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View Full Version : Which MODs are actual?


Kretschmer the IV
09-30-13, 04:06 AM
Hi Mates!

I havn't played SH5 so long. Then i took part in SH Online Beta and then... I watched Das Boot and again - i got the SH5 Fever!

Due to the fact that SH5 is not enjoyable in Vanilla i looked in my backups and found my MOD folder zipped (hoorah!) with a picture of JGSME and the Modorder.
So i would kindly ask you fellas if some of the mods are outdated or updated, have there been new releases of other mods which combines them alltogether?
I see there is a SH5.exe patch topic, and it seems some stuff changed a lot.
I hope someone could help me to get my modfolder up to date :arrgh!:

Thats my current (saved) modorder
https://dl.dropboxusercontent.com/u/25407293/pix/modorder.JPG

Ahoiii

Fifi
09-30-13, 04:09 AM
Sober's list is up to date, so is mine (in sig) and Sjizzle one :salute:
Yours on pict is completely outdated...

Kretschmer the IV
09-30-13, 04:18 AM
hi Fifi!

Thanks!
I was just reading the list of Sobers mega mod (omg it is so much!).

Ill check it out ! :yeah:

Fifi
09-30-13, 05:52 AM
...and of course the latest Generic Patcher of TDW, activated as stand alone!
It will correct many stock bugs. Be aware that very few of its patches can give CTDs (don't recall wich ones - but ask on forum)

vdr1981
09-30-13, 09:13 AM
It's render patches...Enable only 1,2 and 3! Others will give CTD...And also something about "advanced user"...Do not enable those...

volodya61
09-30-13, 09:38 AM
It's render patches...Enable only 1,2 and 3! Others will give CTD...

Not all of them and not always.. for me all the render patches worked fine..

Kretschmer the IV
10-01-13, 02:47 AM
Render Patches?! whats that?
Yesterday i open the TDW Patcher and activated some options. What do you mean by 1,2 or 3? I did not mess around with the HEX Editor if you mean that, i took the tdw patcher with the gui and the drop down lists.
Man this is so confusing, so much mods and stuff.. :timeout:

volodya61
10-01-13, 03:49 AM
Render Patches?! whats that?
Yesterday i open the TDW Patcher and activated some options. What do you mean by 1,2 or 3? I did not mess around with the HEX Editor if you mean that, i took the tdw patcher with the gui and the drop down lists.
Man this is so confusing, so much mods and stuff.. :timeout:

http://s19.postimg.org/h52kt5wvz/render_patches.jpg (http://postimg.org/image/h52kt5wvz/)

Kretschmer the IV
10-01-13, 04:35 AM
Hi,

okay i did not changed them because there was this exclamation mark and i am pretty cautious :)

Kretschmer the IV
10-01-13, 06:50 AM
He Kaleuns,

im quite stuck now. I downloaded the whole sobers collection mod.
But the guide somehow does not fit exactly...

So enabling this mod would probably cause trouble, right? :06:

https://dl.dropboxusercontent.com/u/25407293/pix/Foren/sh5_modquestion.JPG

vdr1981
10-01-13, 06:53 AM
Hm, Volodya, why did you disable all patches below "render patches"? CTD problems?

volodya61
10-01-13, 07:06 AM
..im quite stuck now. I downloaded the whole sobers collection mod.
But the guide somehow does not fit exactly...

MFCMCCDLite - http://www.subsim.com/radioroom/downloads.php?do=file&id=4184

Hm, Volodya, why did you disable all patches below "render patches"? CTD problems?

Disable?. because I don't need them.. and as I said above - for me all the render patches work/(worked when I tested them) fine, without any CTDs..

plj
10-01-13, 07:11 AM
MFCMCCDLite - http://www.subsim.com/radioroom/downloads.php?do=file&id=4184

...that will teach me to search for obvious alternatives ... like the full name :haha:

Kretschmer the IV
10-01-13, 07:22 AM
Thanks mates!
Somehow i got it all to work without a crash, but the User Interface in the game itself is missing. I only got my tactical map. Weird :06:

Kretschmer the IV
10-02-13, 01:42 AM
Hey guys,

sorry to bother you :oops:
Any idea why my UI is gone? It seems it shows only on mouse hover and dissappears quite randomly...

Thats my modlist:

Carotio_IntercontinentalRadioPack
NewUIs_TDC_7_5_0_ByTheDarkWraith
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 11.a.II Sea Plants - Atlantic Kelp Forests (medium resolution)
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
DBM Background Video
OPEN HORIZONS II_full v2.2
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
IO_MapCourseLine_normal pencil_mod
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
MFCMCCDLite

Trevally.
10-02-13, 07:28 AM
:salute:

NewUIs_TDC_7_5_0_ByTheDarkWraith

The options app for this mod includes a mouse over display for the UI and can be adjusted:up:

Kretschmer the IV
10-02-13, 08:14 AM
Okay thanks! I got it. Somehow when downloading the sobers collection via the bonusmod access it has an already altered options file. Maybe this could be checked somehow to prevent others to suffer for 2 days like me :yeah:

Kretschmer the IV
10-10-13, 03:49 AM
Hi,

i am enjoying this game so much :yeah:
Unfortunately i get random CTDs which i have never got earlier..

Maybe somethings wrong with my modlist? Actually i think to shrink it to just a dozen of mods, because this is really to much..

Generic Mod Enabler - v2.6.0.157
[C:\games\Silent Hunter 5\MODS]

Carotio_IntercontinentalRadioPack
DBM Background Video
Accurate German Flags
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_5_0_WWIIInterface_by_naights
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 10.II Seafloor (medium resolution)
DynEnv v2.9 - 11.a.II Sea Plants - Atlantic Kelp Forests (medium resolution)
DynEnv v2.9 - 12. Sounds
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers waves mod V12 27032013
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
Cerberus62 Corrected Depth Charge Projector 1.0
AOB slide ruller for TDW UIs and MO by stoianm
IO_MapCourseLine_normal pencil_mod
MFCMCCDLite
Speech fixes and additions (english version)
OPEN HORIZONS II_full v2.2
SkyBaron's Leigh Light for SH5 1.1
TDW FX Fix for Sobers chimney smoke
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)
sobers Lights Cfg V5 SH5
sobers map colors SH5 V1
sobers hud sounds V1 SH5
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers see thru wake fix
TDW_GenericPatcher_v_1_0_149_0
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
silentmichals interior mod 1.2.2
SH5_7A_Conning_Fix

plj
10-10-13, 04:02 AM
It's your list allright ... order is kinda mixed up. Please consult the order in sober's megamod topic, and rearange your list to match that.(NewUI's should be lower in the order afaik)