GoldenRivet
12-23-17, 07:23 PM
I know this was an issue in WW2 IRL when launching multiple torpedoes at the same target - you had to space the launch interval a bit this way when the first torpedo explodes on its target it will not damage or destroy the second.
explosions in close proximity to your sub cause damage so should explosions in close proximity to other torpedoes also damage them?
in a situation where you have two or three torpedoes trailing you, just a few meters apart for example, and one reaches its limit and detonates, would this not disable, damage or destroy any other torpedoes sufficiently close to the detonation?
i had a few torpedoes i was evading and i also got dept charged, one of the dept charges exploded probably 5 feet from one of the torpedoes, but it shouldered the shock-wave and kept on trucking
is there a way to make torpedoes destroy-able objects?
explosions in close proximity to your sub cause damage so should explosions in close proximity to other torpedoes also damage them?
in a situation where you have two or three torpedoes trailing you, just a few meters apart for example, and one reaches its limit and detonates, would this not disable, damage or destroy any other torpedoes sufficiently close to the detonation?
i had a few torpedoes i was evading and i also got dept charged, one of the dept charges exploded probably 5 feet from one of the torpedoes, but it shouldered the shock-wave and kept on trucking
is there a way to make torpedoes destroy-able objects?