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View Full Version : What has changed in two years?


Krauter
10-17-13, 08:19 PM
Hi all,

It's been a while since I've played SH5 and I've just been wondering. What has changed modwise in the last 2 years? Is there anything that is really going to blow my mind (please someone say new subs were added...) or is it mostly just the same?

Mikemike47
10-17-13, 10:04 PM
Sober's mega mod is worth a major peek

If you get Sober's mega mod from the bonus mods download section, update individual mods from [inf] sober's mega mod. (Sober's mega mod in the bonus mods download section IS NOT THE SAME as [inf] sober's mega mod; different authors, just the title in the name is the same).

[inf] sober's mega mod is individual mods listed with download links and lots of helpful hints.

Major changes:
Fifi has a modlist(called my mod compilation) and so does Sjizzle
TDW patcher has great improvements over broken game from Ubisoft - does not work with Steam
RPM Hydrophone
Reworked submarine damage
Open Horizons - campaign all the way to 1945.
New UIs for TDC
Dynamic Environment
Sjizzle' s Charts
Sober's own mods listed in [inf] sober's mega mod
Expanded Navies
FX Update
IRAI
I'm working on [WIP] voices reloaded.

New subs have been talked about but is quite complex. No development has happened yet. We are all hoping as a community. Gap has written somewhere in the forums how complicated new subs are.

Cybermat47
10-17-13, 10:31 PM
Only one new submarine has been added, but it's not playable.

I was the one who added it :smug:

But it can't do much :oops:

I'm pretty sure someone is working on an AI Type IX.