ericlea
02-23-21, 01:17 PM
The new DGUI_1920x1080 adapted for WAC5.2 is really precious for WAC5.2 !
Because of its lightness, it allows you to play wac5.2 with greatly improved stability !
Much better stability than with ARB or Ahnenerbe widegui.
It is the best solution today to play WAC5.2 in 1920x1080 !
To optimize even more the stability, I have lightened all the DGUI's layout .tga cards. I have also reworked the .tga cards of wac5.2. The visual appearance remains very good with almost 3 times less weight !
For example, with ARB or Anhenherbe 1920x1080, I couldn't load wac5.2 to Wilhelmshafen base with full map F5 activated (needs to much ram !).
Now with DGUI 1920x1080 I can do it without any problem and wac5.2 runs very well in this huge port !
Amazing !
Thanks to Diego for creating DGUI widescreen 1920x1080.
:Kaleun_Cheers:
Ericlea
INSTALLATION :
1-copy your sh3.exe (already patched with h.sie) and
paste it in the mod in "TychoSh3Patch_v3" folder.
2-launch "TychoSh3Patch.bat" to patch sh3.exe.
3-copy now this patched sh3.exe and paste it in the mod in "ChronoPatch" folder.
4-launch "ChronoPatch.bat" to patch sh3.exe.
5-copy now this patched sh3.exe and paste it in the mod at same level as d3d9.dll and d3d9.ini
6-then activate the mod with jsgme. (Always after "WAC5 H.sie Supplement to V16B1")
CONTENTS :
-All WAC5.2 loading screens are present.
-the useful layout cards of wac5.2 have been integrated
-The full map F5 and the draggable functional chronometer are inside. (thanks tycho)
-F4 free move deck camera added.
-The English and German keyboards have been adapted to play with WAC5.2 : see post 2 for an overview of the most useful keyboard commands :
https://www.subsim.com/radioroom/showpost.php?p=2732153&postcount=2
-F1 help in game modified (england and german) with indication of the most useful keyboard controls.
-All mouse commands from the officers' shortcuts (bottom left) work
-For best use of the raobf disks, optional possibility (with Ctrl + mouse wheel) to max zoom at x12 for Att Peri and x6 for Obs Peri.
-O2 gauges added
-The WAC5.2 logo has been added at F12 and F4 screens
-the 0° gyro direct shot card added (1 full card instead of 3 !)
-wac5.2 flottillas choice screen full functional
-wac5.2 flotilla's emblems well placed
-all the DGUI's layout cards have been lightened with very good visual appearance
-to save place, I reworked the Konvoy card and the conversion card from LSH2020 and integrated them in the mod.
some screens taken in the port of Wilelmshafen
https://i.servimg.com/u/f36/19/84/56/02/sans_t11.jpg (https://servimg.com/view/19845602/305)
https://i.servimg.com/u/f36/19/84/56/02/sh3im219.jpg (https://servimg.com/view/19845602/306)
https://i.servimg.com/u/f36/19/84/56/02/sh3im220.jpg (https://servimg.com/view/19845602/307)
https://i.servimg.com/u/f36/19/84/56/02/sh3im221.jpg (https://servimg.com/view/19845602/308)
https://i.servimg.com/u/f36/19/84/56/02/sh3im223.jpg (https://servimg.com/view/19845602/310)
https://i.servimg.com/u/f36/19/84/56/02/sh3im225.jpg (https://servimg.com/view/19845602/312)
https://i.servimg.com/u/f36/19/84/56/02/sh3im226.jpg (https://servimg.com/view/19845602/313)
https://i.servimg.com/u/f36/19/84/56/02/sh3im227.jpg (https://servimg.com/view/19845602/314)
https://i.servimg.com/u/f36/19/84/56/02/sh3im228.jpg (https://servimg.com/view/19845602/315)
https://i.servimg.com/u/f36/19/84/56/02/sh3im229.jpg (https://servimg.com/view/19845602/316)
DGUI_1920x1080_for_WAC5.2_ProPo download link :
https://www.dropbox.com/s/fun4w9srxyuyioo/DGUI_1920x1080_for_WAC5.2_ProPo.7z?dl=1
DGUI without swastika :
https://www.subsim.com/radioroom/showpost.php?p=2732200&postcount=5
DGUI Black Sea (to play in Black Sea) :
https://www.subsim.com/radioroom/showpost.php?p=2732557&postcount=9
:Kaleun_Cheers:
Because of its lightness, it allows you to play wac5.2 with greatly improved stability !
Much better stability than with ARB or Ahnenerbe widegui.
It is the best solution today to play WAC5.2 in 1920x1080 !
To optimize even more the stability, I have lightened all the DGUI's layout .tga cards. I have also reworked the .tga cards of wac5.2. The visual appearance remains very good with almost 3 times less weight !
For example, with ARB or Anhenherbe 1920x1080, I couldn't load wac5.2 to Wilhelmshafen base with full map F5 activated (needs to much ram !).
Now with DGUI 1920x1080 I can do it without any problem and wac5.2 runs very well in this huge port !
Amazing !
Thanks to Diego for creating DGUI widescreen 1920x1080.
:Kaleun_Cheers:
Ericlea
INSTALLATION :
1-copy your sh3.exe (already patched with h.sie) and
paste it in the mod in "TychoSh3Patch_v3" folder.
2-launch "TychoSh3Patch.bat" to patch sh3.exe.
3-copy now this patched sh3.exe and paste it in the mod in "ChronoPatch" folder.
4-launch "ChronoPatch.bat" to patch sh3.exe.
5-copy now this patched sh3.exe and paste it in the mod at same level as d3d9.dll and d3d9.ini
6-then activate the mod with jsgme. (Always after "WAC5 H.sie Supplement to V16B1")
CONTENTS :
-All WAC5.2 loading screens are present.
-the useful layout cards of wac5.2 have been integrated
-The full map F5 and the draggable functional chronometer are inside. (thanks tycho)
-F4 free move deck camera added.
-The English and German keyboards have been adapted to play with WAC5.2 : see post 2 for an overview of the most useful keyboard commands :
https://www.subsim.com/radioroom/showpost.php?p=2732153&postcount=2
-F1 help in game modified (england and german) with indication of the most useful keyboard controls.
-All mouse commands from the officers' shortcuts (bottom left) work
-For best use of the raobf disks, optional possibility (with Ctrl + mouse wheel) to max zoom at x12 for Att Peri and x6 for Obs Peri.
-O2 gauges added
-The WAC5.2 logo has been added at F12 and F4 screens
-the 0° gyro direct shot card added (1 full card instead of 3 !)
-wac5.2 flottillas choice screen full functional
-wac5.2 flotilla's emblems well placed
-all the DGUI's layout cards have been lightened with very good visual appearance
-to save place, I reworked the Konvoy card and the conversion card from LSH2020 and integrated them in the mod.
some screens taken in the port of Wilelmshafen
https://i.servimg.com/u/f36/19/84/56/02/sans_t11.jpg (https://servimg.com/view/19845602/305)
https://i.servimg.com/u/f36/19/84/56/02/sh3im219.jpg (https://servimg.com/view/19845602/306)
https://i.servimg.com/u/f36/19/84/56/02/sh3im220.jpg (https://servimg.com/view/19845602/307)
https://i.servimg.com/u/f36/19/84/56/02/sh3im221.jpg (https://servimg.com/view/19845602/308)
https://i.servimg.com/u/f36/19/84/56/02/sh3im223.jpg (https://servimg.com/view/19845602/310)
https://i.servimg.com/u/f36/19/84/56/02/sh3im225.jpg (https://servimg.com/view/19845602/312)
https://i.servimg.com/u/f36/19/84/56/02/sh3im226.jpg (https://servimg.com/view/19845602/313)
https://i.servimg.com/u/f36/19/84/56/02/sh3im227.jpg (https://servimg.com/view/19845602/314)
https://i.servimg.com/u/f36/19/84/56/02/sh3im228.jpg (https://servimg.com/view/19845602/315)
https://i.servimg.com/u/f36/19/84/56/02/sh3im229.jpg (https://servimg.com/view/19845602/316)
DGUI_1920x1080_for_WAC5.2_ProPo download link :
https://www.dropbox.com/s/fun4w9srxyuyioo/DGUI_1920x1080_for_WAC5.2_ProPo.7z?dl=1
DGUI without swastika :
https://www.subsim.com/radioroom/showpost.php?p=2732200&postcount=5
DGUI Black Sea (to play in Black Sea) :
https://www.subsim.com/radioroom/showpost.php?p=2732557&postcount=9
:Kaleun_Cheers: