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View Full Version : [REL] Regia Marina - Bolzano heavy cruiser - 2021 edition


VonDos
08-13-21, 11:59 AM
Hi everyone!

I'm glad to release this revised, reworked, repainted and again improved mod: Bolzano italian heavy cruiser, including scout planes IMAM RO43!

https://i.ibb.co/BcH08wv/RMBolzano2021.jpg

D\L Link: https://www.subsim.com/radioroom/downloads.php?do=file&id=5924

https://i.ibb.co/HBhTFDv/4-5-Camouflage-2-thumb-jpg-52d9374fef748a62ce6ae558ecd23a1d.jpg

https://i.ibb.co/Ycq4QLb/4-4-Camouflage-1-thumb-jpg-f2e0375d661105a385afd3d8e89edbb8.jpg

This is the fourteenth of a serie of units for Regia Marina, a major work who started after i've start a collaboration with flush deck, in order to "homogenise" various italian warships i've released during a lot of years, and assure a standard quality level for all of them.

Pack include heavy cruiser Bolzano, and his scout planes IMAM RO43!
(Bolzano was a largely modified Trento class cruiser)

As you can see, i've tryed to improve units, adding 3D details like doors, portholes, cables, rails, stairs, liferafts, fixing small design flaws, taking care of "historically accurate" side, etc.
The goal is have a standard level for all my Regia Marina units released until now, and eventually for future releases

----------------------------------- CREDITS

Thanks to JapLance for original model and to Stefan Thimme for SH3 conversion and revision
(https://www.subsim.com/radioroom/showthread.php?t=228535).
Thanks to Gerome73 for scout plane Ro.43 (included) and for permission to use his great work.
Special thanks to flush deck for new fantastic textures, for ship and library also!
Thanks to Sphere, who give me permissions to include and modify his searchlights mod (please read original readme included).
Thanks also to Anvar1061 for some suggestions about those searchlights and about optimize .eqp files.

-----------------------------------

This mod replace all previous versions =)

Best regards,
Vd

VonDos
08-13-21, 04:24 PM
https://sun9-4.userapi.com/impg/LwCDTi8eWoJy4jqqFI2C7eUH8a-FeM8vBvTttw/cI3__1a4eoY.jpg?size=604x453&quality=96&sign=86991dea01c5639c44d5db41eb551d40&type=album

This guy was clearly inspecting the binate complex :D

https://i.ibb.co/cJ8s7YB/SH3-Img-13-8-2021-23-6-38-916.jpg

Fixed and reuploaded, i've also remapped a bounch of triangles with stretches textures :salute:
Thanks for point me!
Best regards, Vd

Anvar1061
08-14-21, 03:47 AM
https://www.subsim.com/radioroom/images/smilies/Kaleun_Salute-1.gif
https://www.subsim.com/radioroom/showpost.php?p=2762709&postcount=417

VonDos
08-22-21, 01:13 AM
Hi everyone!

I've re-uploaded this unit with a small improvement to .dat file:
In previous version, if main mast collapsed, some 3d object placed on him still stay floating in the air. Now they fall with the mast.

Just an "ID vs parent ID" question

Best regards,
Vd

Anvar1061
08-22-21, 01:34 AM
https://www.subsim.com/radioroom/images/smilies/Kaleun_Applaud-1.gif

pikke
09-01-21, 10:04 AM
Gran bel lavoro! :03:
thanks a lot!

VonDos
09-02-21, 12:24 PM
Gran bel lavoro! :03:
thanks a lot!

Grazie mille,
you're welcome! :up::salute:

Stefan Thimme
09-12-21, 05:09 AM
GREAT JOB!
EXCELLENT NEW UNIT!
:Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Applaud:

VonDos
09-14-21, 01:36 PM
GREAT JOB!
EXCELLENT NEW UNIT!
:Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Applaud:

Thank a lot, my Friend! :salute:
Vd