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Chigley
09-07-13, 06:28 PM
As you may have gathered by my recent posts I'm having a wee!!! bit of bother getting SH5 to run without crashing. I've tried using sobers mod list 1500 030913MEP using the latest generic patcher TDW_GenericPatcher_v_1_0_149_0 and the OptionsFileEditorViewer and starting a new mission after enabling the mods.
I got to select a new mission, skip the tutorial and wait for the bunker to appear, except I get a CTD before reaching the bunker stage. After the 3rd CTD without the game fully loading I tried again with the Dbgview.exe running and received the same CTD so I've got a log file. I am also going to run the JSGMEModValidator but I haven't a clue how to interpret these files. I'm determined to get this game running smoothly but would appreciate any help with deciphering the feedback information I have (will have).
Cheers
Ian C

Feuer Frei!
09-10-13, 03:55 AM
What patches do you have enabled in TDW_GenericPatcher?

Some Advanced user sections are not advisable to enable.

Enabling can cause ctd's.

Speaking from experience.

Post mod list. :salute:

Chigley
09-10-13, 03:28 PM
My Mod list is Sobers 1500 09032013
Minus NewUIs_TDC_7_5_0_Real_Navigation,
Plus DynEnv v2.9 - 4.a Camera Filters - Realistic Colors:

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Submarine's .sim&cfg (modified for engine ratio + independent control patches)
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
MFCMCCDLite
Speech fixes and additions (english version)
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
OPEN HORIZONS II_full v2.2
SkyBaron's Leigh Light for SH5 1.1
Sobers Terrain fix for OH2 V2.2
RPM Hydrophone merchants 2.1 -for OHII full v2.2-
Expanded Navies by Cybermat47 v.1.0.01
smaller flags for Warships 1_0b
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
MadMaxs_SH5_Subdiesel (mono) v2
sobers hud sounds V1 SH5
sobers no footstep sound mod
sobers DOF V6 SH5
sobers_realistic_underwater_FX3
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
Warfox deck crew always whispering SH5 German Version
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers bad weather deck gun V5 SH5
sobers map colors SH5 V1

I did not enable any advance user patches in the TDW_GenericPatcher after reading what had been said on the various forum threads.

I'm wondering if I have run out of memory. System specs:

Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.7GHz 64 bit
NVIDIA GeForce GTS 450 1GB GDDR5
RAM 8GB
HDD Barracuda 7200.12 1TB

Thanks for the reply.
Ian C

Macardigan
09-11-13, 02:13 AM
(google translator) fu***fljrkgnr


Have you ctd´s in single missions?

Mikemike47
09-11-13, 07:06 AM
I've tried using sobers mod list 1500 030913MEP using the latest generic patcher TDW_GenericPatcher_v_1_0_149_0 and the OptionsFileEditorViewer and starting a new mission after enabling the mods.
I got to select a new mission, skip the tutorial and wait for the bunker to appear, except I get a CTD before reaching the bunker stage. After the 3rd CTD without the game fully loading I tried again with the Dbgview.exe running and received the same CTD so I've got a log file. I am also going to run the JSGMEModValidator but I haven't a clue how to interpret these files.

Did you start a new campaign? Adding, subtracting or changing mods order, since returning to the bunker, may cause a CTD when using an old save.

See the # in the message box? Two ## will appear when you click on it. Paste the dbgview log between the two ##. Do the same for JSGMEModValidator log.

The OHII v2.2 Sobers Terrain fix is missing. You can find it on open horizon's thread at first post. I know it is not on sober's mod list. I use his list as my main reference source, too.

Chigley
09-11-13, 09:58 AM
Did you start a new campaign?
Yes it was a complete new install of SH5 and a complete new download of the megamod + those not included in that.

Adding, subtracting or changing mods order, since returning to the bunker, may cause a CTD when using an old save.
There were no alterations to the original renewed installation as I couldn't get to the bunker on start up, it CTD before then.

Mike in a fit of frustration I have deleted everything connected to that download including the game, logs, mods, documents the lot. I'm starting again only enabling one or two mods at a time, playing the game to ensure they work then exiting, adding another couple of mods then starting a new campaign with a new user name. This way I hope I can trace what is causing the CTD. It's slow and frustrating but I'm hopeful.
I take your observation about the OHII v2.2 Sobers Terrain fix and will add that after OPEN HORIZONS II_full v2.2.

Thanks for the support and I'll start taking logs again.

Many many thanks
Ian C

Chigley
09-11-13, 06:05 PM
OK, very frustrated of UK here!

Proceeding on from my careful adding of mods then checking for CTD by using a new user name and a new campaign I've got as far as adding from my mod list to NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha and then rechecking.
From the point where the screen goes black before entering the bunker to exactly 16 seconds later where having entered the bunker but not having moved from the default Kaleun entry point in the bunker I have had 3 CTD at exactly the same point.

Mod list (so far):
Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha

Dbgview log 1:
00000000 0.00000000 [2468] 4704 0000000000000000 ENTER: DllCanUnloadNow
00000001 0.00002204 [2468] 4704 0000000000000000 LEAVE: DllCanUnloadNow
00000002 3.09714389 [2880] FTH: (2880): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000003 3.63764834 [2644] FTH: (2644): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000004 3.79226542 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000005 3.82203650 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000006 3.86244607 [5568] FTH: (5568): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000007 3.93030500 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000008 4.03949308 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000009 4.14866495 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000010 4.25784063 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000011 4.36713028 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000012 4.47744417 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000013 4.58544827 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000014 4.69465876 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000015 4.80381680 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000016 4.91304731 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000017 5.02228498 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000018 5.13142729 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000019 5.24064589 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000020 5.34987211 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000021 5.45903826 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000022 5.47572756 [1624] FTH: (1624): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000023 5.56826591 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000024 5.66605616 [5516] FTH: (5516): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000025 5.67057180 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(165) :
00000026 5.67066860 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(166) : -- Starting Ubisoft Game Launcher --
00000027 5.67071819 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(170) : Platform: PC.
00000028 5.67087317 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(173) : Version: 1824.
00000029 5.67102098 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(174) : Built: Sep 11 2013.
00000030 5.67740011 [2644] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\game_star ter\src\win\UplayConnection.cpp(71) : Failed to open pipe, bailing
00000031 5.68009472 [2948] FTH: (2948): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000032 5.69689131 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(186) : Command line: "-gamelauncher_wait_handle" "1552" "-upc_uplay_id" "3" "-upc_game_version" "3" "-upc_exe_path" "QzpcVWJpc29mdFxTaWxlbnQgSHVudGVyIDVcc2g1LmV4ZQ==" "-upc_working_directory" "QzpcVWJpc29mdFxTaWxlbnQgSHVudGVyIDU=" "-upc_arguments" ""
00000033 5.71620035 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ub.cpp(262) : Environment is PROD.
00000034 5.78714180 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\G ameStartPipe.cpp(53) : Accepted connection.
00000035 5.78723335 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\G ameStartPipe.cpp(54) : Starting game session.
00000036 5.78784180 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\shared\libs\client box\mg\clientbox\win\NamedPipeReceiveLoop.cpp(92) : WriteFileEx failed, error = 6.
00000037 5.78792381 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\shared\libs\client box\mg\clientbox\win\NamedPipeReceiveLoop.cpp(100) : WriteFileEx succeeded with error = 6.
00000038 6.87957954 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\shared\libs\servic es\src\services\GetProxyJob.cpp(55) : Detecting proxy.
00000039 6.94950533 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\shared\libs\servic es\src\services\GetProxyJob.cpp(68) : Proxy is :0.
00000040 27.07972145 [5568] [0911/233534:INFO:CONSOLE(0)] "Uncaught ReferenceError: uplayMessage is not defined," source: (0)
00000041 27.07998657 [5568] [0911/233534:INFO:CONSOLE(0)] "Uncaught ReferenceError: uplayMessage is not defined," source: (0)
00000042 28.31345177 [5568] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\shared\libs\servic es\src\services\GetAvatarJob.cpp(149) : Request failed, http status code is 403.
00000043 33.76296616 [5944] FTH: (5944): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000044 35.33079910 [3032] FTH: (3032): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000045 35.51359558 [2076] FTH: (2076): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000046 35.52124786 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(165) :
00000047 35.52132034 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(166) : -- Starting Ubisoft Game Launcher --
00000048 35.52136993 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(170) : Platform: PC.
00000049 35.52153015 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(173) : Version: 1824.
00000050 35.52157974 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(174) : Built: Sep 11 2013.
00000051 35.52758408 [2744] FTH: (2744): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000052 35.54740906 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ubUtils.cpp(186) : Command line: "-gamelauncher_wait_handle" "1552" "-upc_uplay_id" "3" "-upc_game_version" "3" "-upc_exe_path" "QzpcVWJpc29mdFxTaWxlbnQgSHVudGVyIDVcc2g1LmV4ZQ==" "-upc_working_directory" "QzpcVWJpc29mdFxTaWxlbnQgSHVudGVyIDU=" "-upc_arguments" ""
00000053 35.56620407 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\H ub.cpp(262) : Environment is PROD.
00000054 36.93582535 [5944] [0911/233544:INFO:CONSOLE(0)] "Uncaught ReferenceError: uplayMessage is not defined," source: (0)
00000055 36.93607330 [5944] [0911/233544:INFO:CONSOLE(0)] "Uncaught ReferenceError: uplayMessage is not defined," source: (0)
00000056 43.12614059 [5000] FTH: (5000): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000057 43.69229507 [5268] FTH: (5268): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000058 43.84315491 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\G ameStartPipe.cpp(53) : Accepted connection.
00000059 43.84320068 [5944] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\hub\hub\G ameStartPipe.cpp(54) : Starting game session.
00000060 43.87744141 [5572] FTH: (5572): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000061 43.91811371 [5572] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\overlay\m g\overlay\Hooks.cpp(63) : --- Overlay started --- (C:\Ubisoft\Silent Hunter 5\sh5.exe)
00000062 43.91837692 [5572] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\overlay\m g\overlay\Hooks.cpp(75) : UI disabled via command line
00000063 43.96337509 [5572] C:\P4ws\massgate-MAIN\massgate\uplay_pc\3.2\live\products\overlay\m g\overlay\Overlay.cpp(649) : Sending configuration request
00000064 44.54894257 [5024] FTH: (5024): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
00000065 44.56122971 [5024] mg\common\AutoDumper.cpp (66): Auto dumper init
00000066 44.56122971 [5024]
00000067 44.56136322 [5024] SH_OSI.cpp (50): SH5 online OSI Started
00000068 44.56153870 [5024] SH_OSI.cpp (68): Ready for Messages
00000069 44.56468582 [5024] orbit\helpers\DistLogBackend.cpp (51): No logbal_host specified. Distlogging disabled
00000070 44.72439957 [5024] SH_ServerOrbitProtocol.cpp (89): Got incomming connection to orbit spawn.
00000071 65.77278137 [5572] TheDarkWraithAutomation InitializeScript
00000072 65.79175568 [5572] TheDarkWraithUserOptions InitializeScript
00000073 65.79353333 [5572] 32bit Key found. Value='C:\Ubisoft\Silent Hunter 5'
00000074 65.79359436 [5572] InstallPath=C:\Ubisoft\Silent Hunter 5
00000075 65.79553986 [5572] sh5.exe file version is 1.2.0.0
00000076 65.79557037 [5572]
00000077 65.79557037 [5572] TDW DLL versions:
00000078 65.79725647 [5572] C:\Ubisoft\Silent Hunter 5\TDWDestroyedMarks.dll=1.0.41.0
00000079 65.90433502 [5572] C:\Ubisoft\Silent Hunter 5\TDWDraggables.dll=1.0.1.0
00000080 65.90449524 [5572] C:\Ubisoft\Silent Hunter 5\TDWFileUtils.dll=1.0.9.0
00000081 65.92136383 [5572] C:\Ubisoft\Silent Hunter 5\TDWHPT.dll=1.0.4.0
00000082 66.03472900 [5572] C:\Ubisoft\Silent Hunter 5\TDWHydrophone.dll=1.0.4.0
00000083 66.03488922 [5572] C:\Ubisoft\Silent Hunter 5\TDWMouse.dll=1.0.3.0
00000084 66.03504181 [5572] C:\Ubisoft\Silent Hunter 5\TDWRadioMessages.dll=1.1.3.0
00000085 66.03521729 [5572] C:\Ubisoft\Silent Hunter 5\TDWSoan.dll=1.0.4.0
00000086 66.03534698 [5572] C:\Ubisoft\Silent Hunter 5\TDWSound.dll=1.0.1.0
00000087 66.14990234 [5572] C:\Ubisoft\Silent Hunter 5\TDWUserCharts.dll=1.0.15.0
00000088 66.15007019 [5572] C:\Ubisoft\Silent Hunter 5\TDWUtils.dll=1.0.4.0
00000089 66.16503143 [5572]
00000090 66.16503143 [5572] MODS installed:
00000091 66.16503143 [5572] [DEPENDANCIES]
00000092 66.16503143 [5572] SteelViking's Interior Mod V1.2="SteelViking's Interior Mod V1.2.2 Patch""sobers multi color mod V5""DynEnv v2.9 - 1. Main Mod""Fuel Gauge WoGaDi_SteelViking's Interior""Equipment_Upgrades_Fix_v1_4_Patch_1"
00000093 66.16503143 [5572] SteelViking's Interior Mod V1.2.2 Patch="DynEnv v2.9 - 1. Main Mod"
00000094 66.16503143 [5572] DynEnv v2.9 - 1. Main Mod="DynEnv v2.9 - 4.a Camera Filters - Realistic Colors""DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters""Small_trees_SH5_V1""sobers smoke screen V1 SH5 (DynEnv compatible)""sobers water splash anim SH5""sobers best ever fog V22 SH5""sobers base sky mechanics V1""EUF_UBoat_FX_v0_0_3_ byTheBeast""FX_Update_0_0_22_ByTheDarkWraith"
00000095 66.16503143 [5572] Equipment_Upgrades_Fix_v1_4_byTheBeast="Equipment_Upgrades_Fix_v1_4_Patch_1""#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix""Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober""EUF_UBoat_FX_v0_0_3_ byTheBeast""SH5 Longer Repairs v.1""NewUIs_TDC_7_5_0_ByTheDarkWraith"
00000096 66.16503143 [5572] Equipment_Upgrades_Fix_v1_4_Patch_1="#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix""Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober""EUF_UBoat_FX_v0_0_3_ byTheBeast""SH5 Longer Repairs v.1""FX_Update_0_0_22_ByTheDarkWraith""NewUIs_TDC_7_5_0_ByTheDarkWraith"
00000097 66.16503143 [5572] FX_Update_0_0_22_ByTheDarkWraith="FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)""NewUIs_TDC_7_5_0_ByTheDarkWraith"
00000098 66.16503143 [5572] NewUIs_TDC_7_5_0_ByTheDarkWraith="NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo"
00000099 66.16503143 [5572] [MODS]
00000100 66.16503143 [5572] Accurate German Flags=1
00000101 66.16503143 [5572] sobers game loading tips V8 SH5=2
00000102 66.16503143 [5572] DBM Background Video=3
00000103 66.16503143 [5572] SteelViking's Interior Mod V1.2=4
00000104 66.16503143 [5572] SteelViking's Interior Mod V1.2.2 Patch=5
00000105 66.16503143 [5572] sobers multi color mod V5=6
00000106 66.16503143 [5572] DynEnv v2.9 - 1. Main Mod=7
00000107 66.16503143 [5572] DynEnv v2.9 - 4.a Camera Filters - Realistic Colors=8
00000108 66.16503143 [5572] DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters=9
00000109 66.16503143 [5572] DynEnv v2.9 - 12. Sounds=10
00000110 66.16503143 [5572] Small_trees_SH5_V1=11
00000111 66.16503143 [5572] sobers smoke screen V1 SH5 (DynEnv compatible)=12
00000112 66.16503143 [5572] sobers water splash anim SH5=13
00000113 66.16503143 [5572] sobers best ever fog V22 SH5=14
00000114 66.16503143 [5572] sobers base sky mechanics V1=15
00000115 66.16503143 [5572] sobers better terrain v3 SH5=16
00000116 66.16503143 [5572] sobers waves mod V12 27032013=17
00000117 66.16503143 [5572] SH5_7A_Conning_Fix=18
00000118 66.16503143 [5572] Fuel Gauge WoGaDi_SteelViking's Interior=19
00000119 66.16503143 [5572] Equipment_Upgrades_Fix_v1_4_byTheBeast=20
00000120 66.16503143 [5572] Equipment_Upgrades_Fix_v1_4_Patch_1=21
00000121 66.16503143 [5572] #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=22
00000122 66.16503143 [5572] Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober=23
00000123 66.16503143 [5572] EUF_UBoat_FX_v0_0_3_ byTheBeast=24
00000124 66.16503143 [5572] SH5 Longer Repairs v.1=25
00000125 66.16503143 [5572] FX_Update_0_0_22_ByTheDarkWraith=26
00000126 66.16503143 [5572] FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)=27
00000127 66.16503143 [5572] AI_sub_crew_1_0_2_TheDarkWraith=28
00000128 66.16503143 [5572] NewUIs_TDC_7_5_0_ByTheDarkWraith=29
00000129 66.16503143 [5572] NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo=30
00000130 66.16503143 [5572] NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha=31
00000131 66.16503143 [5572]
00000132 66.16623688 [5572]
00000133 66.19692230 [5572] TDWAutomation.__init__: Automation files read in:
00000134 66.19694519 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\Automation_hotkeys.SHA
00000135 66.25844574 [5572] Automation hotkeys
00000136 66.25886536 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\Automation_travel_mode.SHA
00000137 66.25964355 [5572] Travel mode testing
00000138 66.25970459 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\Basic_sub_handling-depth_control.SHA
00000139 66.25995636 [5572] Basic sub handling - depth control
00000140 66.26000214 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\How_to_use_speed_finder_feature. SHA
00000141 66.26021576 [5572] How to use speed finder
00000142 66.26027679 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\How_to_use_tutorial.SHA
00000143 66.26050568 [5572] How to use tutorial
00000144 66.26054382 [5572] C:\Ubisoft\Silent Hunter 5\data\Automation\New_features_commands.SHA
00000145 66.26086426 [5572]
00000146 66.26142120 [5572] Number of scripts=5
00000147 66.26224518 [5572] Listing of all Automation Scripts contained in the files:
00000148 66.26224518 [5572]
00000149 66.26224518 [5572] Automation Script: Automation hotkeys
00000150 66.26224518 [5572] Category: Tutorials
00000151 66.26224518 [5572] SubCategory: Automation
00000152 66.26224518 [5572]
00000153 66.26224518 [5572] Commands:
00000154 66.26224518 [5572]
00000155 66.26224518 [5572] Description: Plays the tutorial 'Automation hotkeys' to explain how to use the Automation hotkeys
00000156 66.26224518 [5572]
00000157 66.26224518 [5572] Automation Script: Travel mode testing
00000158 66.26224518 [5572] Category: Control
00000159 66.26224518 [5572] SubCategory: Automation
00000160 66.26224518 [5572]
00000161 66.26224518 [5572] Commands:
00000162 66.26224518 [5572]
00000163 66.26224518 [5572] Description: Testing of automatic travel mode enabling/disabling
00000164 66.26224518 [5572]
00000165 66.26224518 [5572] Automation Script: Basic sub handling - depth control
00000166 66.26224518 [5572] Category: Tutorials
00000167 66.26224518 [5572] SubCategory: Sub
00000168 66.26224518 [5572]
00000169 66.26224518 [5572] Commands:
00000170 66.26224518 [5572]
00000171 66.26224518 [5572] Description: Plays the tutorial 'Basic_sub_handling-depth_control' which explains basic sub depth control using the UI
00000172 66.26224518 [5572]
00000173 66.26224518 [5572] Automation Script: How to use speed finder
00000174 66.26224518 [5572] Category: Tutorials
00000175 66.26224518 [5572] SubCategory: How-tos
00000176 66.26224518 [5572]
00000177 66.26224518 [5572] Commands:
00000178 66.26224518 [5572]
00000179 66.26224518 [5572] Description: Plays the tutorial 'How to use speed finder feature'
00000180 66.26224518 [5572]
00000181 66.26224518 [5572] Automation Script: How to use tutorial
00000182 66.26224518 [5572] Category: Tutorials
00000183 66.26224518 [5572] SubCategory: How-tos
00000184 66.26224518 [5572]
00000185 66.26224518 [5572] Commands:
00000186 66.26224518 [5572]
00000187 66.26224518 [5572] Description: Plays the tutorial 'How to use the tutorial' to explain the new tutorial feature
00000188 66.26224518 [5572]
00000189 66.26224518 [5572]
00000190 66.26330566 [5572] Listing of all categories and their contents:
00000191 66.26330566 [5572]
00000192 66.26330566 [5572] Category Tutorials:
00000193 66.26330566 [5572] Automation
00000194 66.26330566 [5572] Sub
00000195 66.26330566 [5572] How-tos
00000196 66.26330566 [5572]
00000197 66.26330566 [5572] Category Control:
00000198 66.26330566 [5572] Automation
00000199 66.26330566 [5572]
00000200 66.26393127 [5572] Listing of all subcategories and their contents:
00000201 66.26393127 [5572]
00000202 66.26393127 [5572] SubCategory Automation:
00000203 66.26393127 [5572] Automation hotkeys
00000204 66.26393127 [5572] Travel mode testing
00000205 66.26393127 [5572]
00000206 66.26393127 [5572] SubCategory Sub:
00000207 66.26393127 [5572] Basic sub handling - depth control
00000208 66.26393127 [5572]
00000209 66.26393127 [5572] SubCategory How-tos:
00000210 66.26393127 [5572] How to use speed finder
00000211 66.26393127 [5572] How to use tutorial
00000212 66.26393127 [5572]
00000213 66.26819611 [5572] TDWSound constructor
00000214 66.28182983 [5572] TDWRadioMessages: constructor
00000215 66.28255463 [5572] TDWRadioMessages: Loading all WWII ship names
00000216 66.29959869 [5572] TDWSoan constructor
00000217 66.29987335 [5572] Retrieving all countries and their equivalent names from SOANNames.cfg
00000218 66.29993439 [5572] # countries in SOANNames.cfg=61
00000219 66.29996490 [5572] Retrieving all categories and their equivalent names from SOANNames.cfg
00000220 66.30000305 [5572] # of new categories in SOANNames.cfg=6
00000221 66.30033875 [5572] Retrieving all countries and their equivalent names from Names.cfg
00000222 66.30037689 [5572] # countries in Names.cfg=30
00000223 66.30045319 [5572] Adding countries from Names.cfg not found in SOANNames.cfg to database
00000224 66.30184937 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\CMD_small_boat\CMD_small_boat.cfg recmanualcategory not found!
00000225 66.30231476 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Iceberg01\Iceberg01.cfg recmanualcategory not found!
00000226 66.30278778 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Iceberg02\Iceberg02.cfg recmanualcategory not found!
00000227 66.30326080 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Iceberg03\Iceberg03.cfg recmanualcategory not found!
00000228 66.30371094 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Iceberg04\Iceberg04.cfg recmanualcategory not found!
00000229 66.30416870 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Iceberg05\Iceberg05.cfg recmanualcategory not found!
00000230 66.37060547 [5572] C:\Ubisoft\Silent Hunter 5\data\Sea\Survivor\Survivor.cfg recmanualcategory not found!
00000231 68.40869904 [5572] SOAN categories and contents:
00000232 68.40869904 [5572]
00000233 68.40869904 [5572] Freighters:
00000234 68.40869904 [5572] ClassName=Amphibious Group Command Ship Islands=1 SuperStructures=Composite BowShape=Raked Funnels=
00000235 68.40869904 [5572] ClassName=Auxiliary Cruiser Komet Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000236 68.40869904 [5572] ClassName=Auxiliary Cruiser Penguin Islands=None SuperStructures=Composite BowShape=Plumb Funnels=
00000237 68.40869904 [5572] ClassName=Large Steamer Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000238 68.40869904 [5572] ClassName=C2-S-B1 Hull Large Merchant Islands=2 SuperStructures=Composite BowShape=Raked Funnels=
00000239 68.40869904 [5572] ClassName=Large Steamer (War Supplies) Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000240 68.40869904 [5572] ClassName=C1-B Type Medium Merchant Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000241 68.40869904 [5572] ClassName=Hog Island Type A Freighter Islands=123 SuperStructures=Split BowShape=Plumb Funnels=
00000242 68.40869904 [5572] ClassName=Hog Island Medium Freighter (War supplies) Islands=123 SuperStructures=Split BowShape=Plumb Funnels=
00000243 68.40869904 [5572] ClassName=N3SA1 Small Merchant Islands=123 SuperStructures=Composite BowShape=Plumb Funnels=
00000244 68.40869904 [5572] ClassName=Liberty Cargo Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000245 68.40869904 [5572] ClassName=Liberty Ship (War Supplies) Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000246 68.40869904 [5572] ClassName=Middeleton Attack Transport Islands=None SuperStructures=Composite BowShape=Raked Funnels=
00000247 68.40869904 [5572] ClassName=Victory Cargo Islands=1 SuperStructures=Composite BowShape=Raked Funnels=
00000248 68.40869904 [5572] Warships:
00000249 68.40869904 [5572] ClassName=Carl Peters Fleet Tender Islands= SuperStructures= BowShape=Raked Funnels=1Large
00000250 68.40869904 [5572] ClassName=Bismarck Battleship Islands= SuperStructures= BowShape=Raked Funnels=1
00000251 68.40869904 [5572] ClassName=Duilio Battleship Islands= SuperStructures= BowShape=Raked Funnels=2
00000252 68.40869904 [5572] ClassName=King George V Battleship Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000253 68.40869904 [5572] ClassName=HMS Duke Of York Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000254 68.40869904 [5572] ClassName=Littorio Battleship Islands= SuperStructures= BowShape=Raked Funnels=2
00000255 68.40869904 [5572] ClassName=Nelson Battleship Islands= SuperStructures= BowShape=Plumb Funnels=1
00000256 68.40869904 [5572] ClassName=New York Battleship Islands= SuperStructures= BowShape=Plumb Funnels=1
00000257 68.40869904 [5572] ClassName=North Carolina Battleship Islands= SuperStructures= BowShape=Raked Funnels=2
00000258 68.40869904 [5572] ClassName=Queen Elizabeth Battleship Islands= SuperStructures= BowShape=Plumb Funnels=1
00000259 68.40869904 [5572] ClassName=Royal Sovereign Battleship Islands= SuperStructures= BowShape=Plumb Funnels=1
00000260 68.40869904 [5572] ClassName=Schleswig-Holstein Pre-Dreadnought Islands= SuperStructures= BowShape=Plumb Funnels=2
00000261 68.40869904 [5572] ClassName=Deutschland Pocket Battleship Islands= SuperStructures= BowShape=Plumb Funnels=1
00000262 68.40869904 [5572] ClassName=Hood Battlecruiser Islands= SuperStructures= BowShape=Raked Funnels=2
00000263 68.40869904 [5572] ClassName=Renown Battlecruiser Islands= SuperStructures= BowShape=Plumb Funnels=2
00000264 68.40869904 [5572] ClassName=Scharnhorst Battleship Islands= SuperStructures= BowShape=Raked Funnels=1
00000265 68.40869904 [5572] ClassName=Admiral Hipper Heavy Cruiser Islands= SuperStructures= BowShape=Raked Funnels=1
00000266 68.40869904 [5572] ClassName=Kent Heavy Cruiser Islands= SuperStructures= BowShape=Plumb Funnels=3+
00000267 68.40869904 [5572] ClassName=HMS Suffolk Islands= SuperStructures= BowShape=Plumb Funnels=3+
00000268 68.40869904 [5572] ClassName=Northampton Heavy Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000269 68.40869904 [5572] ClassName=Trento Heavy Cruiser Islands= SuperStructures= BowShape=Plumb Funnels=2WideSpace
00000270 68.40869904 [5572] ClassName=Di Giussano Light Cruiser Islands= SuperStructures= BowShape=Plumb Funnels=2WideSpace
00000271 68.40869904 [5572] ClassName=Brooklyn Light Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2
00000272 68.40869904 [5572] ClassName=Dido Light Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000273 68.40869904 [5572] ClassName=Emden Light Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2
00000274 68.40869904 [5572] ClassName=K Class Light Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000275 68.40869904 [5572] ClassName=Montecuccoli Light Cruiser Islands= SuperStructures= BowShape=Raked Funnels=2WideSpace
00000276 68.40869904 [5572] Troop Transports:
00000277 68.40869904 [5572] ClassName=Patroclus Armed Merchant Cruiser Islands= SuperStructures= BowShape=Plumb Funnels=2
00000278 68.40869904 [5572] ClassName=Rawalpindi Armed Merchant Cruiser Islands= SuperStructures= BowShape=Plumb Funnels=2
00000279 68.40869904 [5572] ClassName=Landing Ship Tank Islands= SuperSt
00000280 68.40884399 [5572] ructures= BowShape=Raked Funnels=0
00000281 68.40884399 [5572] ClassName=LSMFPD Islands= SuperStructures= BowShape=Plumb Funnels=0
00000282 68.40884399 [5572] ClassName=Large Liner Islands= SuperStructures= BowShape=Plumb Funnels=2
00000283 68.40884399 [5572] ClassName=Large Italian Liner Islands= SuperStructures= BowShape=Plumb Funnels=2
00000284 68.40884399 [5572] ClassName=Huge European Liner Islands= SuperStructures= BowShape=Raked Funnels=2
00000285 68.40884399 [5572] ClassName=Troop Transport Islands= SuperStructures= BowShape=Plumb Funnels=2
00000286 68.40884399 [5572] Tankers:
00000287 68.40884399 [5572] ClassName=Dithmarschen Supply Ship Islands= SuperStructures= BowShape=Raked Funnels=1Large
00000288 68.40884399 [5572] ClassName=Cimmaron Class Tanker Islands= SuperStructures= BowShape=Raked Funnels=1
00000289 68.40884399 [5572] ClassName=Ranger Medium Tanker Islands= SuperStructures= BowShape=Plumb Funnels=1
00000290 68.40884399 [5572] Escorts:
00000291 68.40884399 [5572] ClassName=Flower Corvette Islands= SuperStructures= BowShape=Raked Funnels=1Straight
00000292 68.40884399 [5572] ClassName=A Class Destroyer Islands= SuperStructures= BowShape=Plumb Funnels=2ForeTaller
00000293 68.40884399 [5572] ClassName=Clemson Destroyer Islands= SuperStructures= BowShape=Plumb Funnels=3+
00000294 68.40884399 [5572] ClassName=Fletcher Destroyer Islands= SuperStructures= BowShape=Raked Funnels=2Identical
00000295 68.40884399 [5572] ClassName=B Class Destroyer Islands= SuperStructures= BowShape=Raked Funnels=2Identical
00000296 68.40884399 [5572] ClassName=R Class Destroyer Islands= SuperStructures= BowShape=Raked Funnels=1Straight
00000297 68.40884399 [5572] ClassName=Soldati Destroyer Islands= SuperStructures= BowShape=Raked Funnels=1Raked
00000298 68.40884399 [5572] ClassName=Somers Destroyer Islands= SuperStructures= BowShape=Raked Funnels=1Straight
00000299 68.40884399 [5572] ClassName=Town Lend-Lease Destroyer Islands= SuperStructures= BowShape=Plumb Funnels=3+
00000300 68.40884399 [5572] ClassName=Tribal Destroyer Islands= SuperStructures= BowShape=Raked Funnels=2ForeWider
00000301 68.40884399 [5572] ClassName=Type 34 Destroyer Islands= SuperStructures= BowShape=Plumb Funnels=2ForeWider
00000302 68.40884399 [5572] ClassName=V&W Class Destroyer Islands= SuperStructures= BowShape=Plumb Funnels=2ForeTaller
00000303 68.40884399 [5572] ClassName=HMS Walker Islands= SuperStructures= BowShape=Plumb Funnels=2ForeTaller
00000304 68.40884399 [5572] ClassName=Buckley Destroyer Escort Islands= SuperStructures= BowShape=Raked Funnels=1Straight
00000305 68.40884399 [5572] ClassName=Evarts Destroyer Escort Islands= SuperStructures= BowShape=Raked Funnels=1Straight
00000306 68.40884399 [5572] ClassName=Black Swan Sloop Islands= SuperStructures= BowShape=Plumb Funnels=1Straight
00000307 68.40884399 [5572] ClassName=HMS Stork Islands= SuperStructures= BowShape=Plumb Funnels=1Straight
00000308 68.40884399 [5572] ClassName=165-foot "B" Cutter Islands= SuperStructures= BowShape=Plumb Funnels=1Straight
00000309 68.40884399 [5572] ClassName=Armed Trawler Islands= SuperStructures= BowShape=Plumb Funnels=1Straight
00000310 68.40884399 [5572] ClassName=SC-497 Sub Chaser Islands= SuperStructures= BowShape=Plumb Funnels=1Straight
00000311 68.40884399 [5572] Aircraft Carriers:
00000312 68.40884399 [5572] ClassName=Archer Escort Carrier Islands= SuperStructures=None BowShape= Funnels=0
00000313 68.40884399 [5572] ClassName=Attacker Escort Carrier Islands= SuperStructures=Small BowShape= Funnels=0
00000314 68.40884399 [5572] ClassName=Audacity Escort Carrier Islands= SuperStructures=None BowShape= Funnels=0
00000315 68.40884399 [5572] ClassName=Avenger Escort Carrier Islands= SuperStructures=Small BowShape= Funnels=0
00000316 68.40884399 [5572] ClassName=Bogue Escort Carrier Islands= SuperStructures=Small BowShape= Funnels=0
00000317 68.40884399 [5572] ClassName=Charger Escort Carrier Islands= SuperStructures=Small BowShape= Funnels=0
00000318 68.40884399 [5572] ClassName=Long Island Escort Carrier Islands= SuperStructures=None BowShape= Funnels=0
00000319 68.40884399 [5572] ClassName=Sangamon Escort Carrier Islands= SuperStructures=Small BowShape= Funnels=0
00000320 68.40884399 [5572] ClassName=Ark Royal Fleet Carrier Islands= SuperStructures=Large BowShape= Funnels=1
00000321 68.40884399 [5572] ClassName=Glorious Fleet Carrier Islands= SuperStructures=Small BowShape= Funnels=1Large
00000322 68.40884399 [5572] ClassName=Eagle Fleet Carrier Islands= SuperStructures=Large BowShape= Funnels=1
00000323 68.40884399 [5572] ClassName=Furious Fleet Carrier Islands= SuperStructures=Small BowShape= Funnels=1
00000324 68.40884399 [5572] ClassName=Hermes Fleet Carrier Islands= SuperStructures=Large BowShape= Funnels=1
00000325 68.40884399 [5572] ClassName=Illustrious Fleet Carrier Islands= SuperStructures=Large BowShape= Funnels=1
00000326 68.41049957 [5572]
00000327 68.41049957 [5572] SOAN ships by country:
00000328 68.41049957 [5572]
00000329 68.41049957 [5572] SeaFolderName=NAGC_C2Appalachian ShipName=Amphibious Group Command Ship RecManualCategory=Freighters Islands=1 SuperStructures=Composite BowShape=Raked Funnels= Class=AGCC2Appalachian:
00000330 68.41049957 [5572] Country=American AD=11/12/1941 00:00:00 DD=01/01/1947 00:00:00
00000331 68.41049957 [5572] Country=British AD=11/12/1941 00:00:00 DD=01/01/1947 00:00:00
00000332 68.41049957 [5572] Country=Greece AD=11/12/1941 00:00:00 DD=01/01/1947 00:00:00
00000333 68.41049957 [5572] Country=Norway AD=11/12/1941 00:00:00 DD=01/01/1947 00:00:00
00000334 68.41049957 [5572] SeaFolderName=NAGP_CarlPeters ShipName=Carl Peters Fleet Tender RecManualCategory=Warships Islands= SuperStructures= BowShape=Raked Funnels=1Large Class=AGPCarlPeters:
00000335 68.41049957 [5572] Country=German AD=01/01/1939 00:00:00 DD=01/01/1947 00:00:00
00000336 68.41049957 [5572] SeaFolderName=NAMC_Komet ShipName=Auxiliary Cruiser Komet RecManualCategory=Freighters Islands=None SuperStructures=Composite BowShape=Raked Funnels= Class=AMCKomet:
00000337 68.41049957 [5572] Country=German AD=01/04/1928 00:00:00 DD=17/04/1946 00:00:00
00000338 68.41049957 [5572] SeaFolderName=NAMC_Patroclus ShipName=Patroclus Armed Merchant Cruiser RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=2 Class=AMCPatroclus:
00000339 68.41049957 [5572] Country=British AD=12/09/1939 00:00:00 DD=01/10/1941 00:00:00
00000340 68.41049957 [5572] SeaFolderName=NAMC_Penguin ShipName=Auxiliary Cruiser Penguin RecManualCategory=Freighters Islands=None SuperStructures=Composite BowShape=Plumb Funnels= Class=AMCPenguin:
00000341 68.41049957 [5572] Country=German AD=01/04/1928 00:00:00 DD=17/04/1946 00:00:00
00000342 68.41049957 [5572] SeaFolderName=NAMC_Rawalpindi ShipName=Rawalpindi Armed Merchant Cruiser RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=2 Class=AMCRawalpindi:
00000343 68.41049957 [5572] Country=British AD=01/10/1939 00:00:00 DD=01/05/1943 00:00:00
00000344 68.41049957 [5572] SeaFolderName=NAO_Dithmarschen ShipName=Dithmarschen Supply Ship RecManualCategory=Tankers Islands= SuperStructures= BowShape=Raked Funnels=1Large Class=AODithmarschen:
00000345 68.41049957 [5572] Country=German AD=01/01/1938 00:00:00 DD=01/12/1945 00:00:00
00000346 68.41049957 [5572] SeaFolderName=NBB_Bismark ShipName=Bismarck Battleship RecManualCategory=Warships Islands= SuperStructures= BowShape=Raked Funnels=1 Class=BBBismark:
00000347 68.41049957 [5572] Country=German AD=24/08/1940 00:00:00 DD=12/11/1944 00:00:00
00000348 68.41049957 [5572] SeaFolderName=NBB_Duilio ShipName=Duilio Battleship RecManualCategory=Warships Islands= SuperStructures= BowShape=Raked Funnels=2 Class=BBDuilio:
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00000511 68.41094208 [5572] Country=Greece AD=01/01/1939 00:00:00 DD=01/01/1947 00:00:00
00000512 68.41094208 [5572] Country=Norway AD=01/01/1939 00:00:00 DD=01/01/1947 00:00:00
00000513 68.41094208 [5572] SeaFolderName=NLL_WarSupplies ShipName=Liberty Ship (War Supplies) RecManualCategory=Freighters Islands=None SuperStructures=Composite BowShape=Raked Funnels= Class=LLWarSupplies:
00000514 68.41094208 [5572] Country=American AD=27/09/1941 00:00:00 DD=01/01/1947 00:00:00
00000515 68.41094208 [5572] SeaFolderName=NLST_Transport ShipName=Landing Ship Tank RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Raked Funnels=0 Class=LST:
00000516 68.41094208 [5572] Country=American AD=01/01/1938 00:00:00 DD=01/01/1947 00:00:00
00000517 68.41094208 [5572] Country=Greece AD=01/01/1938 00:00:00 DD=01/01/1947 00:00:00
00000518 68.41094208 [5572] SeaFolderName=NLS_MFP_D ShipName=LSMFPD RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=0 Class=LSMFPD:
00000519 68.41094208 [5572] Country=German AD=01/01/1939 00:00:00 DD=01/01/1947 00:00:00
00000520 68.41094208 [5572] SeaFolderName=NOL_T3Cimmaron ShipName=Cimmaron Class Tanker RecManualCategory=Tankers Islands= SuperStructures= BowShape=Raked Funnels=1 Class=T3Cimmaron:
00000521 68.41094208 [5572] Country=American AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000522 68.41094208 [5572] Country=British AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000523 68.41094208 [5572] Country=Greece AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000524 68.41094208 [5572] Country=Norway AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000525 68.41094208 [5572] SeaFolderName=NOM_Ranger ShipName=Ranger Medium Tanker RecManualCategory=Tankers Islands= SuperStructures= BowShape=Plumb Funnels=1 Class=OMRanger:
00000526 68.41094208 [5572] Country=American AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000527 68.41094208 [5572] Country=British AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000528 68.41094208 [5572] Country=Poland AD=15/08/1918 00:00:00 DD=01/01/1999 00:00:00
00000529 68.41094208 [5572] SeaFolderName=NPC_Thetis ShipName=165-foot "B" Cutter RecManualCategory=Escorts Islands= SuperStructures= BowShape=Plumb Funnels=1Straight Class=PCThetis:
00000530 68.41094208 [5572] Country=American AD=01/01/1931 00:00:00 DD=01/12/1945 00:00:00
00000531 68.41094208 [5572] SeaFolderName=NPH_Mauretania ShipName=Large Liner RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=2 Class=PHMauretania:
00000532 68.41094208 [5572]
00000533 68.41104126 [5572] Country=American AD=01/01/1930 00:00:00 DD=31/12/1960 00:00:00
00000534 68.41104126 [5572] Country=British AD=01/01/1930 00:00:00 DD=31/12/1960 00:00:00
00000535 68.41104126 [5572] SeaFolderName=NPL_C3Middleton ShipName=Middeleton Attack Transport RecManualCategory=Freighters Islands=None SuperStructures=Composite BowShape=Raked Funnels= Class=PLC3Middleton:
00000536 68.41104126 [5572] Country=British AD=13/05/1942 00:00:00 DD=31/10/1967 00:00:00
00000537 68.41104126 [5572] SeaFolderName=NPL_ConteVerde ShipName=Large Italian Liner RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=2 Class=PLConteVerde:
00000538 68.41104126 [5572] Country=Italian AD=01/06/1922 00:00:00 DD=01/12/1945 00:00:00
00000539 68.41104126 [5572] SeaFolderName=NPP_QueenMary ShipName=Huge European Liner RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Raked Funnels=2 Class=PPQueenMary:
00000540 68.41104126 [5572] Country=British AD=07/12/1928 00:00:00 DD=01/12/1945 00:00:00
00000541 68.41104126 [5572] SeaFolderName=Nrtw ShipName=Armed Trawler RecManualCategory=Escorts Islands= SuperStructures= BowShape=Plumb Funnels=1Straight Class=PCTrawler:
00000542 68.41104126 [5572] Country=British AD=01/01/1938 00:00:00 DD=01/12/1945 00:00:00
00000543 68.41104126 [5572] Country=German AD=01/01/1938 00:00:00 DD=01/12/1945 00:00:00
00000544 68.41104126 [5572] Country=Italian AD=01/01/1938 00:00:00 DD=01/12/1945 00:00:00
00000545 68.41104126 [5572] Country=Poland AD=01/01/1938 00:00:00 DD=01/12/1945 00:00:00
00000546 68.41104126 [5572] SeaFolderName=NSC_SC497 ShipName=SC-497 Sub Chaser RecManualCategory=Escorts Islands= SuperStructures= BowShape=Plumb Funnels=1Straight Class=SC497:
00000547 68.41104126 [5572] Country=American AD=18/03/1942 00:00:00 DD=01/12/1945 00:00:00
00000548 68.41104126 [5572] SeaFolderName=NTR_Rawalpindi ShipName=Troop Transport RecManualCategory=Troop Transports Islands= SuperStructures= BowShape=Plumb Funnels=2 Class=TR:
00000549 68.41104126 [5572] Country=British AD=01/10/1939 00:00:00 DD=01/05/1943 00:00:00
00000550 68.41104126 [5572] SeaFolderName=NVV ShipName=Victory Cargo RecManualCategory=Freighters Islands=1 SuperStructures=Composite BowShape=Raked Funnels= Class=VV:
00000551 68.41104126 [5572] Country=American AD=28/02/1942 00:00:00 DD=01/01/1947 00:00:00
00000552 68.41104126 [5572] Country=British AD=28/02/1942 00:00:00 DD=01/01/1947 00:00:00
00000553 68.41104126 [5572] Country=Greece AD=28/02/1942 00:00:00 DD=01/01/1947 00:00:00
00000554 68.41104126 [5572] Country=Norway AD=28/02/1942 00:00:00 DD=01/01/1947 00:00:00
00000555 68.41161346 [5572] TDWSoan Initialize
00000556 68.42137909 [5572] TheDarkWraithUserOptions InitializeVariables
00000557 68.42480469 [5572] TDWMouse constructor
00000558 68.42546082 [5572] Found the SH5 process
00000559 68.42549133 [5572] Creating the mouse device
00000560 68.43785858 [5572] Setting cooperation level
00000561 68.43814850 [5572] Creating new threads
00000562 68.43822479 [5572] Setting event notification
00000563 68.43856812 [5572] Creating bootstrap thread
00000564 68.43860626 [5572] Starting bootstrap thread
00000565 68.43892670 [5572] Acquiring mouse
00000566 68.43979645 [5572] Mouse acquired
00000567 68.43981171 [5572] TDWMouse constructor end
00000568 68.44528198 [5572] TDWDestroyedMarks constructor
00000569 68.44575500 [5572] TDWDestroyedMarks: documents folder=C:\Users\Ian\Documents
00000570 68.44578552 [5572] TDWDestroyedMarks: SH5 data folder=C:\Users\Ian\Documents\SH5\data
00000571 68.44587708 [5572] TDWDestroyedMarks: SH5 data folder exists=True
00000572 68.44593811 [5572] TDWDestroyedMarks: SH5 data\Users folder=C:\Users\Ian\Documents\SH5\data\Users
00000573 68.44599915 [5572] TDWDestroyedMarks: SH5 data\Users folder exists=True
00000574 68.44603729 [5572] TDWDestroyedMarks: SH5 data\cfg\SaveGames folder=C:\Users\Ian\Documents\SH5\data\cfg\SaveGam es
00000575 68.44608307 [5572] TDWDestroyedMarks: SH5 data\cfg\SaveGames folder exists=True
00000576 68.44976807 [5572] TDWDestroyedMarks: SH5 process found!
00000577 68.45256042 [5572] TDWDestroyedMarks: Retrieving ProcessID and thread ID from SH5 process...
00000578 68.45362091 [5572] TDWDestroyedMarks: SH5 Process data: ProcessID=0x15C4 ThreadID=0x17E4
00000579 68.47315216 [5572] TDWDestroyedMarks: reading SH5 PE header...
00000580 68.47319794 [5572] TDWDestroyedMarks: number of sections defined in SH5 PE header is 8
00000581 68.47323608 [5572] TDWDestroyedMarks: reading 8 PE sections from SH5 module...
00000582 68.47718048 [5572] TDWDestroyedMarks: ToolMarker current color=Color [A=187, R=68, G=68, B=68]
00000583 68.47721100 [5572] TDWDestroyedMarks: ToolRuler current color=Color [A=187, R=68, G=68, B=68]
00000584 68.47724915 [5572] TDWDestroyedMarks: ToolCompass current color=Color [A=187, R=68, G=68, B=68]
00000585 68.47764587 [5572] TDWDestroyedMarks: ToolProtractor current color=Color [A=187, R=68, G=68, B=68]
00000586 68.48435974 [5572] Page main InitializeScript
00000587 68.56642914 [5572] Menu InitializeScript
00000588 83.91156006 [5024] Entities.cpp (83): Process Message:
00000589 83.91195679 [5024] Entities.cpp (114): OSI Ping
00000590 83.91231537 [5024] Entities.cpp (123): succeeded
00000591 98.02939606 [5024] Entities.cpp (83): Process Message:
00000592 98.02976990 [5024] Entities.cpp (114): OSI Ping
00000593 98.03023529 [5024] Entities.cpp (123): succeeded
00000594 118.06278992 [5024] Entities.cpp (83): Process Message:
00000595 118.06315613 [5024] Entities.cpp (114): OSI Ping
00000596 118.06344604 [5024] Entities.cpp (123): succeeded
00000597 128.70458984 [5572] Start Campaign Screen
00000598 159.65437317 [2468] 4164 0000000000000000 ENTER: DllCanUnloadNow
00000599 159.65440369 [2468] 4164 0000000000000000 LEAVE: DllCanUnloadNow
00000600 241.88557434 [5572] Page event camera InitializeScript
00000601 242.05876160 [5572] Page layout InitializeScript
00000602 242.07827759 [5572] TDWHPT constructor
00000603 242.36506653 [5572] Page Default HUD InitializeScript
00000604 242.37341309 [5572] TC level changed to 1
00000605 242.62709045 [5572] TheDarkWraithUserOptions InitializeVariables
00000606 242.62715149 [5572] PDH: SVHCFGS.Bunker: clearing all user marks
00000607 242.62889099 [5572] Clearing all user marks
00000608 242.62997437 [5572] TDWDestroyedMarks: Reset
00000609 242.73773193 [5572] Page SpeechRecSettings InitializeScript
00000610 242.74113464 [5572] Reading Convoy speeds from C:\Ubisoft\Silent Hunter 5\data\Cfg\Contacts.cfg
00000611 242.74125671 [5572] Convoy speeds read are: ['0.1', '8', '12', '35']
00000612 242.75001526 [5572] Stationary=0.1 Slow=8.0 Medium=12.0 Fast=35.0
00000613 242.76176453 [5572] TDWUserCharts constructor
00000614 242.76176453 [5572] TDWUserCharts: parent found!
00000615 242.76182556 [5572] TDWUserCharts: user charts charts found!
00000616 242.76185608 [5572] TDWUserCharts: user charts categories found!
00000617 242.76187134 [5572] TDWUserCharts: user charts listbox found!
00000618 242.76191711 [5572] TDWUserCharts: user categories listbox found!
00000619 242.76199341 [5572] TDWUserCharts: Clonable found!
00000620 242.76199341 [5572] TDWUserCharts: Clonable checkbox found!
00000621 242.77456665 [5572] TDWUserCharts: fullpath=C:\Ubisoft\Silent Hunter 5\data\UserCharts\UserChart
00000622 242.77456665 [5572] TDWUserCharts: reading in and creating user defined charts...
00000623 242.77543640 [5572] TDWUserCharts: category Default added to categories listbox
00000624 242.77552795 [5572] TDWUserCharts: read in file contents of C:\Ubisoft\Silent Hunter 5\data\UserCharts\UserChart_Default.TDW
00000625 242.77565002 [5572] TDWUserCharts: read in file contents of C:\Ubisoft\Silent Hunter 5\data\UserCharts\UserChart_Shipping.TDW
00000626 242.77574158 [5572] TDWUserCharts: read in file contents of C:\Ubisoft\Silent Hunter 5\data\UserCharts\UserChart_Speed_conversions.TDW
00000627 242.77584839 [5572] TDWUserCharts: chart 1 found!
00000628 242.77665710 [5572] TDWUserCharts: chart size's width and/or height set to image size. Chart size is 1200x900
00000629 242.77716064 [5572] TDWFileUtils: setting new texture
00000630 242.77920532 [5572] TDWUserCharts: user chart Flags (1) added!
00000631 242.77932739 [5572] TDWUserCharts: category Shipping added to categories listbox
00000632 242.77935791 [5572] TDWUserCharts: chart 2 found!
00000633 242.77947998 [5572] TDWUserCharts: chart size's width and/or height set to image size. Chart size is 1600x1128
00000634 242.77955627 [5572] TDWFileUtils: setting new texture
00000635 242.78030396 [5572] TDWUserCharts: user chart Shipping (colored) (2) added!
00000636 242.78036499 [5572] TDWUserCharts: chart 3 found!
00000637 242.78048706 [5572] TDWUserCharts: chart size's width and/or height set to image size. Chart size is 1600x1128
00000638 242.78056335 [5572] TDWFileUtils: setting new texture
00000639 242.78125000 [5572] TDWUserCharts: user chart Shipping (non-colored) (3) added!
00000640 242.78137207 [5572] TDWUserCharts: category Speed conversions added to categories listbox
00000641 242.78140259 [5572] TDWUserCharts: chart 4 found!
00000642 242.78150940 [5572] TDWUserCharts: chart size's width and/or height set to image size. Chart size is 712x1200
00000643 242.78158569 [5572] TDWFileUtils: setting new texture
00000644 242.78210449 [5572] TDWUserCharts: user chart Knots in meters per minute (4) added!
00000645 242.78218079 [5572] TDWUserCharts: chart 5 found!
00000646 242.78227234 [5572] TDWUserCharts: chart size's width and/or height set to image size. Chart size is 712x1200
00000647 242.78234863 [5572] TDWFileUtils: setting new texture
00000648 242.78282166 [5572] TDWUserCharts: user chart Knots in kilometers per hour (5) added!
00000649 242.78477478 [5572] TDWUserCharts: category clicked: Name=Default
00000650 242.78543091 [5572] TDWUserCharts: chart Flags added to charts listbox
00000651 243.06340027 [5572] Page TDC InitializeScript
00000652 243.06498718 [5572] Reading C:\Ubisoft\Silent Hunter 5\data\Menu\Gui\Touchpads\Page TDC.xml
00000653 243.06831360 [5572] Reading group AttackDisk (AttackDisk)
00000654 243.06832886 [5572] Reading group Front (AttackDisk/Front)
00000655 243.06838989 [5572] Reading focus item RelativeBearing (AttackDisk/Front/RelativeBearing)
00000656 243.06842041 [5572] Reading focus item CompassRose (AttackDisk/Front/CompassRose)
00000657 243.06845093 [5572] Reading touchpad Disk for AttackDisk/Front/CompassRose
00000658 243.07122803 [5572] Reading focus item TargetDisc (AttackDisk/Front/TargetDisc)
00000659 243.07124329 [5572] Reading touchpad Degrees for AttackDisk/Front/TargetDisc
00000660 243.07131958 [5572] Reading touchpad Pointer for AttackDisk/Front/TargetDisc
00000661 243.07238770 [5572] Reading focus item BearingAndLeadAngle (AttackDisk/Front/BearingAndLeadAngle)
00000662 243.07240295 [5572] Reading touchpad Disk for AttackDisk/Front/BearingAndLeadAngle
00000663 243.07252502 [5572] Reading touchpad Pointer for AttackDisk/Front/BearingAndLeadAngle
00000664 243.07255554 [5572] Reading touchpad ExcludeRect for AttackDisk/Front/BearingAndLeadAngle
00000665 243.07260132 [5572] Reading touchpad ExcludeLeftTri for AttackDisk/Front/BearingAndLeadAngle
00000666 243.07281494 [5572] Reading touchpad ExcludeRightTri for AttackDisk/Front/BearingAndLeadAngle
00000667 243.07284546 [5572] Reading focus item AttackCoursePointer (AttackDisk/Front/AttackCoursePointer)
00000668 243.07284546 [5572] Reading touchpad Pointer for AttackDisk/Front/AttackCoursePointer
00000669 243.07292175 [5572] Reading focus item ToggleCompassRoseLock (AttackDisk/Front/ToggleCompassRoseLock)
00000670 243.07295227 [5572] Reading group Back (AttackDisk/Back)
00000671 243.07298279 [5572] Reading focus item Degrees (AttackDisk/Back/Degrees)
00000672 243.07298279 [5572] Reading focus item SpeedAndDistance (AttackDisk/Back/SpeedAndDistance)
00000673 243.07302856 [5572] Reading touchpad Disk for AttackDisk/Back/SpeedAndDistance
00000674 243.07305908 [5572] Reading focus item Time (AttackDisk/Back/Time)
00000675 243.07308960 [5572] Reading touchpad Disk for AttackDisk/Back/Time
00000676 243.07313538 [5572] Reading touchpad Pointer for AttackDisk/Back/Time
00000677 243.07318115 [5572] Reading focus item Side (AttackDisk/Side)
00000678 243.07319641 [5572] Reading group RAOBF (RAOBF)
00000679 243.07321167 [5572] Reading focus item ActiveMask (RAOBF/ActiveMask)
00000680 243.07325745 [5572] Reading focus item Inner (RAOBF/Inner)
00000681 243.07327271 [5572] Reading touchpad Outer for RAOBF/Inner
00000682 243.07331848 [5572] Reading touchpad Inner for RAOBF/Inner
00000683 243.07334900 [5572] Reading focus item Outer (RAOBF/Outer)
00000684 243.07339478 [5572] Reading touchpad Outer for RAOBF/Outer
00000685 243.07342529 [5572] Reading touchpad Inner for RAOBF/Outer
00000686 243.07347107 [5572] Reading focus item ToggleActive (RAOBF/ToggleActive)
00000687 243.11596680 [5572] Mousewheel event RotateRAOBFInnerDial not found to remove!
00000688 243.11604309 [5572] Mouse middle button event RAOBFToggleMask not found to remove!
00000689 243.11657715 [5572] Mousewheel event AttackDiscFront not found to remove!
00000690 243.11694336 [5572] Mousewheel event AttackDiscBack not found to remove!
00000691 243.13821411 [5572] Menu StartGame
00000692 243.17716980 [5572] TheDarkWraithUserOptions StartGame
00000693 243.17947388 [5572] TDWRadioMessages: Initialize(params)
00000694 243.18005371 [5572] Page event camera StartGame
00000695 243.18103027 [5572] Pageeventcamera's draggables restored!
00000696 243.18185425 [5572] Page SpeechRecSettings StartGame
00000697 243.18188477 [5572] PageSpeechRecSettings's draggables restored!
00000698 243.21356201 [5572] Page layout StartGame
00000699 243.21693420 [5572] TDWHydrophone: Initialize
00000700 243.21730042 [5572] TDWHydrophone: Sonarman set
00000701 243.24620056 [5572] Pagelayout's draggables restored!
00000702 243.25903320 [5572] high precision timer reset
00000703 243.25921631 [5572] Stopping high precision timer
00000704 243.26152039 [5572] Timer stopped
00000705 243.29412842 [5572] Page Default HUD StartGame
00000706 243.29791260 [5572] TheDarkWraithUserOptions InitializeVariables
00000707 243.29795837 [5572] PDH: SVHCFGS.Bunker: clearing all user marks
00000708 243.29798889 [5572] Clearing all user marks
00000709 243.29804993 [5572] TDWDestroyedMarks: Reset
00000710 243.32733154 [5572] using SH5 Enhanced UI style
00000711 243.34089661 [5572] PageDefaultHud: Integrating levels into SH5 HUD
00000712 243.41412354 [5572] Page ChalkBoard InitializeScript
00000713 243.42323303 [5572] PageDefaultHud's draggables restored!
00000714 243.42820740 [5572] TC level changed to 1
00000715 243.42997742 [5572] Time is shown as GMT time
00000716 243.44241333 [5572] TDWRadioMessages: Initialize()
00000717 243.44273376 [5572] TDWRadioMessages: Clearing all radio messages
00000718 243.44551086 [5572] Binocular found!
00000719 243.44552612 [5572] Flak gun 1 found!
00000720 243.44557190 [5572] Deckgun found!
00000721 243.44575500 [5572] UZO found!
00000722 243.44578552 [5572] Attack scope found!
00000723 243.44581604 [5572] Obs scope found!
00000724 243.45254517 [5572] Page TDC StartGame
00000725 243.45378113 [5572] PageTDC's draggables restored!
00000726 243.46008301 [5572] Page main StartGame
00000727 243.46054077 [5572] Menu StartGame
00000728 245.06210327 [5024] Entities.cpp (83): Process Message:
00000729 245.06234741 [5024] Entities.cpp (91): Init OSI user profile
00000730 245.06246948 [5024] Entities.cpp (123): succeeded
00000731 245.06260681 [5024] Entities.cpp (83): Process Message:
00000732 245.06280518 [5024] Entities.cpp (94): Init OSI campaign objective
00000733 245.06288147 [5024] Entities.cpp (123): succeeded
00000734 245.06295776 [5024] Entities.cpp (83): Process Message:
00000735 245.06314087 [5024] Entities.cpp (97): Init OSI map zones
00000736 245.06323242 [5024] Entities.cpp (123): succeeded
00000737 245.06333923 [5024] Entities.cpp (83): Process Message:
00000738 245.06352234 [5024] Entities.cpp (100): Init OSI campaign named entities
00000739 245.06358337 [5024] Entities.cpp (123): succeeded
00000740 245.06373596 [5024] Entities.cpp (83): Process Message:
00000741 245.06379700 [5024] Entities.cpp (114): OSI Ping
00000742 245.06391907 [5024] Entities.cpp (123): succeeded
00000743 245.06694031 [5572] Page ChalkBoard StartGame
00000744 245.07432556 [5572] PageChalkBoard's draggables restored!
00000745 245.88121033 [5024] Entities.cpp (83): Process Message:
00000746 245.88140869 [5024] Entities.cpp (109): OSI Eval campaign objectives
00000747 245.88151550 [5024] Entities.cpp (123): succeeded
00000748 253.11648560 [5024] Entities.cpp (83): Process Message:
00000749 253.11660767 [5024] Entities.cpp (114): OSI Ping
00000750 253.11669922 [5024] Entities.cpp (123): succeeded
00000751 254.97654724 [5024] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.
00000752 279.49902344 [2468] 2724 0000000000000000 ENTER: DllCanUnloadNow
00000753 279.50122070 [2468] 2724 0000000000000000 LEAVE: DllCanUnloadNow


JSGME Mod Validator v1.0.11.0 by TheDarkWraith

C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\data\Appli cations\JSGME mod validator\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items

using Silent Hunter 5

SH5 version is 1.2.0.0

MODS installed:
Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha

Validating mods...

Validating C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags
C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers game loading tips V8 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers game loading tips V8 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DBM Background Video
C:\Ubisoft\Silent Hunter 5\MODS\DBM Background Video installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2
C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.2 Patch
C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.2 Patch installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers multi color mod V5
C:\Ubisoft\Silent Hunter 5\MODS\sobers multi color mod V5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 1. Main Mod
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 1. Main Mod installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 12. Sounds
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 12. Sounds installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Small_trees_SH5_V1
C:\Ubisoft\Silent Hunter 5\MODS\Small_trees_SH5_V1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers smoke screen V1 SH5 (DynEnv compatible)
C:\Ubisoft\Silent Hunter 5\MODS\sobers smoke screen V1 SH5 (DynEnv compatible) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers water splash anim SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers water splash anim SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers best ever fog V22 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers best ever fog V22 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers base sky mechanics V1
C:\Ubisoft\Silent Hunter 5\MODS\sobers base sky mechanics V1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers better terrain v3 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers better terrain v3 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers waves mod V12 27032013
C:\Ubisoft\Silent Hunter 5\MODS\sobers waves mod V12 27032013 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SH5_7A_Conning_Fix
C:\Ubisoft\Silent Hunter 5\MODS\SH5_7A_Conning_Fix installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Fuel Gauge WoGaDi_SteelViking's Interior
C:\Ubisoft\Silent Hunter 5\MODS\Fuel Gauge WoGaDi_SteelViking's Interior installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
C:\Ubisoft\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\EUF_UBoat_FX_v0_0_3_ byTheBeast
C:\Ubisoft\Silent Hunter 5\MODS\EUF_UBoat_FX_v0_0_3_ byTheBeast installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SH5 Longer Repairs v.1
C:\Ubisoft\Silent Hunter 5\MODS\SH5 Longer Repairs v.1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_alt_officer_wounded_by_Tor pedo
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_alt_officer_wounded_by_Tor pedo installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha installed correctly

Checking for items to look for...
no items to look for defined

Determining each mod conflict's conflicting files...

Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal

SteelViking's Interior Mod V1.2.2 Patch conflicts with SteelViking's Interior Mod V1.2
\data\Cfg\Lights.cfg -D -A -W -S
\data\Filters\ColorCorrection\hdr_interior_submari ne.cfg -D -A -W -S
\data\Sound\Metal_Door_5_Close.wav -D -A -W -S
\data\Sound\Metal_Door_5_Open.wav -D -A -W -S
\data\Submarine\Common\Rooms\Room_CR.sim -D -A -W -S
\data\Textures\TNormal\tex\comand_room(1024)_1.dds -D -A -W -S
\data\Textures\TNormal\tex\conning_tower_room_01.d ds -D -A -W -S
\data\Textures\TNormal\tex\CR7_cadrane.dds -D -A -W +S
\data\Textures\TNormal\tex\diesel_engine_room_01.d ds -D -A -W -S
\data\Textures\TNormal\tex\doors_rust.dds -D -A -W +S
\data\Textures\TNormal\tex\electric_engine_room_01 .dds -D -A -W -S
\data\Textures\TNormal\tex\electric_engine_room_02 .dds -D -A -W -S
\data\Textures\TNormal\tex\quarter_room1_01.dds -D -A -W -S
\data\Textures\TNormal\tex\quarter_room1_02.dds -D -A -W +S
\data\Textures\TNormal\tex\quarter_room2_01 .dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_03_N.dds -D -A -W +S
\data\Textures\TNormal\tex\tile_metal_11.dds -D -A -W +S
\data\Textures\TNormal\tex\torpedo_room_01.dds -D -A -W -S

sobers multi color mod V5 conflicts with SteelViking's Interior Mod V1.2
\data\Textures\TNormal\tex\tile_metal_01.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_02.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_03.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_04.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_05.dds -D -A -W -S

DynEnv v2.9 - 1. Main Mod conflicts with SteelViking's Interior Mod V1.2
\data\Cfg\Lights.cfg -D -A -W -S

Fuel Gauge WoGaDi_SteelViking's Interior conflicts with SteelViking's Interior Mod V1.2
\data\Submarine\Common\Rooms\Room_DER.GR2 -D -A -W -S
\data\Submarine\Common\Rooms\Room_DER.sim -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with SteelViking's Interior Mod V1.2
\data\Objects\Sensors\NSS_Uboat_Senzors.dds -D -A -W -S

DynEnv v2.9 - 1. Main Mod conflicts with SteelViking's Interior Mod V1.2.2 Patch
\data\Cfg\Lights.cfg -D -A -W -S

DynEnv v2.9 - 4.a Camera Filters - Realistic Colors conflicts with DynEnv v2.9 - 1. Main Mod
\data\Filters\ColorCorrection\hdr_exterior.cfg +D +A -W -S

DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters conflicts with DynEnv v2.9 - 1. Main Mod
\data\Env\EnvColors_Polar.cfg -D -A -W -S
\data\Env\EnvColors_Polar_A.cfg -D -A -W -S
\data\Env\EnvColors_Polar_A_luv.cfg +D +A -W -S
\data\Env\EnvColors_Polar_luv.cfg -D -A -W -S
\data\Env\EnvColors_Temperate.cfg -D -A -W +S
\data\Env\EnvColors_Temperate_A.cfg -D -A -W +S
\data\Env\EnvColors_Temperate_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Temperate_luv.cfg +D +A -W -S
\data\Env\EnvColors_Tropical.cfg -D -A -W +S
\data\Env\EnvColors_Tropical_A.cfg -D -A -W -S
\data\Env\EnvColors_Tropical_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Tropical_luv.cfg -D -A -W -S

Small_trees_SH5_V1 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\7.Savannas\v egetation_savanna_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\7.Savannas\v egetation_savanna_winter.dds -D -A -W +S

sobers smoke screen V1 SH5 (DynEnv compatible) conflicts with DynEnv v2.9 - 1. Main Mod
\data\Library\Baza_FX.dat -D -A -W +S

sobers water splash anim SH5 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Textures\TNormal\tex\water_splash_anim.dds -D -A -W -S

sobers best ever fog V22 SH5 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Env\FogDistances.cfg -D -A -W -S

sobers base sky mechanics V1 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Shaders\Sky\SkyPS_SH5.fx -D -A -W -S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with DynEnv v2.9 - 1. Main Mod
\data\Misc\caustics_anim1.dds -D -A -W -S
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.fx -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.fx -D -A -W -S

FX_Update_0_0_22_ByTheDarkWraith conflicts with DynEnv v2.9 - 1. Main Mod
\data\Textures\TNormal\tex\water_splash.dds -D -A -W +S

Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Menu\Pages\Page WeaponsAndSensors.ini -D -A -W -S
\data\Menu\Skins\German\Gui\Upgrade\Uboat_7C_camo_ d.dds -D -A -W +S
\data\Objects\Sensors\coatings.sim -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat.Grann yIDs -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S
\data\Textures\TNormal\tex\Conning_7C_01_camo_d.dd s -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_01_N_camo_d. dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_camo_d.dd s -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_N_camo_d. dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_O01.dds -D -A -W -S
\data\UPCDataGE\UPCLocalization\UPCLocalization.ts r -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Ammunition.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\Documentation\Equip_Upgrade_Dates.jpg -D -A -W +S
\Documentation\tooltip.jsgme -D -A -W +S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\documentation\tooltip.jsgme -D -A -W -S

SH5 Longer Repairs v.1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.zon -D -A -W +S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.zon -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.zon -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.zon -D -A -W -S

SH5 Longer Repairs v.1 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S

FX_Update_0_0_22_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Cfg\Contacts.cfg -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S

FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Library\torpedoes_g7a-e.sim -D -A -W -S
\data\Library\Torpedos_AI.sim -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S

NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S


I hope this helps to untangle whatever is causing the CTD's.

I won't be to get to my computer until Monday night (UK time). Hopefully a weekend's motor racing will calm my frustration.

Thanks
Ian

Trevally.
09-12-13, 11:47 AM
I hope this helps to untangle whatever is causing the CTD's.

Thanks
Ian

:hmmm:

Try this mod list:-

MightyFine Crew Mod (http://www.subsim.com/radioroom/showthread.php?t=163591&highlight=SUB_hyd_fix_SH5)
Reworked Morale & Abilities (http://www.subsim.com/radioroom/showthread.php?t=195193)
Dynamic Environment (http://www.subsim.com/radioroom/showthread.php?t=182377)
Equipment and Upgrades by TheBeast (http://www.subsim.com/radioroom/showthread.php?t=182194)
IRAI (http://www.subsim.com/radioroom/showthread.php?t=171973)
Multiple UIs for SH5 with TDC and Automation (http://www.subsim.com/radioroom/showthread.php?t=166093)
Open Horizons II (http://www.subsim.com/radioroom/showthread.php?t=189818)

:up:

Chigley
09-17-13, 02:45 PM
Apart from completely uninstalling SH5 and cleaning the registry has anyone any clues, tips, advice on what could cause a CTD (x4) after 2 mins play.

All the TDW_GenericPatcher options disabled and the OptionsFileEditorViewer set to default, then all the mods disabled using JSGME. Restarting the computer and then believing I was starting SH5 back in its original form it crashes after two minutes.

Trevally thanks for the advice but is it feasible to add mods to a game that won't start in its supposed original format? I'm open to any suggestions (polite ones).

I'm close to forgetting SH5 and going to other sim's. !!!
:wah::wah::wah:

Sjizzle
09-17-13, 03:33 PM
try my mod list with magui interface and take a look if u have CTD's link in my signature

and the .gps file from tdw's generic patcher for magui interface u can finde here (http://www.mediafire.com/?9oygpe47tnix77j)
use TDW's genericpatcher to restore snapshoot if u don't know how to restor a snapshoot take a look here (http://www.subsim.com/radioroom/showthread.php?t=205620)

and here (http://www.mediafire.com/?6370d2ionusvh30) is the .gps file when i play with Sober mod list

Chigley
09-20-13, 06:45 PM
Hi,

I have virtually downloaded all of Sjizzle's mod list but I cannot for the life of me find "sobers DOF V6 SH5" the link goes to an error message "Invalid file ID" and then redirects to the SH5 download page. I've searched for ages through the various SH5 Mod threads and Google but each time I think I've found something it goes back to the invalid file ID message link.
Sorry to be a pain but I'm determined with my complete lack of computer skills to make SH5 work. :)

Mikemike47
09-20-13, 07:59 PM
Hi,

I have virtually downloaded all of Sjizzle's mod list but I cannot for the life of me find "sobers DOF V6 SH5" the link goes to an error message "Invalid file ID" and then redirects to the SH5 download page. I've searched for ages through the various SH5 Mod threads and Google but each time I think I've found something it goes back to the invalid file ID message link.
Sorry to be a pain but I'm determined with my complete lack of computer skills to make SH5 work. :)

good that you took those steps for searching the file download. The next best thing to do would be contacting sober to fix link. I'll PM him.

THE_MASK
09-20-13, 08:19 PM
http://www.subsim.com/radioroom/showpost.php?p=2117300&postcount=2314

adrians69
09-21-13, 04:50 AM
Just a thought Chigley, but have you looked on your system for the presence of this: Microsoft Visual C++ 2008 Redistributable 9.0.30729.4974. Go to Control Panel/Add remove programs and see if it's there. If it is uninstall it as this is the most common culprit in SH5 loading crashes. As this is happening with your game as stock also, I think this is the cause mate.
adrians69

Chigley
09-21-13, 10:24 AM
Thanks for the tip Adrian, thankfully (I think) that culprit isn't there. I'm plodding through Sjizzle's Mod List and his instructions.
:)

Chigley
09-22-13, 08:51 PM
This should be a post of hallelujah's and whoops of delight :(

However after getting through the minefield of down loading mods, getting the readme files in the right place, using the snapshots and enabling the mods all without any trouble I've had 3 CTD's. The first two I put down to me being very inconsistent and overwhelming the game with constant selections whilst finding out where everything was and general poking around. 2 of those CTD's happened at the same elapsed time (1h 9m). Today I was playing properly and trying to sink 2 polish destroyers and whilst under depth charge attack, that was inaccurate, I had another CTD at 1hr 4m.
I'm using Sjizzles mod list (minus the Radio_Messages_1_2_0_German_Voices mod) and his snapshots from the above post.
Could these CTD be memory/graphic card related? it's strange that these and the previous crashes I had have all happened at about the same game duration.

Mod list:
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichal's interior mod 1.2.3
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 12. Sounds
Better Sea Foam Dynamic Env Compatible
Conus' Graphic Mod 1.0
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers more trees SH5
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Naights Submaine Textures v1.2G (PUV)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
DBSM_Music_1_0_4
Parts Magui V 3.01 by DrJones
Parts Magui Patch 3.02
Parts Magui V 3.01 by DrJones - English Menu
Sjizzle & Fifi Mods for magui v 0.0.2
Fifi mods for CSP Magui V2
Manos Scopes-patch for 16x9
gap - Manos Scopes Reduced Light Transmission Optics v 2 for CSP Magui - (ZEISS)
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M. - hydrophone mute for player fix (TDW compatible)
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
OPEN HORIZONS II_full v2.2
R.S.D. - Reworked Submarine Damage v3 by vdr1981
SkyBaron's Leigh Light for SH5 1.1
Sobers Terrain fix for OH2 V2.2
IO_StrategicMap_4_3_for_Parts Magui Patch V 3.02 by DrJones
IO_MapCourseLine_normal pencil_mod
Expanded Navies by Cybermat47 v.1.0.01
Reworked Morale and Abilities v.1.1
sobers NO water drops V1
Grossdeutscher Rundfunk
smaller flags for Warships 1_0b
MadMaxs_SH5_Subdiesel (mono) v2
sobers bad weather deck gun V5 SH5
sobers hud sounds V1 SH5
RPM Hydrophon for Magui V3.02
RPM Hydrophon Charts English
sobers Realistic contrast V6 SH5
gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod
gap - Alternative Cursors & KM Map Tools v2 - 2.a Alternate Tool Graphics - Wooden Handle
gap - Alternative Cursors & KM Map Tools v2 - 3. Shadowed Cursors
gap - Alternative Cursors & KM Map Tools v2 - 4.b Alternate Dialog Cursors - Shadowed
Warfox deck crew always whispering SH5 German Version
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Change days in bunker

Specs
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.7GHz 64 bit
NVIDIA GeForce GTS 450 1GB GDDR5
RAM 8GB
HDD Barracuda 7200.12 1TB

Disheartened
:down: :hmph:

Chigley
10-07-13, 03:54 PM
An update. I continued as was suggested with loading Sjizzle's mod list in 10 (ish) batches of mods until I had loaded up to "Fifu mods for CSP Magui v1". It was at this point that I decided that I didn't like the game format nor the German speech. I tend to like to know what my crew are reporting.
I've now switched to Sobers mod list 0900 23092013. All has gone well until the latest batch of 10 mods were installed and enabled, up to and including Sobers green crew training v4 SH5. Since then I've had two CTD's the first was navigating out of Kiel harbour whilst talking to the crew and getting raised morale rewards.
The second, today, was outside Grimsby/Hull estuary about 50- 75 miles offshore whilst being attacked by aircraft. The first attack took me by surprise and I suffered significant damage; the second attack I tried to defend against the aircraft with the flak gun, again probably suffering fatal damage to the sub. Instead of the sunk video I received the CTD.
As has been suggested I'm now going to test the latest installed batch of mods going half and half to try to determine the faulty mod.
I'm using antilag at 30fps and look forward at 2 frames. I haven't at present used either the TDW Generic Patcher or the OptionsFileEditorViewer as I wanted just to use the basic unchanged mods.
Do you have any suggestions?
Cheers
Ian

plj
10-07-13, 05:34 PM
A modlist would help ? If it's just sober's list without changes, then perhaps ask in his topic ?

Some of the mods on that list require generic patcher to be enabled I think .. that in itself could probably cause issues. The generic patcher is there to solve real issues .. not using it could very well be the cause of CTD's if you then proceed to use a modlist that is based on them being enabled ;)