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View Full Version : [REL] NEW MOD FOR SH5 (RUSTED GLORY)


totheorder
04-07-16, 10:49 PM
http://i1299.photobucket.com/albums/ag64/19thbg/RUSTED%20GLORY%20SH5_zpsxjkmes9b.png (http://s1299.photobucket.com/user/19thbg/media/RUSTED%20GLORY%20SH5_zpsxjkmes9b.png.html)

------------------------
RUSTED GLORY SH5 >>>
------------------------

>>> THIS MOD IS JSGME READY. PLACE / EXTRACT INTO YOUR MODS
FOLDER AND ENABLE WITH JSGME WHILE IN BUNKER.

>>> IF YOU LOAD THIS MOD WHILE ON PATROL, YOU MAY NEED TO
BUNKER SAVE AND RESTART THE GAME BEFORE YOU SEE THE
CHANGES.

>>> THIS MOD IS COMPATIBLE AND RECOMMENDED TO BE USED WITH
STEELVIKINGS INTERIOR MOD V1.2 AND XENOMERV'S DARK_INTERIOR _V1.
ENABLE RUSTED GLORY LAST IF USING ANY OF THOSE MODS AND BE SURE
TO ENABLE IN THIS ORDER:

STEELVIKINGS INTERIOR MOD V1.2
STEELVIKINGS INTERIOR MOD PATCH V1.2.2
DARK_INTERIOR_V1
RUSTED GLORY SH5

>>> ENABLE THIS MOD LAST ON YOUR LIST. ALLOW ANY CONFLICT.
THERE WILL BE NO HARD CODE CHANGES WITH SAID CONFLICTS.

-----------------------------------------
THIS MOD CHANGES THE FOLLOWING >>>
-----------------------------------------

>>> RUSTED EXTERIOR FOR TYPE VIIA, VIIB, VIIC AND VIIC/41. THIS
MOD WORKS WITH ((( ONLY THE COMMISSIONING PAINT SCHEME.)))
I HAVE INCLUDED THE ADDITIONAL CONNING TOWER FOR THE VIIC/41
U-FLAK MOD RELEASED BY vdr1981 ON 2-23-2016.

>>> RUSTED INTERIOR FOR TYPE VIIA, VIIB, VIIC AND VIIC/41. THIS
INCLUDES RUSTED BULKHEADS, PANELS, PIPES, EQUIPMENT, HATCHES,
ENGINES, LADDERS, PERISCOPE & MOST ANY PLACE NATURAL
OXIDATION CAN OCCUR.

>>> RUSTED U-BOAT BUNKERS

>>> DIMMED THE LIGHTS WITHIN THE SUB INTERIOR CREATING A
DARKER SETTING. THE HUE HAS ALSO BEEN ADJUSTED TO A MORE
REALISTIC LIGHTING YOU WOULD EXPECT FROM BULBS IN THE 1940'S

>>> THE CAPTAIN & NAVIGATION DESK PHOTOS HAVE BEEN CHANGED

>>> THE TORPEDO HEAD COLOR HAS BEEN CHANGED TO RED

>>> THERE IS A SUBSIM EASTER EGG TO BE FOUND AS A TIP OF THE HAT
TO ONE OF THE BEST COMMUNITIES ON THE WEB. WITHOUT SUBSIM
AND ITS MEMBERS, THIS MOD WOULD HAVE NEVER BEEN POSSIBLE.

--------------------------------
FINAL NOTES & AGREEMENT >>>
--------------------------------

RUSTED GLORY SH5, IS A SUBSIM.COM COMMUNITY MOD.
PLEASE READ THE DOCUMENTATION FOR IMPORTANT INFORMATION.
ITS TIME TO GET IN YOUR RUSTY SUB AND SINK 'EM ALL!

http://www.subsim.com/radioroom/downloads.php?do=file&id=4928
(http://www.subsim.com/radioroom/downloads.php?do=file&id=4928)
:subsim:

Gunsilnger
04-07-16, 11:11 PM
Thank you totheorder for including me in this as a tester, and thanks to all the other modders for making SH5 a game worth modding. I hope everyone enjoys, sail rusty ya salty dogs!

Sjizzle
04-08-16, 12:26 AM
thx for the mod but u have posted to the wrong section all mods must be posted to Sh5 workshop :D
talk with a forum moderator to move your thread to sh5 workshop section :D

THE_MASK
04-08-16, 12:41 AM
thanks :up:

Micksp
04-08-16, 05:32 AM
Is the Rusted Glory TWOS compatible? If yes, what is the mod enable order - first or last?

vdr1981
04-08-16, 09:07 AM
Nice job! :up::up:

Bump!
http://s6.postimg.org/3mx1qytbl/Capture.png

:D

Gunsilnger
04-08-16, 09:58 AM
It is currently being tested with Wolves of Steel and early tests show that it is compatible, you want to put it at the end of the list

totheorder
04-08-16, 07:00 PM
thx for the mod but u have posted to the wrong section all mods must be posted to Sh5 workshop :D
talk with a forum moderator to move your thread to sh5 workshop section :D

Thank you. My mistake. It will be corrected shortly.

totheorder
04-08-16, 07:01 PM
Is the Rusted Glory TWOS compatible? If yes, what is the mod enable order - first or last?

It is compatible. Add it to the end of your list.

totheorder
04-08-16, 07:02 PM
Nice job! :up::up:

Bump!
http://s6.postimg.org/3mx1qytbl/Capture.png

:D

Thank you vdr. That U-FLAK is awesome! :Kaleun_Salute:

totheorder
04-08-16, 07:04 PM
thanks :up:

Thank you Sober. I enjoy your work very much. :Kaleun_Salute:

totheorder
04-08-16, 07:06 PM
Thank you totheorder for including me in this as a tester, and thanks to all the other modders for making SH5 a game worth modding. I hope everyone enjoys, sail rusty ya salty dogs!

You're welcome Ace. You were there from day one. This was a lot of fun and certainly not the last MOD from me. :Kaleun_Binocular:

naights
04-09-16, 09:49 AM
Hi:

Thx, love rusty subs :O:

Bye !!

gap
04-09-16, 10:45 AM
Amazing job! Thank you for sharing Herr Taylor :yeah:

vdr1981
04-09-16, 01:35 PM
Sweet!:)
http://s6.postimg.org/nul3kewvl/SH5_Img_2016_04_08_22_37_35.png



Amazing job! Thank you for sharing Herr Taylor :yeah:
Ahoy Gap! :salute:
Have you sailed to Africa yet? :sunny:

THEBERBSTER
04-09-16, 01:41 PM
Download link added to my SH5 tutorials.
Peter

Gunsilnger
04-09-16, 04:40 PM
Excellent! Thanks guys glad you all like it! :up:


http://i1348.photobucket.com/albums/p731/mattkeyesMK/sh5%202016-04-05%2023-50-13-668_zpsptn9wjxr.png

http://i1348.photobucket.com/albums/p731/mattkeyesMK/sh5%202016-04-06%2023-32-41-455_zpsppk9vesf.png

totheorder
04-09-16, 05:13 PM
Hi:

Thx, love rusty subs :O:

Bye !!


Love the clock skin mod. Been a long time favorite. Thanks :Kaleun_Salute:

totheorder
04-09-16, 05:15 PM
Amazing job! Thank you for sharing Herr Taylor :yeah:


Hey Thanks Gap. Love your HD scope. I even made a meme about it on FB. ;)
All you guys have done excellent work.

fitzcarraldo
04-09-16, 05:16 PM
Is the Rusted Glory TWOS compatible? If yes, what is the mod enable order - first or last?

I use it in TWoS. Last in the list. Working fine, and compatible with Fistful of Emblems (included in TWoS).

An awesome mod, with a very immersive interior with dim lights.

Regards.

Fitzcarraldo :salute:

totheorder
04-09-16, 05:17 PM
Sweet!:)
http://s6.postimg.org/nul3kewvl/SH5_Img_2016_04_08_22_37_35.png




Ahoy Gap! :salute:
Have you sailed to Africa yet? :sunny:

Thank you vdr1981. I had to make this work with your U-Flak. That was an awesome mod. Excellent work.

totheorder
04-09-16, 05:18 PM
Download link added to my SH5 tutorials.
Peter


Wow. That is awesome. Thank you.

totheorder
04-09-16, 05:19 PM
Excellent! Thanks guys glad you all like it! :up:


http://i1348.photobucket.com/albums/p731/mattkeyesMK/sh5%202016-04-05%2023-50-13-668_zpsptn9wjxr.png

http://i1348.photobucket.com/albums/p731/mattkeyesMK/sh5%202016-04-06%2023-32-41-455_zpsppk9vesf.png

You better wear some gloves when you use the guard rail. ;)

fitzcarraldo
04-09-16, 09:30 PM
BTW the mod works with Silent Michal Interiors. You will have SM interiors with dim lights. Ever put it last in your list.

Second BTW: I use SM interiors with TWoS. I have 76 saved games now and no problem. The combination TWoS plus SM plus Rusty Glory is awesome.

Regards.

Fitzcarraldo :salute:

vdr1981
04-10-16, 08:40 AM
Second BTW: I use SM interiors with TWoS. I have 76 saved games now and no problem.


There is a good reason why I hesitate to add some mods which adds additional 3D object to the players submarine even if they could be "technically" compatible with TWoS, such as SM Inter., Sub Flags, Sub smoke exhaust, AI sub Crew ect...

You will discover what I'm talking about when you reach, for example, some of the Mediterranean campaigns and when sea starts to "boil" of surrounding air and sea units...:yep: Unfinished and overstretch SH5 engine will hardly deal with it...

However, mods like "Rusted Glory" are perfectly fine because they contain only dds texture files without any additional controllers, 3D objects ect...:yep: I can see that there are few cfg tweaks in it as well, but that's nothing to worry about...:up:

fitzcarraldo
04-10-16, 04:03 PM
Many thanks Vecko ! True - I didn't played yet the Med campaign. But I had encounters with great convoys - although without planes - and TWoS with SM didn't cause problems in my installation. Of course I saved the game far of these lot of ships. My PC seems love your supermod and works very well with it except my ethernal issue with the gradual up-down of the obs. scope. I'm living with it.

Best regards.

Fitzcarraldo :salute:

tonschk
04-11-16, 02:56 PM
Hi:

Thx, love rusty subs :O:

Bye !!

Me too :up:

THEBERBSTER
04-12-16, 04:44 AM
Rusted Glory Post #1 download link problem temporary fix below.

http://www.mediafire.com/download/swnuqvuab6rh727/RUSTED+GLORY+SH5.rar

Peter

Gunsilnger
04-12-16, 12:10 PM
Rusted Glory Post #1 download link problem temporary fix below.

http://www.mediafire.com/download/swnuqvuab6rh727/RUSTED+GLORY+SH5.rar

Peter

Many thanks for the download link!

totheorder
04-12-16, 11:24 PM
Rusted Glory Post #1 download link problem temporary fix below.

http://www.mediafire.com/download/swnuqvuab6rh727/RUSTED+GLORY+SH5.rar

Peter


RE-UPLOADED UNDER DOWNLOADS SECTION. THANK YOU FOR THE SUPPORT.

THEBERBSTER
04-13-16, 04:43 AM
Hi tto
How does the game play treat the u-boat color in relation from the tiger stripes as to changing to the rusty color?
Is the rusty color more easily spotted by the enemy?
Peter

totheorder
04-13-16, 01:43 PM
Hi tto
How does the game play treat the u-boat color in relation from the tiger stripes as to changing to the rusty color?
Is the rusty color more easily spotted by the enemy?
Peter

There are no changes to detection values. This is purely cosmetic and manipulating the dds texture files.

vdr1981
04-13-16, 03:04 PM
Would it be possible to extract "rust" files only for type VIIA boat Frank? :hmm2:
I would really like to make "rusty" VIIA standard part of TWoS expansion but in the same time, I would like also to leave players with the choice will they use your megacool rust for other U-boat types...:hmm2:

I know that interiour files are mainly common for all subs, but maybe if you could extract only outer rust for VIIA? :hmm2:That would be great...:up:

EDIT:
Nevermind, I've figured out which files should be extracted...:yep:

totheorder
04-13-16, 05:20 PM
So if you had an all white and then an all black camo the detection range would be the same at night ?

Yes Sir. I did not edit any detection values or change the way AI will behave with this mod. I am looking into creating additional options, including rusted albrecht skin(s) soon which will change detection properties and decrease noise / enemy visibility.

totheorder
04-13-16, 05:25 PM
Would it be possible to extract "rust" files only for type VIIA boat Frank? :hmm2:
I would really like to make "rusty" VIIA standard part of TWoS expansion but in the same time, I would like also to leave players with the choice will they use your megacool rust for other U-boat types...:hmm2:

I know that interiour files are mainly common for all subs, but maybe if you could extract only outer rust for VIIA? :hmm2:That would be great...:up:

EDIT:
Nevermind, I've figured out which files should be extracted...:yep:


Excellent Vecko. Let me know if you need any additional help.

TYPE VIIA files are:

Conning_7A_01
Conning_7A_01_N
Uboat7A_deck
Uboat7A_deck_N
Uboat7A_structure
Uboat7A_structure_N

and as you already no doubt figured out... the file:
uboat7_body is uniform for all types in SH5.

THE_MASK
04-14-16, 12:46 AM
Yes Sir. I did not edit any detection values or change the way AI will behave with this mod. I am looking into creating additional options, including rusted albrecht skin(s) soon which will change detection properties and decrease noise / enemy visibility.I am just sayin , visual detection by the enemy as in real life is in the game so a darker skin is harder to see while surfaced . Sonar reduction is what you are talking about . Thankyou for the beautiful mod btw .

totheorder
04-14-16, 12:54 AM
I am just sayin , visual detection by the enemy as in real life is in the game so a darker skin is harder to see while surfaced . Sonar reduction is what you are talking about . Thankyou for the beautiful mod btw .

Hey Sober. Love your work Sir.

I did mention (decrease noise) w/ the albrecht coating plans in the future. This mod at present is purely eye candy. There are a few cfg adjustments.

Thanks~

totheorder
04-17-16, 02:27 PM
Just the interior lights are now available for those who prefer to be squeaky clean in a dim lit setting. By request~

http://www.subsim.com/radioroom/downloads.php?do=file&id=4929

siege00
04-18-16, 09:10 AM
Just the interior lights are now available for those who prefer to be squeaky clean in a dim lit setting. By request~

http://www.subsim.com/radioroom/downloads.php?do=file&id=4929

Awesome! I've always thought the lights were too bright at night. Any chance the night lights can be dimmed a bit too? ;) Or does this affect them as well? I'm not in bunker so I can't enable yet, but have it set 'to do'.

Thanks!

Gunsilnger
04-18-16, 11:52 AM
The mod will change the night lighting as well, a great deal of work went into getting the lights just right. Hope you like it! Happy hunting!

totheorder
12-25-16, 05:22 PM
ADDED THE MISSING TYPE VIIC UPGRADE CONNING TOWER THAT INCLUDES AN ADDITIONAL FLAK PLATFORM. :Kaleun_Binocular:

totheorder
01-16-18, 06:49 PM
Added 2 option mods for RUSTED GLORY SH5

http://www.subsim.com/radioroom/downloads.php?do=file&id=5311


RUSTED GLORY SH5 updated to V 1.4
*Is now compatible with Silent Michel's Interior Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=4928

Ashikaga
02-24-18, 05:01 PM
Looking forward to Albrecht rubber coating !,
Let's fool some asdic....

Ashikaga
10-07-18, 10:31 PM
Installed the rust inside and new lights mod. Looks great! That being said, did you change the speech of the cook and the machinist? They whisper all of a sudden. And can you tell me what the filename of that renewed photo is on the desk? I would like to change it back, just like the easter egg poster in the location it is in since I want historically correct photos. Flag update looks great!


Ashikaga

Ashikaga
09-25-20, 07:50 AM
Hey Sober, quick question.

I have both mods, no exterior, full and lights only but that last one is according to the documentation not compatible with SilentMichal's interior. (Works but gives a rather greenish hue). Now in the No exterior mod there are no light values in the files but I would still like to have more dim lighting in my sub without the rust of the no exterior mod. Can you perhaps explain to me how I go about that? (Change the brightness of the bulbs/light plan for the sub interior)

Best wishes,

OLtzS Ashikaga

Captain Prise
11-18-20, 03:25 AM
Would this work with TWOS?

Topo65
11-18-20, 07:25 AM
Hi, Captain Prise...



It is compatible. Add it to the end of your list.


:up: