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View Full Version : Mod Advice please


Delta Wolf
06-02-13, 12:43 PM
Hey Guys, :salute:

So i want to add a couple of mods to SH3 and just wanted to know if someone could assist with the order of mods and point me to one or two others if they exist :hmm2:


So the mods i want to add are....

SH3 Commander R3.2
GWX3 Cfg files for SH3 Commander - easy installer [v 1.2]
GWX Gold 3.0
FM_NewInteriors v2.1D
Blue Das Boot Interior for FM_NewInteriors v1.0
Thomsen's Sound Pack V3.2cg


Also i would love to add a Das Boot music and Crew sounds Mod i have found this one by Sailor Steve for the crew sounds....

http://www.subsim.com/radioroom/showthread.php?t=133004

but does it include the music from the movie?, if not is there such a mod for SH3?

Also would the above mod order be right?

Thanks all :)

desertstriker
06-02-13, 01:07 PM
Do you have any other mods activated?
GWX should be a .exe and cannot be used via JSGME i think the SH3 Commander is the same way. FM interiors should be compatable with just about anything untill you get to installing other mods the 1 that you need the compatability to fix off the top of my head is MaGUI.

as for dasboot music there is one somewhere might try here ftp://hartmuthaas.no-ip.org/public/Sharing/SH3COMMUNITYMODS/SAILOR%20STEVE/DBSM_Menu_Sound.zip
username Maik
password Woelfe

Delta Wolf
06-02-13, 01:40 PM
Hey desertstriker :salute:

No other Mods this will my first try at installing mods in SH3, i have most of the files downloaded and i'm just reading through on installing them.

Thanks for link :up:

CaptBones
06-02-13, 02:16 PM
As "desertstriker" noted, GWX 3 Gold and SH3 Commander are separate applications and cannot be installed by JSGME. However, both of them have alternative and/or third-party MODs that are installed by JSGME, so be sure to RTFM...which it sounds like you're doing to begin with.:up: If you have the hard-drive capacity to do so, I would recommend you put separate installations of JSGME into both the SHIII and SH3 CDR folders; I found it to be more reliable than a single JSGME installation with separate "pointers".

I don't know how much you want to tackle in one fell-swoop, but after several years of toying with different configurations, here's what I've found to be a fairly "comfortable" combination of MODs...(a couple of which I customized with my own added/changed content as well). I confess that I have yet to try the FM_NewInteriors; I spent many years walking around the inside of real submarines and would probably end up nit-picking ("rivet-counting") a lot of things that shouldn't be nit-picked by someone who doesn't have the skills to do such MOD work himself. Anyway...good luck and good hunting!

GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
GWX 3 Xtras Wilhelmshafen campaign v2.4c
GWX_Ships_Buoyance&Draught_mod
GWX - 16km Atmosphere
GWX - Alternative Flotillas
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
GWX - Open Hatch Mod
Aces' Combined SH3.SDL Files v2
Das Boot Officers (plus my changes)
OLC's Modified Searchlight Beams for GWX3
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Rapt0r's Uniforms (plus my fixes)
SH-5 Water for SH-3 20 Km V84
Thomsen's Sound Pack 3.2 (plus my gramophone)
TeifeMkI(German)
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
TorpedoTubesFireFinal vGW
Xa-Merchant_Fleet_Mod_3.2
Xb-MFM3.2 displacement correction mod
Z-Patch V16B1 (JSGME)

Sailor Steve
06-02-13, 02:17 PM
SH3 Commander is not a mod. It doesn't matter if it is installed first or last. It installs to Program Files or you can put it directly in the C drive if you're running something newer than XP.

Das Boot Sound Mod only affects the sounds in the game itself, not the background music. It is also not compatible with Thomsen's Sound Mod. Running both won't cause crashes, but whichever one is installed last will cancel some sounds from the other. You can use a sound editor to listen to files from both and decide which ones you like best, then combine them to create your own sound mod.

As for Das Boot music, it is easy to take files and install them into your own Music folder. Just make sure the title matches the original, and it should work fine. I personally throw all that stuff away. I don't want to feel like I'm in a movie, and real life (mine anyway) doesn't seem to have any background music. :O:

Delta Wolf
06-02-13, 03:04 PM
Hey Guys :salute:

Appreciate your help, thanks again

desertstriker
06-02-13, 03:06 PM
your welcome:subsim: