View Full Version : [TEC] Is it possible to create mod in the likeness TWoS without graphics changes?
KrOkOZyABrA
01-13-16, 12:50 PM
Just a campaign and other features like in TWoS mod without ENV mod and other graphics mods, small trees, impurity, bubbles, wake etc...?)
vdr1981
01-14-16, 08:17 AM
Yes, it is possible...
KrOkOZyABrA
01-16-16, 04:58 AM
With respect to you VDR, where I can change the height of the boat above the water, in which the file is sewn?
vdr1981
01-16-16, 09:52 AM
With respect to you VDR, where I can change the height of the boat above the water, in which the file is sewn?
It's in unit's .sim file, unit_Ship controller, Surfaced - draught value...You'll have to use Goblin editor for this tweak...:yep:
KrOkOZyABrA
01-16-16, 10:34 AM
It's in unit's .sim file, unit_Ship controller, Surfaced - draught value...You'll have to use Goblin editor for this tweak...:yep:
data\submarine\uboat_7a.sim ?
vdr1981
01-16-16, 10:38 AM
data\submarine\uboat_7a.sim ?
Yes...There's also Goblin editor tutorial pinned in this forum section...:yep:
KrOkOZyABrA
01-16-16, 10:45 AM
Yes...There's also Goblin editor tutorial pinned in this forum section...:yep:
thank you very much for the help !!
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