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myoko
08-03-13, 04:42 PM
Hello everyone,
I am new to the game and am really looking to get the game looking and playing its best. I have finally figured out how to install mods to it and would really like some help picking mods that work well together and really up the beauty of the game. Here is what I am looking for Graphics upgrade, Weapon realism and damage realism. I have noticed in the base game it seems damage is based on HP and not what you have done. I would really like something that if I hit a ship right or enough it will sink properly as a ship really would.
Any help would be greatly appreciated.

Thanks

oakdesign
08-03-13, 04:59 PM
Lock on the SH 5 mod Workshop Forum Stickys
http://www.subsim.com/radioroom/showthread.php?t=192374

volodya61
08-03-13, 05:33 PM
I think first of all you have to take a look at this Trevally's thread for the beginners - http://www.subsim.com/radioroom/showthread.php?t=190656

And of course you need to learn more about this awesome tool - Generic Patcher by TDW - http://www.subsim.com/radioroom/showthread.php?t=181433
The game isn't worth attention without the use of the Patcher..

myoko
08-04-13, 01:55 AM
Thanks everyone for your help. I am loving all these mods they make the game so much more fun

Thanks again.

Happy Hunting

Fifi
08-04-13, 03:09 AM
You can have a look here too http://www.subsim.com/radioroom/showpost.php?p=2040978&postcount=1 :up:

THEBERBSTER
02-13-14, 07:29 PM
Here is my current mod list. Might give you a few ideas. :)

Generic Mod Enabler - v2.6.0.157
[C:\UBISOFT\SILENT HUNTER 5\MODS]
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 8.b Wave Mechanics - Gale
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
German U-Boat Crew Language Pack
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
IRAI_0_0_39_ByTheDarkWraith
SH5_Starshells_patch
Large Optics for TDW UI
Large Optics for TDW UI 16 by 9
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
gap - HD 1 deg Scope Bearing v 1.0
EQuaTool 01.01 by AvM - Large Style
Trevally Automated Scripts v0.6
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.4
Church's Compass Dials Mod v2.2 - Option Two
smaller flags for Warships 1_0b
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
Cerberus62 Corrected Depth Charge Projector 1.0
AMMO_v1.0_SH5_by_Raven_2012
Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM
Shadow Improvement Mod
one ship, one torpedo v1.00
Change days in bunker
SH5_7A_Conning_Fix
DBM Background Video
DBSM_Music_1_0_4
IO_StrategicMap_7_4_2_for_TDWv742
NewUIs_TDC_7_4_2_Real_Navigation
HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0
Grossdeutscher Rundfunk
GramophoneShuffler
Depth Charge Fix Reduced Explosion Range
sobers green crew training V4 SH5
MadMaxs_SH5_Subdiesel (mono) v2
sobers hud sounds V1 SH5
sobers no footstep sound mod SH5 V2
Warfox Upgrades 0 Renown v1
Sjizzle's - Charts for NewUIs part 1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2
Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally
DynEnv v2.9 - 12. Sounds
MarineQuadratKarte
Water reflections intensity varied by available sunlight by TheDarkWraith
SubFlags_0_0_8_byTheDarkWraith_1_Flag_IRAI_0_0_39
OHII v2.4 patch2 IMPORTANT