jsheikh
07-23-13, 09:57 PM
Hello fellow skippers!
I've been having issues with TDW's torpedo patches: nearly all my torpedos end up as circle runners (¬10 out of 14). I read in one of the forum threads (http://www.subsim.com/radioroom/showthread.php?t=204909&page=2) that if I'm using the FX update then I need this mod to make my torps compatible with the torpedo patches.
FX Update torpedoes (modified for torpedoes patches)
However, I also read in another thread that its already been included in the latest exe patcher. I'm a bit confused as to what to do now...
EDIT: I tested the game without mods and with mods, the same issue recurs, so I think its to do with the patcher. Or maybe I'm not playing it right. I usually use T1s at max speed.
Here's the mod list I'm using now, I got most of it from fifi's in his 'mod compilation' thread:
Generic Mod Enabler - v2.6.0.157
[C:\Games\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fix SteelViking-HotSoup-WaterDrips
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers DOF V6 SH5
sobers water splash anim SH5
sobers base sky mechanics V1
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
EUF_UBoat_FX_v0_0_3_ byTheBeast
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_21_ByTheDarkWraith
New Torpedoes Explosion - FX Update add-on
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
MightyFine Less Annoying Footsteps 1.0
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys_DBSM_additional_creaks_and_noises_1.0
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_4_2_jimimadrids_map_tools
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
Manos Scopes-patch for 16x9
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
gap - HD 1 deg Scope Bearing v 1.0
IRAI_0_0_39_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Cerberus62 Corrected Depth Charge Projector 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
OPEN HORIZONS II_full v2.2
Sobers Terrain fix for OH2 V2.2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
sobers NO water drops V1
smaller flags for Warships 1_0b
MadMaxs_SH5_Subdiesel (mono) v2
EQuaTool 01.01 by AvM - Large Style
TDW Round Fire Button v3 by Torpedo
AST_SH5_v2
sobers smoke screen V1 SH5 (DynEnv compatible)
Shadow Improvement ModLR
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
TDW_Updated_RadioMessages_English
RPM Hydrophone v2.2 -for OHII full v2.2-
SkyBaron's Leigh Light for SH5 1.1
sobers bad weather deck gun V5 SH5
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Speech fixes and additions (english version)
Grossdeutscher Rundfunk
I've been having issues with TDW's torpedo patches: nearly all my torpedos end up as circle runners (¬10 out of 14). I read in one of the forum threads (http://www.subsim.com/radioroom/showthread.php?t=204909&page=2) that if I'm using the FX update then I need this mod to make my torps compatible with the torpedo patches.
FX Update torpedoes (modified for torpedoes patches)
However, I also read in another thread that its already been included in the latest exe patcher. I'm a bit confused as to what to do now...
EDIT: I tested the game without mods and with mods, the same issue recurs, so I think its to do with the patcher. Or maybe I'm not playing it right. I usually use T1s at max speed.
Here's the mod list I'm using now, I got most of it from fifi's in his 'mod compilation' thread:
Generic Mod Enabler - v2.6.0.157
[C:\Games\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fix SteelViking-HotSoup-WaterDrips
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers DOF V6 SH5
sobers water splash anim SH5
sobers base sky mechanics V1
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
EUF_UBoat_FX_v0_0_3_ byTheBeast
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_21_ByTheDarkWraith
New Torpedoes Explosion - FX Update add-on
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
MightyFine Less Annoying Footsteps 1.0
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys_DBSM_additional_creaks_and_noises_1.0
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_4_2_jimimadrids_map_tools
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
Manos Scopes-patch for 16x9
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
gap - HD 1 deg Scope Bearing v 1.0
IRAI_0_0_39_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Cerberus62 Corrected Depth Charge Projector 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
OPEN HORIZONS II_full v2.2
Sobers Terrain fix for OH2 V2.2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
sobers NO water drops V1
smaller flags for Warships 1_0b
MadMaxs_SH5_Subdiesel (mono) v2
EQuaTool 01.01 by AvM - Large Style
TDW Round Fire Button v3 by Torpedo
AST_SH5_v2
sobers smoke screen V1 SH5 (DynEnv compatible)
Shadow Improvement ModLR
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
TDW_Updated_RadioMessages_English
RPM Hydrophone v2.2 -for OHII full v2.2-
SkyBaron's Leigh Light for SH5 1.1
sobers bad weather deck gun V5 SH5
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Speech fixes and additions (english version)
Grossdeutscher Rundfunk