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subgatto
03-14-15, 01:29 AM
Hi everyone,
I'm still playing in "arcade" mode just to take confidence with the game but I'm aiming to play it as a simulator in full real mode.
I'm not sure how to identify ships and don't know if the stock TDC is good enough. I found Enhanced Ship ID Recognition manual V1.02 is it a good mod?
and ... I have steam version of SH5 :/\\!! so I'm never sure if mods published here are usable, in particular is there a single complete mod which will make the simulation more realistic and which is compatible with steam version of sh5 ?

////EDIT: Found instruction on how to aplly WoS to steam version , hope I'll be able to use it...

KUSMANAPSboss
03-15-15, 04:39 PM
I will try to summarize modifications to the "steam version" of the game for you. I hope that this helps.

First, there are two types of mods to the game. The first are mods that effect the data files of the game itself. The second, and more difficult ones to make happen, are those that patch the game program directly. Both can be done, but the process to patch the program has layers of difficulty built into it.

The modifications that effect data files are pretty straight forward. The process is to download the mod, extract the mode, use the JSGME mod
importer to load it and follow the documentation, usually found in the data directory of the extracted mod files. Create a MODS folder in the root steam game directory. This directory is c:/program files (x86)/Steam/Steamapps/common/<game name directory>/MODS. You create the MODS directory either during JSGME install or manually before you install it. Either way, make sure that the mod installer is pointing at the MODS directory.

The second type of mod is much more difficult to do, hence the reason why the perception is that steam's implementation of the game cannot be patched. The process itself is difficult to do and is not automated. There have been attempts to automate, but there are issues with that effort that interfere with the process and it errors out. The STEAM game is "patched to version 2.1" as is, but I'm not sure if this incorporates all of the patches referred to in the forum. This process is not 100% full proof and your game may not run after you patch. It's a hassel to do and it may not work and may trash the install from steam. I consider myself sophisticated in the use of computers and I have not tried it. There are just allot of potential problems that I don't want to take on and solve.

I have not patched and have the following Mod soup working as of this posting.

Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\MODS] {This is the default directory path for Steam.}

Accurate German Flags
MightyFine Crew Mod 1.2.1 Stock faces
Targor's SH5 Wooden Lifeboats ver. 0.3
MCCD_1.04_MFCM_1.2.1_compatible
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
OPEN HORIZONS II v2.5
Speech Recognition_MiTons_Stock_Editon_0.4_english
Enhanced Ship Recon Manual V2.10
EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style
Popular German Music From The 30“s
Das Boot Gramophone music


The instance of the game is not perfect, but I have voice recognition and many other mods that add to the immersion and realism factors. These have proven to be highly stable with no problems with crashes as installed.

To conclude, the Steam Game can be modded if not patched and is quite stable after modding. Do make sure that you read the documentation before you install as some mods will use the same files as others. These you need to know about.

I hope that this helps those out there who may be trying to mod the steam version of the game. :):):)

Jax von May
03-19-15, 11:30 AM
Ohe gattone subacqueo. Ecco qua. Ti consiglio THEBERBSTER thread tutorial, una mina d'oro.

Va detto perņ che:
- comprati il cd che la versione steam sucks and prevents (easy?) patching with GFP TDW
- this list may be far from perfect or complete, but it's pretty stable.
- in red, the ones I consider - may be wrong - essential to the realism or fun.
Ciao
J.

Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3]

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
sobers storm Clouds v2 SH5
sobers rusty deck pack SH5
sobers Blackout lights V2 SH5
sobers base sky mechanics V1
sobers better terrain v4 SH5
sobers realistic underwater FX8 SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
Moon_light_mod V2 SH5
Accurate German Flags
silentmichal's interior mod 1.2.4
smaller flags for Warships 1_0b
Shadow Improvement Mod
Real U-Boat Performance - Type VII v1.7
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_41_ByTheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date)
Equip_Upgrade_Dates_Chart
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Cerberus62 Additional Merchant Ship
Csengoi's EnemiesOfGermany
Church's Compass Dials Mod v2.2 - Option Three
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_jimimadrids_map_tools
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_New_radio_messages_German
German U-Boat Crew Language Pack
German U-Boat Internal Routine SFX
U-Boat Watch Crew Routine SFX
U-Boat Radio Room Telemetry SFX
Unterseeboot SFX
Unterseeboot II SFX
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OH II v2.5 Flag_Wind_Patch
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
RPM Hydrophone v2.2.1
Manos Scopes-patch for 25x16
Enhanced Ship Recon Manual V1.02
Fix clock rear torpedo room VIIA
Fuel Gauge WoGaDi_SteelViking's Interior
gap - HD 1 deg Scope Bearing v 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
EQuaTool 01.01 by AvM - Flat Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools
Water reflections intensity varied by available sunlight by TheDarkWraith
AilBubbles 1.0 Micro
AilDeckwave 1.0
AilRain 1.0
Messervy_s_gramophone_pack1
No Logo Intro Menu_Animation v. 01.00 by AvM
Trevally Automated Scripts v0.6
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz


Hi everyone,
I'm still playing in "arcade" mode just to take confidence with the game but I'm aiming to play it as a simulator in full real mode.
I'm not sure how to identify ships and don't know if the stock TDC is good enough. I found Enhanced Ship ID Recognition manual V1.02 is it a good mod?
and ... I have steam version of SH5 :/\\!! so I'm never sure if mods published here are usable, in particular is there a single complete mod which will make the simulation more realistic and which is compatible with steam version of sh5 ?

////EDIT: Found instruction on how to aplly WoS to steam version , hope I'll be able to use it...

subgatto
03-19-15, 02:41 PM
Thank you kindly subsimmers!

Jax von May
03-24-15, 07:37 PM
The only modsoup allowing me to finish a campaign w/out recurring CTD (especially near harbour).

Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3]

Accurate German Flags
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - No Glaring Sunlight
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - No Underwater FX Patch
DynEnv v2.9 - No Underwater Impurity Patch
sobers best ever fog V31 SH5
Water reflections intensity varied by available sunlight by TheDarkWraith
Shadow Improvement Mod
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fix clock rear torpedo room VIIA
Fuel Gauge WoGaDi_SteelViking's Interior
silentmichal's interior mod 1.2.4
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_New_radio_messages_German
IRAI_0_0_41_ByTheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
A Fistful of Emblems v1.51
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrade_Dates_Chart
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Nauticalwolf's_Poster_Mod_v1.0
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OH II v2.5 Flag_Wind_Patch
Realistic ammo amount for AA and deck guns
RPM Hydrophone v2.2.1
Real U-Boat Performance - Type VII v1.7
Manos Scopes-patch for 25x16
No Logo Intro Menu_Animation v. 01.00 by AvM
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
Church's Compass Dials Mod v2.2 - Option Three
EQuaTool 01.01 by AvM - Flat Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
gap - HD 1 deg Scope Bearing v 1.0
Enhanced Ship Recon Manual V1.02
smaller flags for Warships 1_0b
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
Csengoi's EnemiesOfGermany
German U-Boat Crew Language Pack
German U-Boat Internal Routine SFX
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Default Keybindings for Stormys DBSM
U-Boat Radio Room Telemetry SFX
Reboot's Hot Soup 1.0
Reboot's Water Drips 1.1
Officers skin by Naights
Radio Paris French Music Full Version 1.2
Messervy_s_gramophone_pack1
Grossdeutscher Rundfunk
stoianm realistic color exterior mod v1
ImprovedWaves_Improved Pitch&Roll
SH5_7A_Conning_Fix
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date)
sobers OH2.5 Kiel Lite mod V4 SH5
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120