View Full Version : Day Night Status
a-kermit
02-11-21, 07:48 AM
Moin, moin ....
Does anyone know how the day / night status is regulated. Via a controller or can you use this via an entry to play a sound, for example, when the change from day to night and reversed. For me this looks like HC ... unfortunately ...:Kaleun_Crying:.... Kermit
Kal_Maximus_U669
02-18-21, 11:14 AM
Moin, moin ....
Does anyone know how the day / night status is regulated. Via a controller or can you use this via an entry to play a sound, for example, when the change from day to night and reversed. For me this looks like HC ... unfortunately ...:Kaleun_Crying:.... Kermit
yes me too i will be interested to know it :06:
a-kermit hello did you create an update for your mod "TAM 2.01 + UCS 3.01 Kombi (CCoM 12.0 mit WS-GUI )" sur CcoM12 ?
Moin, moin ....
Does anyone know how the day / night status is regulated. Via a controller or can you use this via an entry to play a sound, for example, when the change from day to night and reversed. For me this looks like HC ... unfortunately ...:Kaleun_Crying:.... Kermit
Might be exe hard coded!
:Kaleun_Salute:
a-kermit
02-19-21, 07:39 AM
Moin, moin ...
Yes .....
I am currently working on the basic framework for the GM's.
...... (LSH,CCoM,WAC)
..... Kermit
I am currently working on the basic framework for the GM's.
...... (LSH,CCoM,WAC)
..... Kermit
what is it?
a-kermit
02-19-21, 10:16 AM
...Basis-Version for all "Large - Mods" ...
... Kermit
ericlea
02-19-21, 04:10 PM
:Kaleun_Thumbs_Up:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.