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View Full Version : Making the Queen Mary playable?


saken
06-24-13, 09:06 PM
So, I went into the .cfg of the Queen Mary, and added "HumanPlayable=YES" as a new line, but when I make a custom mission, and try to launch it, the game crashes?

Cybermat47
06-24-13, 09:15 PM
The problem, I believe, is that only the type VII u-boats in SH5 have the spawn points for the player. Nobody has figured out how to add the spawn point to anything else. If you want playable surface ships, try out SHIII or SHIV. SHIII is only $10 on steam.

saken
06-24-13, 09:21 PM
The problem, I believe, is that only the type VII u-boats in SH5 have the spawn points for the player. Nobody has figured out how to add the spawn point to anything else. If you want playable surface ships, try out SHIII or SHIV. SHIII is only $10 on steam.
Got it already :up: So, if I want to make the Queen Mary playable in Silent Hunter 3, how to do it? :)
https://reaqnq.blu.livefilestore.com/y2pi_dnqNwMv3W8dUmWU_1Xd9K1aFZdj0yJsLVv7A9TbeKMm0N rw_c2AMzF6AP8AbGPLTx8VJYATQyqJvplHz_ey_dhHOqgvLDRZ ZV2_ljIa2U/WP_20130625_002.jpg?psid=1

saken
01-26-16, 12:30 PM
*BUMP* sorry for bumping an old topic/thread, but I've looked into this again. Would love to run Silent Hunter III in reverse order. In other words, I'M the target, and the u-boat has to hit me, or I'll ram it ;)

But back to the point, is it possible to make the RMS Queen Mary a playable ship in Silent Hunter III?

gap
01-26-16, 01:51 PM
*BUMP* sorry for bumping an old topic/thread, but I've looked into this again. Would love to run Silent Hunter III in reverse order. In other words, I'M the target, and the u-boat has to hit me, or I'll ram it ;)

But back to the point, is it possible to make the RMS Queen Mary a playable ship in Silent Hunter III?

Wrong forum section. You should post your query into the SHIII Mods Workshop (http://www.subsim.com/radioroom/forumdisplay.php?f=195) :salute:

saken
01-26-16, 06:53 PM
Wrong forum section. You should post your query into the SHIII Mods Workshop (http://www.subsim.com/radioroom/forumdisplay.php?f=195) :salute:

Yes, my bad. I seem to have started this topic in the wrong forum section.:doh:

So if any moderator would be nice to move this topic to the Silent Hunter III modding section?

Thank you!

Regards

saken