View Full Version : 8k, 16k environments
John Pancoast
11-22-20, 02:50 PM
Assuming changing one to the other is done in the scene.dat file, what gets changed to represent the distance involved ? Not sensors, just the env. distance itself.
Did a look but could't really tell.
Hebe Vollmaus
11-24-20, 05:56 PM
Assuming changing one to the other is done in the scene.dat file, what gets changed to represent the distance involved ? Not sensors, just the env. distance itself.
Did a look but could't really tell.
If you change the distance you have to also change the sensors.
Not only compare the values in S3D, but also extract the three-part 3D-dome and compare these three things in an 3d-Tool.
Greetings.
BTW, i dont think you can do such things with AotD. :doh:
SCNR
John Pancoast
11-24-20, 06:36 PM
If you change the distance you have to also change the sensors.
Not only compare the values in S3D, but also extract the three-part 3D-dome and compare these three things in an 3d-Tool.
Greetings.
BTW, i dont think you can do such things with AotD. :doh:
SCNR
Thanks, I finally found a thread about it. Not worried about the sensors, but the dome, etc. work is over my head/interest level. No big deal.
p.s. Like a lot of the modding done to SH3, AotD doesn't need it; already has it. :)
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