View Full Version : Clearer nights in SH-III ?
francho1961
12-11-20, 06:39 PM
Clearer nights in SH-III, can you get it? ... Thank you. :Kaleun_Salute:
John Pancoast
12-11-20, 07:25 PM
Clearer nights in SH-III, can you get it? ... Thank you. :Kaleun_Salute:
By clearer do you mean less storms, more light, or what ?
FUBAR295
12-11-20, 08:31 PM
Could you also provide if you are playing SH3 vanilla, GWX, NYGM, WAC & etc.?
Good hunting,
FUBAR295
francho1961
12-12-20, 01:40 PM
Could you also provide if you are playing SH3 vanilla, GWX, NYGM, WAC & etc.?
Good hunting,
FUBAR295
Please excuse my clumsiness, this is my list of MODS, I would like to see more light at night, kind regards.
https://postimg.cc/5jjGQXMf
francho1961
12-12-20, 01:41 PM
By clearer do you mean less storms, more light, or what ?
I would like to see more light at night, best regards. I send you my list of active mods on JGSME. Thank you.
https://postimg.cc/5jjGQXMf :Kaleun_Cheers:
John Pancoast
12-12-20, 01:44 PM
I would like to see more light at night, best regards. I send you my list of active mods on JGSME. Thank you.
https://postimg.cc/5jjGQXMf :Kaleun_Cheers:
MEP 5 is your environment hence what is controlling the night lighting. If you haven't tried adjusting your monitor to be brighter maybe try that.
francho1961
12-12-20, 03:52 PM
MEP 5 is your environment hence what is controlling the night lighting. If you haven't tried adjusting your monitor to be brighter maybe try that.
Greetings, Do you advise me to remove MOD mep 5 to solve those dark nights? ... Thank you for your time.
:hmmm::salute:
FUBAR295
12-12-20, 04:18 PM
John,
Didn't Kpt. Lerhmann mention that using MEP mods mess with GWX sensors and enviroment?? I removed it from the mods used with GWX.
francho1961,
I am wondering if MEP 5. was removed it might correct the night vision for you.
Good hunting,
FUBAR295
John Pancoast
12-12-20, 05:22 PM
John,
Didn't Kpt. Lerhmann mention that using MEP mods mess with GWX sensors and enviroment?? I removed it from the mods used with GWX.
francho1961,
I am wondering if MEP 5. was removed it might correct the night vision for you.
Good hunting,
FUBAR295
Yes he did, not sure if it was only one MEP version or all of them. I'll do a search in a bit.
Francho1961, yes removing MEP will take it's dark nights away.
John Pancoast
12-12-20, 05:39 PM
John,
Didn't Kpt. Lerhmann mention that using MEP mods mess with GWX sensors and enviroment?? I removed it from the mods used with GWX.
francho1961,
I am wondering if MEP 5. was removed it might correct the night vision for you.
Good hunting,
FUBAR295
Here (https://www.subsim.com/radioroom/showpost.php?p=2710826&postcount=523) is what was said about MEP 6 anyway, thanks Bob.
Though unrelated I should mention that I solved my night vision problems mentioned in that thread by using the correct envsim.act with H.sie's night vision patch.
I had unknowingly been using an envsim.act that didn't work with H.sie's night vision patch.
FUBAR295
12-12-20, 07:08 PM
Yes he did, not sure if it was only one MEP version or all of them. I'll do a search in a bit.
Francho1961, yes removing MEP will take it's dark nights away.
John,
Thanks. I could not locate that post.
Good hunting,
FUBAR295
francho1961
12-13-20, 10:41 AM
Here (https://www.subsim.com/radioroom/showpost.php?p=2710826&postcount=523) is what was said about MEP 6 anyway, thanks Bob.
Though unrelated I should mention that I solved my night vision problems mentioned in that thread by using the correct envsim.act with H.sie's night vision patch.
I had unknowingly been using an envsim.act that didn't work with H.sie's night vision patch.
this is my new list of MODS without MEP-6
https://i.postimg.cc/sGWD1Jrv/New-list-mods.jpg (https://postimg.cc/sGWD1Jrv)
https://i.postimg.cc/HVGkRFw5/Silent-Hunter-III-Screenshot-2020-12-13-16-31-57-45.png (https://postimg.cc/HVGkRFw5)
https://i.postimg.cc/bdSv6qtp/Silent-Hunter-III-Screenshot-2020-12-13-16-32-16-14.png (https://postimg.cc/bdSv6qtp)
francho1961
12-13-20, 10:43 AM
John,
Thanks. I could not locate that post.
Good hunting,
FUBAR295
this is my new list of MODS without MEP-6
https://i.postimg.cc/sGWD1Jrv/New-list-mods.jpg (https://postimg.cc/sGWD1Jrv)
https://i.postimg.cc/HVGkRFw5/Silent-Hunter-III-Screenshot-2020-12-13-16-31-57-45.png (https://postimg.cc/HVGkRFw5)
https://i.postimg.cc/bdSv6qtp/Silent-Hunter-III-Screenshot-2020-12-13-16-32-16-14.png (https://postimg.cc/bdSv6qtp)
ericlea
12-13-20, 11:00 AM
You can try this mod. It is for wac5 but it can be ok for other supermods
https://www.mediafire.com/file/md3th0d7flh1tae/WAC5.0_No_Dark_Night.7z/file
:Kaleun_Cheers:
John Pancoast
12-13-20, 11:10 AM
Also don't forget to trying to adjust your monitor settings if not done yet.
You can also open the Sim.dat and in Light-MoonLight increase the attenuation value a bit. Result will be brighter nights, mainly when moon is out.
:Kaleun_Salute:
francho1961
12-13-20, 02:13 PM
You can try this mod. It is for wac5 but it can be ok for other supermods
https://www.mediafire.com/file/md3th0d7flh1tae/WAC5.0_No_Dark_Night.7z/file
:Kaleun_Cheers:
greetings, my thanks for your help.
:Kaleun_Thumbs_Up:
francho1961
12-13-20, 02:16 PM
Also don't forget to trying to adjust your monitor settings if not done yet.
greetings, my thanks for your help.
:Kaleun_Salute:
francho1961
12-13-20, 02:17 PM
You can also open the Sim.dat and in Light-MoonLight increase the attenuation value a bit. Result will be brighter nights, mainly when moon is out.
:Kaleun_Salute:
greetings, my thanks for your help.
francho1961
12-14-20, 02:05 PM
Certainly the problem has not been solved, I have installed GWX-Gold edition but I cannot find how to identify the merchants, Greetings to all and Thanks for the help, MERRY CHRISTMAS
John Pancoast
12-14-20, 02:13 PM
Certainly the problem has not been solved, I have installed GWX-Gold edition but I cannot find how to identify the merchants, Greetings to all and Thanks for the help, MERRY CHRISTMAS
If you haven't, try the default 8k GWX environment. It is brighter than the 16k option. If you have the 16k mod enabled simply remove it and you will have the default 8k.
ivanov.ruslan
12-14-20, 04:30 PM
Maybe this mod will help a little
https://www.subsim.com/radioroom/showthread.php?t=152479
francho1961
12-29-20, 09:16 AM
If you haven't, try the default 8k GWX environment. It is brighter than the 16k option. If you have the 16k mod enabled simply remove it and you will have the default 8k.
Thank you very much for your help, HAPPY HOLIDAYS !!:Kaleun_Cheers:
Belmondo
01-01-21, 05:37 AM
this is my new list of MODS without MEP-6
https://i.postimg.cc/sGWD1Jrv/New-list-mods.jpg (https://postimg.cc/sGWD1Jrv)
https://i.postimg.cc/HVGkRFw5/Silent-Hunter-III-Screenshot-2020-12-13-16-31-57-45.png (https://postimg.cc/HVGkRFw5)
https://i.postimg.cc/bdSv6qtp/Silent-Hunter-III-Screenshot-2020-12-13-16-32-16-14.png (https://postimg.cc/bdSv6qtp)
I am asking for this mod which gives this effect I have been looking for a few years now I have light nights and I want dark ones
John Pancoast
01-01-21, 10:12 AM
I am asking for this mod which gives this effect I have been looking for a few years now I have light nights and I want dark ones
If you're looking for the M.E.P. environments they are here. (https://www.mediafire.com/?2h49jnyva7ncx#b8wgaivfvucfh)
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