GravityWave
07-04-17, 02:17 PM
I'm really pleased to see the mod's coming along nicely. Normally, I'd use a Nexus mod tool to keep track of what mod's are installed and to provide a 'merge' capability across the .txt control files. CW appears to have a similar approach.
Is there a handy way to activate multiple mods. I like the sensor/torp up's, plus new campaigns.
A little help on getting the modd'ing big picture for this gem would be nice.
I admit to being dink on reading the modder's forum, so if it's already there, please remind me. I tried a search, but ???. Sometimes one just needs to roam a little.
Is there a handy way to activate multiple mods. I like the sensor/torp up's, plus new campaigns.
A little help on getting the modd'ing big picture for this gem would be nice.
I admit to being dink on reading the modder's forum, so if it's already there, please remind me. I tried a search, but ???. Sometimes one just needs to roam a little.