Senf-Man82
10-12-20, 01:41 PM
Hi mates,
introducing my current work (reopend) on my post war style Fletcher Class Destroyer:
Model initially based on FletcherII by AOTD MadMax
https://ibb.co/y0fbjQn"><img src="https://i.ibb.co/y0fbjQn/Flezcher-PW10.jpg
https://ibb.co/4SMg9Hx"><img src="https://i.ibb.co/4SMg9Hx/Flezcher-PW3.jpg
https://ibb.co/SQ0CXy4"><img src="https://i.ibb.co/SQ0CXy4/Flezcher-PW4.jpg
https://ibb.co/7xfzPDY"><img src="https://i.ibb.co/7xfzPDY/Flezcher-PW5.jpg
https://ibb.co/kKbcfzS"><img src="https://i.ibb.co/kKbcfzS/Flezcher-PW6.jpg
https://ibb.co/0y0PgQt"><img src="https://i.ibb.co/0y0PgQt/Flezcher-PW7.jpg
https://ibb.co/6JnqLS5"><img src="https://i.ibb.co/6JnqLS5/Flezcher-PW1.jpg
A small list of features included:
- A lot of more detailed model adjustments (as visible)
- Working MK37 director with MK 25 Illuminator (somewhat simulated...)
- New 3 Inch MK33 Twin mount AA guns
- Hullnumbers (572 for USS Dyson)
- An assembly of working instruments on the bridge, such es gyro repeatres or rudder indicator
and many neat things more to come in order to create a better destroyer experience
Things to get done, but I still lack the abilty to do so:
- A proper AO Map
- MK37 cam-view, that allows main battery target assignment (like Binocles) and target range information (due to MK25 Radar-Illuminator)
Helpful advice appreciated, if intrest in publishing this mod becomes relevant
:subsim:
introducing my current work (reopend) on my post war style Fletcher Class Destroyer:
Model initially based on FletcherII by AOTD MadMax
https://ibb.co/y0fbjQn"><img src="https://i.ibb.co/y0fbjQn/Flezcher-PW10.jpg
https://ibb.co/4SMg9Hx"><img src="https://i.ibb.co/4SMg9Hx/Flezcher-PW3.jpg
https://ibb.co/SQ0CXy4"><img src="https://i.ibb.co/SQ0CXy4/Flezcher-PW4.jpg
https://ibb.co/7xfzPDY"><img src="https://i.ibb.co/7xfzPDY/Flezcher-PW5.jpg
https://ibb.co/kKbcfzS"><img src="https://i.ibb.co/kKbcfzS/Flezcher-PW6.jpg
https://ibb.co/0y0PgQt"><img src="https://i.ibb.co/0y0PgQt/Flezcher-PW7.jpg
https://ibb.co/6JnqLS5"><img src="https://i.ibb.co/6JnqLS5/Flezcher-PW1.jpg
A small list of features included:
- A lot of more detailed model adjustments (as visible)
- Working MK37 director with MK 25 Illuminator (somewhat simulated...)
- New 3 Inch MK33 Twin mount AA guns
- Hullnumbers (572 for USS Dyson)
- An assembly of working instruments on the bridge, such es gyro repeatres or rudder indicator
and many neat things more to come in order to create a better destroyer experience
Things to get done, but I still lack the abilty to do so:
- A proper AO Map
- MK37 cam-view, that allows main battery target assignment (like Binocles) and target range information (due to MK25 Radar-Illuminator)
Helpful advice appreciated, if intrest in publishing this mod becomes relevant
:subsim: