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View Full Version : [REL] Relatively Useful Binoculars for GWX 3.0


Missing Name
12-25-15, 11:35 AM
Relatively Useful Binoculars for GWX 3.0
by Missing Name

Tired of losing direction when looking through binoculars? This mod is for you. It stands to reason that even the most inept of kaleuns can figure out a relatively accurate relative bearing based on where he is standing on the bridge. This mod does just that: adds the main relative bearings (0/360*, 90*, 180*, 270*) and the direct intermediates (45*, 135*, 225*, 315*) to the blank Bearing2.tga. This lets you know what relative bearing you are observing by reading the dial at the top of the scope - within reason, of course. You can't expect anyone to know if they are looking at exactly 142* or 333*, do you? There'll still be some guess work to do when someone yells out "Merchant spotted! Bearing 260, long range!" But at least zeroing in on that Passenger/Cargo will be a little bit faster.

INSTALLATION

JGSME ready. Unrar and drop it into your MODS folder, then activate. Uninstallation is the opposite: deactivate and throw the folder in the bilge.

DOWNLOAD
File is 11 kB.
Mediafire
(http://www.mediafire.com/download/x7n269aqwofm6hz/GWX_Relatively_Useful_Binoculars.rar)SUBSIM DL pages (http://www.subsim.com/radioroom/downloads.php?do=file&id=4845)

HW3
12-25-15, 11:53 AM
Thank you!

Sailor Steve
12-25-15, 11:56 AM
The search function is your friend.
http://www.subsim.com/radioroom/downloads.php?do=file&id=3086


On the other hand...
It stands to reason that even the most inept of kaleuns can figure out a relatively accurate relative bearing based on where he is standing on the bridge.
It's true. And I do. I just align myself with the quoted bearing, then use the binoculars. Just like real life.

redline202
12-25-15, 12:15 PM
Thanks

SquareSteelBar
12-25-15, 12:51 PM
I think you provided the wrong file.
Your archive includes only the original Binocular.tga. Nothing more...

:hmm2:

Missing Name
12-25-15, 02:39 PM
My, my, this is what I get for throwing mods together before my coffee kicks in...

I am working on two variants: one with just bearing2.tga modified, and another with a rounded, narrower binocular.tga included. I guess I threw the wrong, unmodified binocular file and completely forgot the bearing stuff. I'm not at my pc for half a day at this point (Merry Christmas!) and so you can amuse yourselves with my mistakes.

Sub drivers don't let sub drivers drive half awake...

Fahnenbohn
02-17-16, 03:11 PM
I can't download your mod. But I have already done the job for myself because I like the idea. ;)

http://nsm08.casimages.com/img/2016/02/17//16021709203618069013983223.png (http://www.casimages.com/img.php?i=16021709203618069013983223.png)

Missing Name
02-18-16, 03:04 PM
At the moment, the link is removed while I work on the more extensive overhaul. Bearing2 is fine, but Binocular.tga modifies both the binocs and UZO. My goal is to eliminate the unrealistic "double circle" view and create more of an circle with slight concavity on the top and bottom.

Also, continuing to work on DNA manipulation for class.

GT182
02-18-16, 03:14 PM
Use the Mediafire link. I got the mod last night from there.

MN, will they work with the other Super Mods too, or has anyone tried it with them?

Fahnenbohn
02-18-16, 04:15 PM
Use the Mediafire link. I got the mod last night from there.

In the mod on mediafire, there is just the binoc.tga, and not bearings2.tga. I don't want to change my binocs or UZO, because I don't find the "double circle" view unrealistic.

GT182
02-19-16, 09:09 PM
In the mod on mediafire, there is just the binoc.tga, and not bearings2.tga. I don't want to change my binocs or UZO, because I don't find the "double circle" view unrealistic.

Thanks on the heads-up about it from Mediafire. :salute: All I did was get what was there from Mediafire. I haven't installed it yet so I didn't see what you did.