View Full Version : XXI Mod assistance Steam
BrimstoneXD
03-02-16, 07:24 PM
So, title says it all. I am trying to download the XXI 1939 v1.3 onto my Steam Copy of Silent Hunter 3 and I can't figure out where to put it. I tried using JSGME but it would crash every time I did it. Are there any ways for me to add the mod without JSGME? I have no other mods installed.
BrimstoneXD
03-02-16, 09:43 PM
I've tried everything I can think of and nothing has worked. I even altered the in game files to indicate that the XXI is available in all flotillas and shows up in 1939. I don't mind complicated answers, I just want to use the XXI in 1939
Anvar1061
03-03-16, 01:19 AM
I've tried everything I can think of and nothing has worked. I even altered the in game files to indicate that the XXI is available in all flotillas and shows up in 1939. I don't mind complicated answers, I just want to use the XXI in 1939
This mod is JSGME ready:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1357
BrimstoneXD
03-03-16, 08:08 AM
This mod is JSGME ready:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1357
Uhm... I don' want JSGME ready... I just want to stick the file in and go. I got Commander last night and that apparently will work with the XXI mod but I can't figure out how.
Anvar1061
03-03-16, 10:07 AM
Uhm... I don' want JSGME ready... I just want to stick the file in and go. I got Commander last night and that apparently will work with the XXI mod but I can't figure out how.
SSS
Copy everything in the folder with the game, but you must make a copy of replaced files. The process in this case is irreversible. : Хммм: Do everything through JSGME!
BrimstoneXD
03-03-16, 12:11 PM
SSS
Copy everything in the folder with the game, but you must make a copy of replaced files. The process in this case is irreversible. : Хммм: Do everything through JSGME!
So where would I put the files? I tried sticking the folder in the main section, but that did nothing. Where do I put the folder? There is no mod folder, and when I tried adding a mod folder still nothing happened
Aktungbby
03-03-16, 12:14 PM
BrimstoneXD!:Kaleun_Salute:
BrimstoneXD
03-03-16, 03:21 PM
BrimstoneXD!:Kaleun_Salute:
Do you know the answer to my question?
ivanov.ruslan
03-03-16, 05:13 PM
1.http://www.mediafire.com/download/fjfkayyniyy/JSGME.rar
2.Mod folder inside
3.See if there is overlap the basic from folder cfg
BrimstoneXD
03-03-16, 05:28 PM
1.http://www.mediafire.com/download/fjfkayyniyy/JSGME.rar
2.Mod folder inside
3.See if there is overlap the basic from folder cfg
Got the JSGME again, but IDK what to do from here. I really kinda need to be walked through this. I can't find anything on the Evans XXI 1939 v1.3.
ivanov.ruslan
03-03-16, 05:36 PM
Show mod list !
BrimstoneXD
03-03-16, 06:01 PM
Show mod list !
WB and Evan82's XXI 1939 v1.3 and SH3C are the mods I have
Commander is working, XXI is not
ivanov.ruslan
03-03-16, 06:20 PM
Look this topic http://www.subsim.com/radioroom//showthread.php?t=169329
ivanov.ruslan
03-03-16, 07:10 PM
I didnt know! Thanks a lot!
BrimstoneXD
03-03-16, 09:13 PM
Look this topic http://www.subsim.com/radioroom//showthread.php?t=169329
Would have been amazingly helpful if I had GWX, but there is no library folder without GWX that I can find and I went through all the game files.
ivanov.ruslan
03-04-16, 02:58 AM
Yes, not thought, it is not about GWX , Sorry!
BrimstoneXD
03-04-16, 08:19 AM
Yes, not thought, it is not about GWX , Sorry!
I know it's not about GWX, but the troubleshooting is all for a GWX copy. The person has GWX and I don't. I don't want GWX because I really hate how it's map system works >.> I torpedo'd a Nazi ore carrier my first mission using it because everything showed up as black. I personally really enjoy my Red green and blue markers
BrimstoneXD
03-05-16, 01:33 AM
Bump
TBH, it sounds like at this stage you've dumped a lot of files directly into your game install. And manually edited files. You should uninstall and reinstall the game. Then download JSGME from here (http://www.subsim.com/radioroom/showthread.php?t=156898). Unzip the file and put all the JSGME files (MODS folder, jsgme.exe etc.) into your SH3 main folder.
From now on, any mod you want to install goes into your MODS folder, which is located in the SH3 root folder.
Make sure that the folder structure for the mod is correct. Inside the MODS folder, there should be a folder with the name of the mod, and directly inside that folder, you should see a folder called "Data" and maybe some others. Sometimes it's just Data.
For example like this: steam/steamapps/common/silent hunter 3/MODS/name of your mod here/data
Mod authors are usually really good about having the folder structure properly setup so all you need to do is unzip the file and drop the mod into your MODS folder.
If the data folder is not directly inside the mod folder, the files will go to the wrong place when you enable the mod with JSGME.
Once you've put the mod in the MODS folder, run JSGME and the mod should show up in the available mods list. Select it and click on the arrow icon that points to the opposite window. This will enable the mod in the game. What it does is it takes all the files of that mod in the MODS folder and copies them into the game. But the benefit is that you can also disable the mod easily with JSGME, so if something goes wrong, your install won't be ruined. This way you can try mods you're insterested in without permanently altering your game install.
Hope this helps you out.
BrimstoneXD
03-05-16, 12:01 PM
TBH, it sounds like at this stage you've dumped a lot of files directly into your game install. And manually edited files. You should uninstall and reinstall the game. Then download JSGME from here (http://www.subsim.com/radioroom/showthread.php?t=156898). Unzip the file and put all the JSGME files (MODS folder, jsgme.exe etc.) into your SH3 main folder.
From now on, any mod you want to install goes into your MODS folder, which is located in the SH3 root folder.
Make sure that the folder structure for the mod is correct. Inside the MODS folder, there should be a folder with the name of the mod, and directly inside that folder, you should see a folder called "Data" and maybe some others. Sometimes it's just Data.
For example like this: steam/steamapps/common/silent hunter 3/MODS/name of your mod here/data
Mod authors are usually really good about having the folder structure properly setup so all you need to do is unzip the file and drop the mod into your MODS folder.
If the data folder is not directly inside the mod folder, the files will go to the wrong place when you enable the mod with JSGME.
Once you've put the mod in the MODS folder, run JSGME and the mod should show up in the available mods list. Select it and click on the arrow icon that points to the opposite window. This will enable the mod in the game. What it does is it takes all the files of that mod in the MODS folder and copies them into the game. But the benefit is that you can also disable the mod easily with JSGME, so if something goes wrong, your install won't be ruined. This way you can try mods you're insterested in without permanently altering your game install.
Hope this helps you out.
Alright. Reinstalled the game, removed all files from the Steamapp common file as well as documents so this is a 100% brand new install. I have JSGME Blitzkreig. I have placed the other mods I want into the Mods folder of the JSGME file folder. Do I just place the whole JSGME folder into the SH3 main folder with the Program files in Steamapps, or with the career data in documents?
BrimstoneXD
03-05-16, 02:41 PM
Update
I put the JSGME Blitzkreig into both the SH3 Document folder, and the main SH3 programs folder. Mods are in the JSGME Mod File, still no luck. Brand new file.
I have cleaned the file again, so it is once again the basic. I will be downloading the link Jonmar posted and do the same thing with that.
I will update this post with outcome.
Update
Can't download the file in the link, as I don't have access to it so it would seem.
The JSGME files go into the main SH3 folder. That's in steamapps/common.
Don't put the entire JSGME folder in there. Open it, and put everything you find inside it, into steamapps/common/silent hunter 3. The files you put in the SH3 folder are the JSGME program files and the MODS folder. So you should have:
steamapps/common/silent hunter 3/MODS
steamapps/common/silent hunter 3/jsgme.exe
and so on. There are a few more files but I can't remember their names right now. If your version of JSGME didn't come with a MODS folder, you can just make one yourself.
Make a shortcut of jsgme.exe to your desktop. Put your mods inside the MODS folder as in my previous post. Then run JSGME from your desktop and enable the mods. The mods are not going to work until you enable them in JSGME.
Also, when disabling mods always disable them in order. If you pick a mod from the middle of your mod list and disable it, you'll mess up your install. If that happens, just disable all your mods and enable them again.
Update
Can't download the file in the link, as I don't have access to it so it would seem.
You should be okay with the Blitzkrieg version of JSGME. I don't have it so I'm not sure what the file structure looks like after you extract it, but extract it to your desktop, open it and find the JSGME files. When you find jsgme.exe you're in the right place. Copy it, and everything else in there with it, into steamapps/common/silent hunter 3.
Also, just in case, go to the properties of jsgme.exe, open the compatibility tab and check "run this program as an administrator". Click Apply and then exit the properties. That should prevent you from running into any problems caused by Windows UAC. You only need to do this if your Steam install is inside your Program Files (x86) folder.
BrimstoneXD
03-05-16, 10:17 PM
You should be okay with the Blitzkrieg version of JSGME. I don't have it so I'm not sure what the file structure looks like after you extract it, but extract it to your desktop, open it and find the JSGME files. When you find jsgme.exe you're in the right place. Copy it, and everything else in there with it, into steamapps/common/silent hunter 3.
Also, just in case, go to the properties of jsgme.exe, open the compatibility tab and check "run this program as an administrator". Click Apply and then exit the properties. That should prevent you from running into any problems caused by Windows UAC. You only need to do this if your Steam install is inside your Program Files (x86) folder.
Alright, so I got it working. Only problem is that now it just crashes all the time. Exact same problem I had before too.
Did You use this mod; "WB and evan82's XXI 1939 v1.3". This mod work only on GWX3. Playable XXI from 1939, was Wreford's work. Water for XXI and some XXI fixes was mine and in this mod ;"WB and evan82's XXI 1939 v1.3". I used GWX3 files.
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