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View Full Version : How to add randomness to land-based object placement?


Stewy1
08-07-15, 04:21 AM
G'day guys,

Question for the experts here. I want to create a mission where an enemy camp/SSM could be in one of a few locations (say, along the coast of an island) for a recon/IMINT mission.

I've tried with Dynamic Locations - but that puts up to three camps in each of the set spots.

Is there a way to put only one land-based object in, say, three possible locations?

Thanks guys,
Stew

Stewy1
08-07-15, 04:31 AM
Got it sussed guys - I didn't see the next screen where you can "add more dynamic locations" for the one object.

Turning off "Link Data" will make the land-object unseen until it's been discovered.

Thanks guys
Stew