A-Ganger
08-13-17, 09:27 PM
Hey all, playing a map I created, had a bunch of buoys launched and noticed they were all sitting at 4 ft?
Thought it was just my map, but ran a few quick missions and same thing.
Had water depths of >5000 ft so that wasn't the issue.
Also have WeaponMalfunction = NO in dangerouswaters.ini
Nevermind on all this. Found this note in the manual..
Note: The sonobuoy cylinder is discarded when the contents are deployed and drops to the bottom. In the game the 3D sonobuoy object is depicted as a floating cylinder in the water making it easier to find the 3D object in 3D View.
Thought it was just my map, but ran a few quick missions and same thing.
Had water depths of >5000 ft so that wasn't the issue.
Also have WeaponMalfunction = NO in dangerouswaters.ini
Nevermind on all this. Found this note in the manual..
Note: The sonobuoy cylinder is discarded when the contents are deployed and drops to the bottom. In the game the 3D sonobuoy object is depicted as a floating cylinder in the water making it easier to find the 3D object in 3D View.