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Gustav Schiebert
10-02-13, 03:06 AM
Some of you might remember the KTBs I made. Well part of keeping a real war diary is plotting a 4-figure KM grid - AM5217 rather than AM52 which is marked on the game. Usually I look at the map, get a ruler out, and work out where I am on the screen to get my position.

I could do this by measuring the entire grid and dividing it into 9x9 squares. So, if the grid is 9cm long along the x axis, and my sub is, say, 1.5cm along, I know it's in the second column of squares. Do it for the y axis and you have your position. Make sense? No? Okay...

https://9a5415ac-a-62cb3a1a-s-sites.googlegroups.com/site/palladianguardfileshack/WP_20131001_001.jpg?attachauth=ANoY7cpQrd59AbdUBdV o-bH5cJ_3N2HSbaU8EWGfQ7jcApQeQXnmE-K572Sd07G7a0LHfkSmgDa-n3Rb9rjavUDvdIU9Xss9pZrGi0cxw53tPuj0B-ExekXJapAc9ABvSsiePYy94BmlECredrt0XtcH28mbcvbLq0yZ sD4PwSKaKcYOWyv8R3DggsbL40BDO4Vgc_omxbLYTvAq8FeVzY 0pS_xOSa8bsdWluSajAsX1qPdOI3GSD4o%3D&attredirects=0


Here you can see, I've measured the size of a grid square at a specified zoom level.

Then I've cut that shape out of an index card.

The whole thing gets put through a laminator.

Then a 9x9 grid is drawn on, and the numbers filled in.

Be aware that there are different sized grids in different areas of the map! I did this twice.


https://9a5415ac-a-62cb3a1a-s-sites.googlegroups.com/site/palladianguardfileshack/WP_20131001_003.jpg?attachauth=ANoY7coAaySnR65Or0q SYu6sRYDUvaYG61oP19E4VZtpw7ynv2B7O0Xdkz5ltQ_gl3G9J 562mhE3Dgk1VFGw5xbQSJxHrloaF4X9Osjp3IXxw_R44UsxueN JJLOHf6fUDe8fNWlX0LMJv2irsxQnPtGbUxtyO49Vl04jqP0XA dDeM0Poyhp5rsgIPXt_fkls1twbxdbxekEUv6Ki0xgTKnXF1Ni EOM54oeYgo3-T8IMNVRIY0sVWIH4%3D&attredirects=0

So I can read off my current position (pretty accurately, but not perfectly) as BF5818!

sublynx
10-02-13, 03:19 AM
Thanks for this. This is a fast and accurate enough way of keeping track of the grid :up:

For those players who want to do some SH3 editing, Tycho has made an excellent in-game version. You can download it from here:

http://www.subsim.com/radioroom/downloads.php?do=file&id=4196

My Charts addon mod from version 1.4 onwards also has Tycho's grid scheme. Charts addon is JSGME compatible if and only if you use a combination of GWX+MaGuiF or NYGM+MaGui F - and don't add any other mods that change menu_1024_768.ini file.

With your laminator solution and Tycho's grid scheme there really is no need to guesstimate grids anymore :ping:



And yeah I believe many of us remember your KTB's. Do keep them coming if you have time to play the game!

Gustav Schiebert
10-03-13, 03:40 AM
Thanks sublynx! And great shout on the electronic version, that seems like it would be much more convenient for most people. I like to do stuff 'out the game' if possible, so navigation, stopwatch etc all done IRL but this is so easy to use.

Glad you enjoyed them, I took a bit of a hiatus (it did make the game very long) but just started a new patrol yesterday, so hopefully will have that up soon.

sublynx
10-03-13, 05:59 AM
That's great to hear :arrgh!:

I feel that writing a KTB while playing adds to the game, as writing makes one think more about how and why am I going to do things in the game.