View Full Version : Tomphsons sound mod Problems
Hello I installed fm interior with olc gold. And when I go to attack periscope i have bugged double horizontal lines and in uzo where is like a square when i put mouse on it it multiples its really weird maybe cuz i am using 1152x864 resulution so its not default Please help :know:
ivanov.ruslan
01-24-16, 02:03 PM
Without worry, show how you install it https://www.nariba.com/forum/images/smilies/icon_wink.gif
http://www.part.lt/img/8f86a89023d125b0478a79c2c6aeac60132.png (http://www.part.lt/perziura/8f86a89023d125b0478a79c2c6aeac60132.png) SO I removed it for now because its glitching uhm and btw my olc tdc dials always locked i need to right click weapon officer and press the button and move 3d dails SO i think for somereason its set to default to be turned off red
So where is "FM Interior" mod?
By the way, you shouldn't have M.E.P. and M.E.P. Visual Sensors mods installed with OLC's mod installed. Choose one, you can't have both.
Also, i'm not so sure about H.Sie's patch. Leave it for the end and post any warnings JSGME give you after you enable it, last.
Finally, Thomsen's soundpack may be incompatible with Wb's USAM mod.
First choose between OLC's mod and M.E.P. and then we'll see about the rest.
ivanov.ruslan
01-25-16, 01:06 AM
Uninstall all mods and start the game again to see what happens
Is there anything that is not visible in the pics ?
Okay so I fixed the problem with thompsons sound mod I just needed to make German voice Like the problem is that MY TDC dials are not synched.I need to right click on weapon officer and press the 3d button to unlock it And for some strange reason my torpedoes really goes deep like i make 6m depth but torpedoe like swims at -10 degress so the futher she goes the deeper she is. Maybe its hardcore fixes makes torpdoes strange or maybe its realistic i dont know.
SO this is how my periscope looks and uzo: https://www.google.lt/search?q=Olc+%2B+fm+interior+sh3&espv=2&biw=1152&bih=773&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjB0ZalhMXKAhXICCwKHa5SD3EQ_AUIBigB#tbm= isch&tbs=rimg%3ACfPHPpeq9CZdIjhLsj17wpyn4TZ9eGNFiSeYL-rEW511cuqu7izL9fLrgldARMUIrpUiQG276AE4hKAfh4u-mJ0xXSoSCUuyPXvCnKfhEVA_12iB-8_1YPKhIJNn14Y0WJJ5gR_1YYKgKBVGskqEgkv6sRbnXVy6hGB wgVJaWlXwyoSCa7uLMv18uuCEXPG8U57J9nGKhIJV0BExQiulS IRgcIFSWlpV8MqEglAbbvoATiEoBHNlzKxintHLioSCR-Hi76YnTFdERXsm6epo33N&q=Olc%20%2B%20fm%20interior%20sh3%20problems&imgrc=L-rEW511cuoFLM%3A
Sorry for my bad english
maybe someone could make a list In what order to put my mods
Please, open JSGME, click"Tasks", click "Export activated mods list to" and then click "Clipboard". Then, click "post reply" here in subsim, right click your mouse and finally "paste".
We need to see your current activated mods list!
Real ASW Mod v.3 Beta 4
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final ver2.0
WB's Renown Replacement
WB's Decks Awash + Fuel Economy
Waterstream+Exhaust Combi V2.3 for GWX3
LifeBoats&Debris_v4
Merchant_Fleet_Mod_3.2
M.E.P v5
DBSM_Music_1_0_4
Thomsen's Sound Pack V3.2cg
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
WB's USAM 3 Aces' SH3.SDL v4
TMT v2 (GWX3 version)
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
FixAllSubGWX
German u boat skins part 1
U-Boat VIIB (Skin 2) Turm 1-2 V2
ACM LITE MAP
SH 3 hsie patch
I need to fix problems with fm interior nothing else
OK, thanks.:up:
First of all. Do not use MEP and OLCs mod, together. They are incompatible!
Choose one, not both.
FM's Interior mod: If you choose OLC's mod then you will need Fm's fix for OLC's GUI.
Order of Installation:
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
FM's NewInterior
FM's NI Fix for OLC's GUI
OLC 'Gold' MkII ~ Flat Sun Fix ---------------->OPTIONAL
but I dint crash or anything using mep and Olc I saw a youtuber using it
WHere can I download the fix? for Fm interior?
but I dint crash or anything using mep and Olc I saw a youtuber using it
A CTD is a definitive sign of misusing a mod but not the only one.
For example: OLC's environment doesn't modify the sensors.dat file. Manos' environment affects GWX sensors. That is why Manos has released a fix for it. So, if you use OLC's mod and mano's mod you will break the way ships detect other ships!!!
Also, his GUI works best and exclusively with his environment.
I quote from OLC's first (http://www.subsim.com/radioroom/showthread.php?t=147667) post:
The environment and the GUI are inseparable. I would like to have split them for this release but unfortunately the horizon improvements won't work very well without the "correctly rendered waves" trick used in my GUI, and of course the GUI requires the environment (as before) so the two mods are mutually dependent now, I'm afraid.
Secondly, read the README file of OLC's mod.
Last, you should find FM's fix for OLC's GUI in the same archive you found FM's mod...
ivanov.ruslan
01-25-16, 01:40 PM
I think he can use OlC Gui 1.2.7 with Mep
Which does not release him to seek the relevant fixe ....
Thanks guys you are the best
One question HOW TO ZOOM WITH THE DECK GUN OR THE FLAK GUN
One question HOW TO ZOOM WITH THE DECK GUN OR THE FLAK GUN
On my set up it's the mouse wheel.
Regards,
MLF
I think he can use OlC Gui 1.2.7 with Mep
Which does not release him to seek the relevant fixe ....
Maybe but i believe that the waves won't be rendered correctly. OLC used a trick for this reason in his MkIId version.
No with Olc gold
No zoom levels are available with OLC's 'Gold' MkIId mod for periscopes and UZO.:yep:
What about deck gun and flak
What about deck gun and flak
The same. No zoom levels available.:ping:
If that is really the case, then why is this thread (that you started!) called "Tomphsons sound mod Problems" ?
Sorry that I have to say that so bluntly, but you would not get it otherwise. Looking at the 31 (!) threads you have created in the past weeks it becomes obvious that you do not even bother to take the effort to write entire sentences with interpunction and make yourself clear (http://www.subsim.com/radioroom/showpost.php?p=2369581&postcount=5).
If you are so much misleading the folks then it is your very own fault if the answers do not "match".
I agree with you but i believe that the main problem is that his English are a disaster zone.
**Sorry, Niume but this is my understanding**
Okay guys can somoene explain in short about Hsie Torpedeo failures. Most of the time i have depth keeping problem so can you tell like in short that to do like scenario: 10m/s wind speed and destroyer is close what depth to set the torpedo and which one G7e or G7a In 1939
I have no experience using this mod, so i'm afraid i can't help you. Sorry.:ping:
ivanov.ruslan
01-27-16, 11:35 AM
One option when installing supplements to uncheck the corresponding Fix
Otherwise
http://www.subsim.com/radioroom/showthread.php?t=212718
But mostly, you must use a search engine and try to clarify things on your own ....
I know that i can turn off it but i don't want to because I want realisim so maybe ho has experience with hsie hardcore fixes Could show me like what depth to choose because like if destroyer has 4.5m draft I make it 3m depth torpedo and torpedoes just goes down to 18 m or something and its really frustrating:/\\!!
So i watched your link and still didn't understand like the second reply was confusing. So where is a method to know lowest dud depth to fire a torpedo
ivanov.ruslan
01-27-16, 02:10 PM
Hm,I guess we will have to learn bothh https://www.nariba.com/forum/images/smilies/icon_mrgreen.gif
H.S.I.E: Torpedo Failure Fix
Models higher dud rates during the torpedo crisis until 1942, and also models duds resulting from too shallow torpedo depth settings.
SO my OLC gold tdc dials are not moving I cant move them i need to press on weapon officer to activate but clicking on the 3d button then but the trouble that it doesint change one dial that shows where periscope is Everytime when I turn on game always tdc dials are sticked so can someone tell me how to fix it?
ivanov.ruslan
01-31-16, 09:39 AM
Try with this,if I understood you correctly
http://www.subsim.com/radioroom/showthread.php?t=145636
Although it is OLC 1.2.7
On the spot http://www.subsim.com/radioroom/showthread.php?t=171019&page=23
Thanks dude gonna check it tomorrow
Plissken_04
01-31-16, 01:38 PM
Link is dead
ftp://Maik:Woelfe@hartmuthaas.no-ip.org/Public/Sharing/SH3COMMUNITYMODS/MAKMAN94/MANOS%20DRAGABLE%20TDC%20PANEL.rar
So Long
Maik
ivanov.ruslan
01-31-16, 03:37 PM
Its alive :03:
Niume :Link is dead
ivanov.ruslan: On the spot http://www.subsim.com/radioroom/showthread.php?t=171019&page=23
Nope didn't fixit I am bad at English. got TDC panel controls stuck suddenly! Can not set anything please help
I insist that you post your current activated mods list. You know how.
Please, open JSGME, click"Tasks", click "Export activated mods list to" and then click "Clipboard". Then, click "post reply" here in subsim, right click your mouse and finally "paste".
Thomsen's Sound Pack V3.2cg
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
TMT v2 (GWX3 version)
Waterstream+Exhaust Combi V2.3 for GWX3
EAX_Sound_Sim_SH3
ACM Reloaded for OLC 'Gold' MkII
ACM Lite Map
WB's Renown Replacement
Torpedo damage Final ver2.0
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
WB's Decks Awash + Fuel Economy
Real ASW Mod v.3 Beta 4
FixAllSubGWX
German u boat skins part 1
U-Boat VIIB (Skin 2) Turm 1-2 V2
U-Boat VIIC (Skin 4 (U-592)) Turm 1-2-3 V1
U-Boat IXC (Skin 1 (U-123)) Turm 1-2-3
U-Boat XXI (Skin Albrecht)
DBSM_Music_1_0_4
LifeBoats&Debris_v4
WB's USAM 3 Aces' SH3.SDL v4
S3H-H.sie-Patch-V16B1
ivanov.ruslan
02-01-16, 08:07 AM
Possible conflict with sh3.sdls
Niume :
EAX_Sound_Sim_SH3
WB's USAM 3 Aces' SH3.SDL v4Another possible reason is a thin computer
But at the moment I do not have much time to get distracted :03:
Well I have amd athlon 7800 or something 2.8 4gb ram and gtx 750
ivanov.ruslan
02-01-16, 10:25 AM
Ok,installation of OlC and ACM is correct,Thomsens mod is the bottom
Hm :hmmm:
@Niume
Real ASW Mod v.3 Beta 4: is incompatible with GWX3! Do not use it!
I suggest to disable all mods and enable the ones below in the following order.
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
ACM Reloaded for OLC 'Gold' MkII
ACM Lite Map
TMT v2 (GWX3 version)
Start SH3, load the navigation training mission and check if everything works fine.
Then we move on.
P.S. Have you installed OLC's files to SH3 Commander?
Did you test the mods i posted above?
I only installed listed mods and like Speed dial . range and aoB are stuck other ones are moving but like If I install only OLC No update nothing it works
Have you ticked the box "Manual Targeting" in SH3's options page? If not, you must.
Enable ONLY:
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
If there is still a problem then something is wrong with your installation. Consider re-installing SH3 and GWX.
So i kinda fixed with tdc dials but when using commander and trying to start carreer like 1944 in penang it loads but when it crashes but in 1940 loads perfectly fine
OLC 'Gold' MkII ~ Option 1 ~ Environment and GUI
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
ACM Reloaded for OLC 'Gold' MkII
ACM Lite Map
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
DBSM_Music_1_0_4
LifeBoats&Debris_v4
Torpedo damage Final ver2.0
Waterstream+Exhaust Combi V2.3 for GWX3
Thomsen's Sound Pack V3.2cg
WB's Decks Awash + Fuel Economy
WB's Renown Replacement
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
WB's USAM 2 Rubini's GWX 3 rocket fix
TMT v2 (GWX3 version)
German u boat skins part 1
U-Boat VIIB (Skin 2) Turm 1-2 V2
U-Boat VIIC (Skin 4 (U-592)) Turm 1-2-3 V1
U-Boat IXC (Skin 3 (U-532)) Turm 1-2-3
U-Boat IXC 40 (Skin Werft) Turm 3
S3H-H.sie-Patch-V16B1
FixALLsubsGWX
I can't see why SH3 crashes when you start a career in Penang.
I can only think of two reasons:
1. You use Wolfpack mod with H.Sie's patch but you have edited the campaign files incorrectly.
2. Have you activated "GWX - Indian Ocean Campaign files only" mod?
I use hsie patch and i have turn on wolfpacks.
No i didn't installed india ocean I try to go 1945 in Norway but it crashes
If you use SH3 Commander check that you have installed the GWX3 Cfg files.
Based on your mods list there are two possibilities:
1. You have incorrectly edited the campaign files when installing h.sie's patch.
2. Your installation is messed up in a way that i can't possibly know.
Which Campaign.SCR file did you edit before you installed h.sie's patch?
You should first install the mods you'd like. After that, take the Campaign.SCR file located in your "campaigns" folder and edit it as h.sie instructed.
I have no other idea.
I use sh 3 front end by Blitzkrieg it's a program which automaticly patch it
Fahnenbohn
02-10-16, 08:14 AM
S3C's documentation mentions that you MUST DO A ROLL-BACK prior to adding/changing/altering mods.
But what is a "ROLL BACK" ?
well yeah I always do rollback before installing mods
I use hsie patch and i have turn on wolfpacks.
No i didn't installed india ocean I try to go 1945 in Norway but it crashes
Make sure you set the correct flotilla and date within SH3.
Uhm you mean when you launch through commander and in sh 3 capaming set same date and flottila you meant by that and yes I did
So I did campaing with IXb 1940 in Lorient went to gibraltar sunken some ships.When i went to resupply ship and when I killed more ships and went back to lorient It was 1940 december 25 So i started another patrol while loading it crashes Please help.
If i play like 1939 I am fine but i cant later dates example 1944
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