Gotmilk
10-06-13, 09:23 AM
Hi. I post a quick video where i play this game with Oculus Rift. All you need to have is OR and buy vorpx drivers from vorpx.com and thats pretty much it.
http://www.youtube.com/watch?v=3trAXTHXpZg&feature=youtu.be
The only thing that must be solved is the low field of view (currently 75). In order to have a true perspective you must have 120 fov. I managed to change it in freecamera mode but cannot find a working solution for captains view. See thread here . http://www.subsim.com/radioroom/showthread.php?t=208057
Other than that its pretty much as perfect as it gets with game that was not designed for rift.
Oh man this is such a bummer that the entire gaming industry is moving to the dumb down farmville type of casual clicky clicky game. This should have been the real future. A die hard realistic submarine simulation with virtual reality headset support. Too bad that all the innovation we got from ubi is just a dull web game that does not offer any immersion or challenge :(
If anyone know how to fix captains fov then let me know. I hope this thing is not hardcoded because it would ruin everything if we cant fix the fov. Flying around in freemode is a blast. Very creepy moment when going under water. :) And damn that submarine is huge. You never feel this kind of a scale trough regular monitor :)
Now looking this game trough regular 2d flat screen feels such a garbage now. Thanks to the Rift i really felt that i was in the submarine (even if all the proportions were all wrong)
Ok. Now i go back to just enjoy my atlantic ocean trip and watch my submarine in a freecamera mode. :D
http://www.youtube.com/watch?v=3trAXTHXpZg&feature=youtu.be
The only thing that must be solved is the low field of view (currently 75). In order to have a true perspective you must have 120 fov. I managed to change it in freecamera mode but cannot find a working solution for captains view. See thread here . http://www.subsim.com/radioroom/showthread.php?t=208057
Other than that its pretty much as perfect as it gets with game that was not designed for rift.
Oh man this is such a bummer that the entire gaming industry is moving to the dumb down farmville type of casual clicky clicky game. This should have been the real future. A die hard realistic submarine simulation with virtual reality headset support. Too bad that all the innovation we got from ubi is just a dull web game that does not offer any immersion or challenge :(
If anyone know how to fix captains fov then let me know. I hope this thing is not hardcoded because it would ruin everything if we cant fix the fov. Flying around in freemode is a blast. Very creepy moment when going under water. :) And damn that submarine is huge. You never feel this kind of a scale trough regular monitor :)
Now looking this game trough regular 2d flat screen feels such a garbage now. Thanks to the Rift i really felt that i was in the submarine (even if all the proportions were all wrong)
Ok. Now i go back to just enjoy my atlantic ocean trip and watch my submarine in a freecamera mode. :D