View Full Version : [WIP] Fed up with boring radio messages? Write your own!!
Convoi_PQ17
10-17-19, 03:00 PM
FYI: This has been just been leaked on the mailing-list!
https://www.mediafire.com/convkey/ede3/3ssehitrw5lqrce6g.jpg
A bit late after 15 years? But okay...
blackswan40
10-18-19, 03:46 AM
Hi Convoi_PQ17 will this Mod work with Nygm WAC5 and LSH15?
regards blackswan40
ArnoldR
10-20-19, 06:27 AM
Where can one download this nice tool?
Plissken_04
10-21-19, 10:15 AM
Where can one download this nice tool?
It's still Work in Progress.
Should work for SH4 also, in my guess...nice tool :up:
Convoi_PQ17
12-14-19, 02:02 PM
Where can one download this nice tool?
I got no d/l of it yet. As I said, it's been leaked on the mailing list. But I will be on the lookout...
https://www.mediafire.com/convkey/0e7b/y4z21noltrspgte6g.jpg?size_id=4
CapZap1970
02-27-21, 10:51 AM
This would be very cool indeed! :yep:
Any word about it yet?
John Pancoast
03-01-21, 07:45 PM
I'm trying to find the messages in AOD as they're much more "personal"/directed at the player themselves vs. the generic war news messages which no Commander would have received in the SH3 Commander form anyway.
Unfortunately, the AOD messages may need a hex editor to deal with them.
blackswan40
03-01-21, 08:47 PM
Hi John I did radio messages in Steel Sharks GWX Campaign when i had 40 plus convoys in Scripted leyer i would run the mission editor and when a convoy reached the rockall banks grid AM1768 I would fill in a printed spreadsheet
with convoy date time then write the message image below from new Steel sharks LSH2020 Campaign ive been a bit busy
Re Radio Messages date time date time (100=% chance of radio message sent message length 20mins so message start time 1809 finish time 1829 @From@^recipient^Message .................................................. .................................................. ......................
the reason you have date and time twice is that if the radio message posted at 2358 would finish at 0018 the next day
https://www.subsim.com/radioroom/picture.php?albumid=1223&pictureid=11826
John Pancoast
03-01-21, 10:03 PM
Hi John I did radio messages in Steel Sharks GWX Campaign when i had 40 plus convoys in Scripted leyer i would run the mission editor and when a convoy reached the rockall banks grid AM1768 I would fill in a printed spreadsheet
with convoy date time then write the message image below from new Steel sharks LSH2020 Campaign ive been a bit busy
Re Radio Messages date time date time (100=% chance of radio message sent message length 20mins so message start time 1809 finish time 1829 @From@^recipient^Message .................................................. .................................................. ......................
the reason you have date and time twice is that if the radio message posted at 2358 would finish at 0018 the next day
https://www.subsim.com/radioroom/picture.php?albumid=1223&pictureid=11826
:up: I got your files awhile back. Thanks again for the info. !
John Pancoast
03-03-21, 12:42 PM
I was actually meaning the messages in the screen while you're waiting for a patrol to load.
Instead of the worldwide war news as is in Commander now which I don't care for, replacing them with the more relevant AOD messages.
I.e., in late summer 1942 AOD has a pre-patrol message along the lines of "The Americans have become more professional and dangerous in their ASW tactics since Drumbeat. Be alert for this."
Or in the summer of 1942 a message like "If you find yourself low on fuel, contact BdU as there may be assistance available to extend your patrol" when the u-tankers started showing up.
Numerous other examples of course with the point being much more relevance to a skipper actually going on patrol vs. the war news in Commander.
But the AOD messages appear to be hard coded. :wah:
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