View Full Version : LGN's Sh3 Tracking and Log mods
John Pancoast
08-16-19, 12:04 PM
I just discovered these. These mods are outstanding and work exactly as advertised.
Highly recommend as must haves !
I just discovered these. These mods are outstanding and work exactly as advertised.
Highly recommend as must haves !
But it really uncomfartable to use . Because you have to relaunch the game.
John Pancoast
08-17-19, 05:09 AM
But it really uncomfartable to use . Because you have to relaunch the game.
For the tracking, I just do that the next time I'm playing the game. I.e., save the game when I'm done with it at that time, and come back to it later, next day, etc.
Don't consider it a problem myself. For the log, it works at the end of a patrol anyway.
YellowFin
09-17-19, 10:36 AM
I'm interested in this mod. I'm playing LSH3. Are they compatible?
John Pancoast
09-17-19, 11:23 AM
I'm interested in this mod. I'm playing LSH3. Are they compatible?
Far as I know, they're compatible with most anything SH3. They use your career files.
YellowFin
09-17-19, 11:49 AM
Far as I know, they're compatible with most anything SH3. They use your career files.
Thanks, will give it a try when I get back to port.
John Pancoast
09-17-19, 09:44 PM
Thanks, will give it a try when I get back to port.
If you haven't already, here's the two mod threads for reading.
https://www.subsim.com/radioroom/showthread.php?t=218280
https://www.subsim.com/radioroom/showthread.php?t=205223
YellowFin
09-18-19, 03:00 AM
If you haven't already, here's the two mod threads for reading.
https://www.subsim.com/radioroom/showthread.php?t=218280
https://www.subsim.com/radioroom/showthread.php?t=205223
Much appreciated!
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