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View Full Version : Attacked by MODS, Sinking, U-con20or


con20or
04-12-13, 01:21 PM
CAOD, SH2, SH3, SH4 vet and I would love to give SH5 a go after a long absence - but I have to say I'm totally lost. I was on the forum about a year ago and I read everything, downloaded loads of mods, asked for help - but there are still loads of problems (CO2 rises when surfaced, underwater is crazy bright during daytime, orange circle still overwater, periscope bridge at depth is sticking partly out of water, hydrophone problems to name but a few).

Im sure it's all my fault - but I'm totally lost. My top requirement is realism - so AI tweaks etc.

This is my current modlist (i had to type it, any way of copying??)

Magnum_Opus_v0_0_1
Magnum_OpusPatch2
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_030..no surface hydrophone/aircraft spotting
FX_Update_0_0_19ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
Open Horizons II_full v1.4
TDW_Mines_Subnets_detectable_in_hydro(OHII v1.4)
OHII v1.4 patch1

Thanks in advance,

Conor.

hitmanuw
04-12-13, 02:06 PM
u can copy your mod list .....klick task on jsgme and save mod list and will save all your mod list in a txt file ....
and about the bugs .... TDW_GenericPatcher_v1_0_81_0 solve a lot of bugs from game u can download this patch from here
http://www.mediafire.com/?0wp2x8uhj2mv47e
How to use the patch:
http://www.subsim.com/radioroom/show...postcount=7773 (http://www.subsim.com/radioroom/showpost.php?p=1735615&postcount=7773)
and discussion about patch here
http://www.subsim.com/radioroom/showthread.php?t=181433

con20or
04-13-13, 11:56 AM
Thanks - so ho will that patch influence my patch order? I checked the order on the forum before - so im surprised im seeing so many problems now...

Webster
04-13-13, 03:34 PM
try starting over from scratch using sobers mod list then fine tune from there, that should be to your liking

finchOU
04-13-13, 05:06 PM
http://www.subsim.com/radioroom/showthread.php?t=203339

it's frustrating for sure :o:doh::wah:..... the problem right now is the code is still being deciphered by Modders:up:..... it's come a long way....but still needs work. It's more than playable....but deciphering more code will help take it to the next level (since I don't expect a WW2 Uboat sim to come out any time soon).