Log in

View Full Version : A few questions


MirkoS
03-04-13, 08:49 AM
I'm just coming back to this game after a break and am trying to get some mods working for the first time. I'm running TMO 2.5 and am trying PE4 and ROW sound effect mods using GME but am seeing/hearing absolutely no difference. The game looks/sounds exactly the same with Pacific Environments 4 enabled as it does without it. I was expecting a complete overhaul, or some minimal differences at least but there's literally no changes at all that I can see. Improved Stock Environments is very noticeable. I'm also using the mod to unlock the type XVIII from the get-go of the U-boat campaign but it is not showing up. Are any of these compatible with TMO? As I said, the game runs fine so obviously there's no conflicts but I've seen no changes as if I were playing vanilla TMO. :hmm2: But how am I to know if a mod is working? The type XVIII is not but it's enabled. I never know what will work and what won't.

Also, a few other things:

1) the crew in the U-boat missions speak English. Is there a way to change it back to the way it was in SH III? I have tried the Das Boot mod but it caused my game to freeze when launching a mission, and continued to freeze even after I disabled it (and any others). Had to re-install the game.

2) the mods I'm mostly interested in are ones that focus on presentation and that are compatible with TMO as well. I want the best graphical and audio upgrades available. Any combinations you guys are using that you can recommend that also work fine with the mega mods? TMO and ISE don't work together and as mentioned I don't see any change with PE4.

3) I have my mod folder in my main Silent Hunter 4 directory as well as the GME executable. The data folder is in the same directory. Do I need the mod folder and executable in data, or just the SH4 main? It works fine the way it is but I see some files say they need to be in the data folder and as I mentioned above I can't tell if some mods are working or not (XVIII).

Sorry for the dumb questions, but it's my first attempt at modding. Thanks for the help! :up:

fithah4
03-04-13, 07:29 PM
Here's a thread on what your looking for:
http://www.subsim.com/radioroom/showthread.php?t=137752&highlight=German+Speech+Fix+-Spaxs+SH4+Uboat+SPEECH+FIX_V8
And in download section:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1157

FITH :up:

MirkoS
03-04-13, 08:45 PM
Here's a thread on what your looking for:
http://www.subsim.com/radioroom/showthread.php?t=137752&highlight=German+Speech+Fix+-Spaxs+SH4+Uboat+SPEECH+FIX_V8
And in download section:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1157

FITH :up:
Thanks but whenever I try to enable this along with TMO my GME freezes. I can barely get two mods to work at the same time without conflict. I'd like to use TMO, ISE, and Uboat speech mod all at the same time and can only do one.

What am I doing wrong? I've read that many are using lots of mods at the same time.

fithah4
03-04-13, 09:05 PM
Sounds like the placement of the said Mods or one is not compatible with the other.

Sorry this is way above my pay grade...
Need someone with more knowledge to help you out.

FITH

TorpX
03-04-13, 11:19 PM
It's a long shot, but did you check the folder structure for your mods?

Sometimes you get an extra folder that prevents a mod from working, like so:

should be.......Nifty Mod folder......Nifty Mod files



not this.......Nifty Mod folder........Nifty Mod folder........Nifty Mod files

MirkoS
03-05-13, 01:55 AM
It's a long shot, but did you check the folder structure for your mods?

Sometimes you get an extra folder that prevents a mod from working, like so:

should be.......Nifty Mod folder......Nifty Mod files



not this.......Nifty Mod folder........Nifty Mod folder........Nifty Mod files

It's the first. I think I'm doing it right as they're all showing up in GME. But none of them work together. But now I'm finding I can't play the game stock even as there's a blue sky glitch that makes the sky flash turquoise. I recently built a new rig so I suspect it's an incompatibility issue with my card but it makes it nigh unplayable.

*sigh*

I have a GTX 670 and don't know where to go to look for fixes. I was hoping to use mods, now the stock doesn't even run perfectly. :/\\!!

max-peck
03-05-13, 04:05 AM
A few things to try first

1. Ensure that you are running SH4 1.5. TMO is not compatible with the 1.4 version of the game.

2. Enable TMO 2.5 only, forget about the other mods for now, just to make sure you are doing it correctly.

3. Your folder structure should look like this
http://postimage.org/image/giome6nkx/

4. If done correctly when you launch SH4 you should get a TMO splash screen, and in the menu screen there should be an entry that says TMO 2.5, for the credits.

Try these, l;et us know how you get on