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View Full Version : [WIP] Post War Fletcher DD


Senf-Man82
10-12-20, 01:41 PM
Hi mates,


introducing my current work (reopend) on my post war style Fletcher Class Destroyer:


Model initially based on FletcherII by AOTD MadMax


https://ibb.co/y0fbjQn&quot;><img src=&quot;https://i.ibb.co/y0fbjQn/Flezcher-PW10.jpg


https://ibb.co/4SMg9Hx&quot;><img src=&quot;https://i.ibb.co/4SMg9Hx/Flezcher-PW3.jpg


https://ibb.co/SQ0CXy4&quot;><img src=&quot;https://i.ibb.co/SQ0CXy4/Flezcher-PW4.jpg


https://ibb.co/7xfzPDY&quot;><img src=&quot;https://i.ibb.co/7xfzPDY/Flezcher-PW5.jpg


https://ibb.co/kKbcfzS&quot;><img src=&quot;https://i.ibb.co/kKbcfzS/Flezcher-PW6.jpg


https://ibb.co/0y0PgQt&quot;><img src=&quot;https://i.ibb.co/0y0PgQt/Flezcher-PW7.jpg


https://ibb.co/6JnqLS5&quot;><img src=&quot;https://i.ibb.co/6JnqLS5/Flezcher-PW1.jpg


A small list of features included:


- A lot of more detailed model adjustments (as visible)



- Working MK37 director with MK 25 Illuminator (somewhat simulated...)


- New 3 Inch MK33 Twin mount AA guns


- Hullnumbers (572 for USS Dyson)


- An assembly of working instruments on the bridge, such es gyro repeatres or rudder indicator



and many neat things more to come in order to create a better destroyer experience


Things to get done, but I still lack the abilty to do so:


- A proper AO Map


- MK37 cam-view, that allows main battery target assignment (like Binocles) and target range information (due to MK25 Radar-Illuminator)


Helpful advice appreciated, if intrest in publishing this mod becomes relevant



:subsim: