View Full Version : Your Super Mod
hauangua
12-27-18, 07:52 AM
Hi all
A curiosity, after many years spent with SH3
I was wondering, on which Super Mod you play?
I do not want to know your entire Mod list, only on which Mod is based
Thanks to everyone who wants to answer
My Mod used is NYGM
And to all
the Subsim community wish a HAPPY NEW YEAR
:Kaleun_Salute:
bigboywooly
12-27-18, 08:05 AM
GWX tweaked my way
ericlea
12-27-18, 08:11 AM
Hi,
WAC 5
ivanov.ruslan
12-27-18, 08:12 AM
Yeah,me too :03:
But I use the coning tower for type VIIc from German uboat compilation 2
Regards!
WAC5 on a brand new rig wich can handle it :D
Best looking submarines, best visual effects, best convoys behavior of all that i tried so far (sh5 excepted)
Sailor Steve
12-27-18, 09:50 AM
GWX.
Plus several dozen add-ons.
Anvar1061
12-27-18, 10:02 AM
SH3_GWX3.0_REWORKED_RUS
http://www.subsim.com/radioroom/images/smilies/Kaleun_Salute-1.gif
3catcircus
12-27-18, 01:55 PM
I've got three different installs:
NYGM
GWX3.0
WAC5.0
Mad Mardigan
12-27-18, 02:39 PM
I use as a base for SH3, LSH3-2015, with a good handful of other small add on mods to round it out. I love that Wilhelmshaven, still looks very close to what it did during the war, the other mods, help round it out visually as well as functionally. Which is why I love LSH3.
:Kaleun_Wink::Kaleun_Salute:
LeeHayle
12-27-18, 05:50 PM
NYGM. Always has been, always will be.
JeromeHeretic
12-27-18, 06:02 PM
Im working on my supermod builded as upgrade of GWX.
iambecomelife
12-27-18, 07:44 PM
GWX with my own mods. GWX has always been a great mix of [relatively] easy game play 1939-40 and hard times 1942 on. As was the case in real life.
GWX+mods
Been playing it for years and still feel as if I have just scraped the surface.
GWX 3
GWX Lite Harbor Traffic
Torpedo damage final v2
Accurate German flags
SHIII Internal life mod
Haunting Atlantic Wind
MEP v6
MEP v6 - VisualSensors for GWX3
BB Warspite
Darojax officer Icons 1.0
German U-boats compilation
German U-boat guns fixed reworked
FixAllSubGWX
uniform mod my mix from few autors
Friede Rösing
12-31-18, 01:13 PM
NYGM of course....
Sailor Steve
12-31-18, 01:43 PM
WAC v.5.1...
I do not want to know your entire Mod list, only on which Mod is based
It helps to read the whole post. :sunny:
Jimbuna
12-31-18, 03:40 PM
GWX + a fair number of mods.
jakethescot
12-31-18, 09:23 PM
NYGM
BigWalleye
12-31-18, 09:27 PM
NYGM.
hauangua
01-02-19, 06:23 AM
I thank all the Subsim friends who are answering
:Kaleun_Thumbs_Up:
iambecomelife
01-07-19, 07:41 PM
NYGM deserves an honorable mention. Especially for finally doing something about the overpowered deck gun; I believe NYGM was the first mod where the 88mm and 105mm rounds had realistic damage capabilities. Getting crazy high tonnage scores makes me feel guilty!
hauangua
01-21-19, 04:40 AM
Ok, after almost a month it's time to make a summary:
- GWX 10
-NYGM 5
-WAC5 5
-LSH 1
GWX still remains the main point of reference, an evergreen, which never disappoints, with its ability to be balanced, between eyecandy and realism.
NYGM is for those looking for more "realism" and gameplay, and is played by many people so like many people play WAC5 , the new, which has a large campaign file, and looks very much at the "aesthetics" of the game, this maybe penalizes those who do not have more recent PC .
Few people for LSH, I'm sorry, a nice MOD, I think that the fact of being developed by "external" developers to subsim, is rather "closed in themselves" penalize this mod.
This is just my opinion, of course, everyone may or may not agree with my ratings.
What matters is that after many years SH3 is still alive with a magnificent community
:salute:
PS IMPORTANT :
This does not want to be a ranking "which is the best MOD" the best is the one you like !!!
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