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View Full Version : CO2 issues SH3 with GWX


Captain_B4L0N3Y
02-19-21, 08:20 PM
Hello again everybody,

back again with more issues hahaha, it seems now that my CO2 doesnt dissipate as i run on the surface, which can lead to some sticky situations anyone know a fix for this? thanks!

John Pancoast
02-19-21, 11:06 PM
Post your mod list.

Captain_B4L0N3Y
02-20-21, 05:08 PM
Mods are as follows:

GWX 16 km atmosphere
GWX alt. loadscreen
GWX alt. flotillas
GWX axis mediterraneean aircraft skins
GWX captain americas officer icons
GWX enhanced damage effects
GWX integrated orders
GWX late war sensors snorkel antennas
GWX lite harbor traffic
GWX Main Movie - 'das boot'
GWX merged campaign
GWX no medals on crew
GWX open hatch mod
GWX VIIC41 playersub
SH3 Commander
Thomsens sound pack V3.2
RBS SH4 effects 204f1
Rapt0rs uniform's V2.0
M.E.P. V6
TKSS 18 german uboat complication
FixallsubGWX
Ahnenerbe widegui 1920x1080 final
SH3 volumetric clouds& fog V2.2
Ricks GWX pec man final

Jeff-Groves
02-20-21, 05:28 PM
GWX 16 km atmosphere - REMOVE
GWX alt. loadscreen
GWX alt. flotillas
GWX axis mediterraneean aircraft skins
GWX captain americas officer icons
GWX enhanced damage effects
GWX integrated orders
GWX late war sensors snorkel antennas
GWX lite harbor traffic - REMOVE
GWX Main Movie - 'das boot'
GWX merged campaign
GWX no medals on crew
GWX open hatch mod
GWX VIIC41 playersub
SH3 Commander
Thomsens sound pack V3.2
RBS SH4 effects 204f1
Rapt0rs uniform's V2.0
M.E.P. V6
TKSS 18 german uboat complication
FixallsubGWX
Ahnenerbe widegui 1920x1080 final
SH3 volumetric clouds& fog V2.2
Ricks GWX pec man final


GWX merged campaign will over write lite harbor traffic.
GWX 16 km atmosphere will be over written by Ahnenerbe widegui 1920x1080 final

John Pancoast
02-20-21, 06:14 PM
As Jeff said, you have multiple mods duplicating/overwriting each other. I'd bet that is the cause of your problems.