View Full Version : Ship Recognition Manual Coming
Killerfish Games
06-17-17, 11:21 AM
Having trouble working out what that ship is? Can't tell the difference between a Dubna and an Ugra?
Those days will be over soon! Coming in version 1.03 is the ship recognition manual:
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27768464/2a622de2d94dfd4940ef0074c9fb3e114a054ca1.jpg
The recognition manual is linked to the recently improved Signature panel and can be used alone or in conjunction with sound profiles to identify ships and know your enemy.
Red text are links displaying additional information in the lower panel about the sensors and weapons fielded by a particular ship class.
xXNightEagleXx
06-17-17, 11:35 AM
It is very rare for me to say it... but you guys deserved every penny that i gave to you
PL_Harpoon
06-17-17, 11:41 AM
Awesome!
This looks very good.
That looks a fantastic upgrade! This game just keeps getting better! :up:
Stardog765
06-17-17, 12:49 PM
Awesome job! Good work!
Likewise, really looking good! Glad I bought into "Cold Waters"!
A suggestion. Could you add a few things that are on the Conditions tabs elsewhere so we can stay on the very important Signature tab during battle, especially for when staying in full map.
1. Decibels of surface noise
2. Depth of boundary if any
3. Depth of floor
4. Rough depth of contact
5. Rough depth of torpedoes
A bit of a UI challenge. I really like to stay on the Signatures tab as I switch between contacts to see how good their sonar is likely to be.
Perhaps even add the torpedoes as separate contacts?
Wow! Great news! Thank You for improving the title!
blkdimnd
06-17-17, 01:28 PM
Nice!
Sent from my SM-G935P using Tapatalk
Btw. from Steam picture:
http://cdn.akamai.steamstatic.com/steam/apps/541210/ss_dac5f9efd2702317c5ea94a999b15329a2df3cf7.1920x1 080.jpg?t=1496715755
Notice visible TOWED ARRAY. 1.03 too?
Onkel Neal
06-17-17, 05:15 PM
It is very rare for me to say it... but you guys deserved every penny that i gave to you
I think Killerfish Games deserves every penny NightEagle gave them too!:Kaleun_Wink:
clayton
06-17-17, 05:42 PM
Looking forward to this...and the new helm feature!
xXNightEagleXx
06-17-17, 06:28 PM
I think Killerfish Games deserves every penny NightEagle gave them too!:Kaleun_Wink:
hahahah
Digital_Trucker
06-17-17, 10:03 PM
I can't find the like button ;)
:Kaleun_Applaud:
subunit
06-17-17, 10:33 PM
Btw. from Steam picture:
Notice visible TOWED ARRAY. 1.03 too?
That picture is pre-release, from before the TA was removed.
ClaudiuC
06-18-17, 01:55 PM
That picture is pre-release, from before the TA was removed.
So it is in 1.03 or not?
The thread title says "Ship Recognition Manual Coming"...
Is it just an in-game manual, or will there also be a printable hard copy ship recognition manual? I do like to keep these hard copy manuals to hand when I am playing...
Thanks for a great game, and for keeping the updates coming :up:
The thread title says "Ship Recognition Manual Coming"...
Is it just an in-game manual, or will there also be a printable hard copy ship recognition manual? I do like to keep these hard copy manuals to hand when I am playing...
Thanks for a great game, and for keeping the updates coming :up:
In the game, like on this screenshot from the first page.
1.03b stable installed. Thank You! :yeah:
Btw. is it any key for this? Or just the icon?
cookiemonste
06-21-17, 08:18 AM
Could you guys put the noise level in the unit information in the main menu as well?
I like to read this kind of stuff in safety and not while I focus on my sub not getting blasted by a torpedo.
1.03b stable installed. Thank You! :yeah:
Btw. is it any key for this? Or just the icon?
Just the icon
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