View Full Version : [b119] Grey Wolves Texture Pack (Historical Flags, Clothes, Dark UI...)
I am a silent member (hehe) for many years but here is my little stone. The mod name is a small tribute to my favorite SH3 mod :)
https://i.imgur.com/QSy4tvd.jpg
Made for Built 120
--- Download :
Choose only one pack !
Grey Wolves Texture Pack 1.1 (Dark Grey UI) : https://mega.nz/#!aoEWhAqA!Zbxz8bsYXKawS9rw0jtFiE7CLIuYddmWimgWN2G LALQ
or
Texture Pack with only flags and clothes/caps 1.1 (no Dark Grey UI) : https://mega.nz/#!b09hEaZb!J7gDeTiuyFz2aEahugoCUWKVDRd-j8lt9Qck4_sbG_4
or
Texture Pack with only flags 1.1 (no Dark Grey UI - No Clothes/Caps) : https://mega.nz/#!mpECXChD!7x-KzRRZY-yz6c-hjwPbfTpuQg-XBSnrr3-8oqY314g
--- Install :
1. Save the original files first
2. Copy the files into "...\steamapps\common\UBOAT\
3. Enjoy
Feel free to send me your feedback. Do not hesitate to report any problems.
---
Specials thanks to Ragtag/Raggz for modding tips and pleasant discussions on discord :)
Nordmann
05-16-19, 07:26 PM
Very nice! Thanks!
Deepseadiver
05-17-19, 06:34 AM
:Kaleun_Applaud:
Sailor Steve
05-17-19, 08:59 AM
Man, this does look good!
Seetang
05-17-19, 01:13 PM
Many thanks :salute:
Deepseadiver
05-17-19, 02:58 PM
Why wont these work with updated versions?
Why wont these work with updated versions?
Because the resource files get's updated by the devs for each patch. That means we have to update the textures manually every time a new patch is pushed out.
This is why, at least i, decided to only update my mods for patches that are live (none branch patch). Beta patches are being updated 2-3 times a day. That's why we won't update branch patches.
Deepseadiver
05-17-19, 06:49 PM
Because the resource files get's updated by the devs for each patch. That means we have to update the textures manually every time a new patch is pushed out.
This is why, at least i, decided to only update my mods for patches that are live (none branch patch). Beta patches are being updated 2-3 times a day. That's why we won't update branch patches.
:up:
Nordmann
05-17-19, 07:06 PM
Because the resource files get's updated by the devs for each patch. That means we have to update the textures manually every time a new patch is pushed out.
This is why, at least i, decided to only update my mods for patches that are live (none branch patch). Beta patches are being updated 2-3 times a day. That's why we won't update branch patches.
As long as it's updated for the live patches, then we really can't complain.
This is definitely on my list of essential downloads for this game, and I hope it's still going to be around come full release!
:Kaleun_Cheers:
As long as it's updated for the live patches, then we really can't complain.
This is definitely on my list of essential downloads for this game, and I hope it's still going to be around come full release!
:Kaleun_Cheers:
Both Vostoks mods and mine will be updated for each live build. Vostok and i talked about this on discord during the time we worked on our mods.
skin-nl
05-18-19, 04:28 AM
Great mod…..Thanks Vostok :salute:
ReallyDedPoet
05-18-19, 08:09 AM
Nice :up:
Many thanks, great work :Kaleun_Cheers:
Brillett
05-21-19, 01:15 PM
thanks :):Kaleun_Salute::Kaleun_Cheers:
I'am working on the update of the mod for the B120, i have some trouble to update the pack, we will have to be a little patient !
---
Edit1 : I updated the mod with flags only for the moment. Updating UI skin and caps/clothes will take me more time. Enjoy !
---
Edit 2 : Mod with flags and caps/clothes are now available. Still working for the Dark Grey UI :) Enjoy !
---
Edit 3 : Full texture pack with dark grey ui is now available for B120 !!
Mole HD
05-29-19, 01:24 AM
Cracking job mate, loving it :up:
Nice to see some mods appearing for Uboat...still struggling a bit with the crew micro-management but it's slowly growing on me...
kapitan_zur_see
05-29-19, 10:17 AM
Nice work! :salute:
It really adds to the atmosphere and all! :yeah:
Hello.
Do you have the "source" so to speak for this mod available?
Do you mind if I try updating it to my new modding system mentioned here, as a test run of how resilient it is to updates? (should work with latest preview or any version really)
http://www.subsim.com/radioroom/showthread.php?t=241373
I'd do it for free! Because your mod rocks. And it'd be a better demo than my logo thing. PM me if interested. I wouldn't share beyond what you permit.
PS: I've already tried to look at your mod and extract/figure out what was modified, but I'm start to go crosseyed and my brain hurts!
EDIT: Nevermind. I converted your mod but my brain still kind of hurts. You changed over 400 data files! Real kudos there!
Please do let me know if you ever wish to grant permission for me to redistribute your mod in this new format.
Hello.
Do you have the "source" so to speak for this mod available?
Do you mind if I try updating it to my new modding system mentioned here, as a test run of how resilient it is to updates? (should work with latest preview or any version really)
http://www.subsim.com/radioroom/showthread.php?t=241373
I'd do it for free! Because your mod rocks. And it'd be a better demo than my logo thing. PM me if interested. I wouldn't share beyond what you permit.
PS: I've already tried to look at your mod and extract/figure out what was modified, but I'm start to go crosseyed and my brain hurts!
EDIT: Nevermind. I converted your mod but my brain still kind of hurts. You changed over 400 data files! Real kudos there!
Please do let me know if you ever wish to grant permission for me to redistribute your mod in this new format.
Sorry I was on vacation, I'm going to watch all that as soon as I have a little time it seems interesting :up:
It is more or less pointless for now as the textures path id are constantly changing in the new builds. This method doesn't make mods more resilient in any way atm.
Secondly, it makes it even a bigger pain to pack and merge mods that are already done for us modders. By adding resource files these asset files must be distributed along with the rest and the user has to refer to those assets when installing.
And third, all the mods out now are already merged into one. :)
nycoroner05
06-13-19, 07:17 PM
Awesome, ty.
GibClaret1980
06-14-19, 02:06 AM
Looks brilliant thank you
Cant download because my browser version isn't supported. Could you upload it to some other place. Thanks.
Dmitrysh
07-03-19, 03:48 PM
Nice work, thank you very much, Great mod. Hope it will be updated for newer game versions.
skin-nl
07-11-19, 08:16 AM
Hello Vostok
Could you update it for version 122
Thanks :up:
Der_TRX
07-15-19, 04:48 PM
Hello Vostok
Could you update it for version 121
Thanks :up:
+1 can't wait for the update :up:
Kipparikalle
07-16-19, 02:36 PM
121B's update log contains this;
Improvements:
It's now possible to add custom music to the game. Please read README file in "(GAME_FOLDER)\UBOAT_Data\StreamingAssets\Packages\ custom-music" to learn where to place your music files.
Various modding improvements for summer's modding SDK introduction. Added support for raw audio and texture files and support for datasheet overrides in mods.
U-boat fuel capacity is now set to a historical value and usage is expressed in UI as liters per km and per minute. Diesel compressor and engines have historical consumption rates.
Item's mass and stack limit are now displayed in the storage UI.
Aktungbby
07-16-19, 03:40 PM
Der_TRX,:Kaleun_Salute:
Kpt. Lehmann
07-16-19, 11:47 PM
Nice work, Vostok.:Kaleun_Cheers:
Kipparikalle
07-17-19, 09:08 AM
Please update :C
The game won't load with this mod installed. I'm runnng b122 (Hotfix 2). :Kaleun_Salute:
skin-nl
07-21-19, 06:20 AM
The game won't load with this mod installed. I'm runnng b122 (Hotfix 2). :Kaleun_Salute:
Because this mod is for build b120 :ping:
Hjalfnar
08-02-19, 03:14 AM
Any chance of this mod getting updated to B122 or B123? Also, probably a pack with only textures and uniforms, but not the swastika flag? Would like to stream the game with the mod, but as I am located in Germany that could cause some trouble.
FurphyForum
09-02-19, 11:25 PM
Could you update it for version 124?
WolfgangLuth
09-25-19, 12:37 AM
Both Vostoks mods and mine will be updated for each live build. Vostok and i talked about this on discord during the time we worked on our mods.Thanks, are you still doing it? Just bought UBOAT and I'm looking forward to this mod :):Kaleun_Salivating::ping:
Thanks, are you still doing it? Just bought UBOAT and I'm looking forward to this mod :):Kaleun_Salivating::ping:
Yes, i have taken over Vostoks Grey wolves texture pack untill he is back.
You can find it in my mods thread here on the top of the list.
For future updates on this mod please visit my mods thread here: https://www.subsim.com/radioroom/showthread.php?t=241207
Even though the thread title says B119 it is updated for B124 as stated in the main post. I can't edit the title it seems.
Hauptmann Walter Scherf
12-03-19, 06:08 PM
Thank you Sir.....Superb !!! :Kaleun_Applaud::Kaleun_Thumbs_Up::Kaleun_Cheers:
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