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View Full Version : GWX Wilhelmshaven + St. Naz. locks Hochbrückes


Rosencrantz
02-25-13, 12:08 PM
Hello!

A quick question: Is there many unmarked bridges in Kiel Canal in Wilhelmshaven, St. Nazaire locks -mod (latest version). I'm asking because I just collided with an unmapped Hochbrücke near Rendsburg (about 3000 m east from the site of marked Rendsburg Hochbrücke).:/\\!!

Quick answers appreciated, as I'm underway and there is still about 7 hours to Brunsbüttel. I wouldn't mind run into every unmapped bridge between Rendsburg and Brunsbüttel, nor run at 1x while staying on bridge all the way down...

Btw, if I decide to proceed to Wilhelmshaven and I get moored there for repairs, does this mess up my current torpedo loadout? My homebase is Kiel and I changed loadout a bit before departing for patrol. :hmm2:


Thanks againg for help!


-RC-

VONHARRIS
02-25-13, 12:38 PM
I don't know about the bridges.

For the torpedo layout : Unfortunately yes. Docking anywhere but your home base you will be given the standard torpedo load with no option of changing.

Gute Jadg Herr Kaleun

Rosencrantz
02-25-13, 01:06 PM
Thanks, VonHarris!

So I remembered.


-RC-

HW3
02-25-13, 11:23 PM
There is only one bridge I remember that you have to wait for it to open to pass. The others are high enough to pass under safely.

:subsim:

Sailor Steve
02-26-13, 08:49 AM
But if you're not careful you could run into the supports at high TC.

HW3
02-26-13, 09:16 AM
You are correct sir, you could run into them if you do not use the autoplot, and are self navigating your way in or out.:yep:

:subsim:

Rosencrantz
03-03-13, 03:12 PM
Ok, thanks guys!

I'll use the autoplot next time. Somehow I hope WO could do something else than just shout out "Schiff gesichtet". You know... like steering the boat - they used to do that - or at least sounding collision alarm...:88)


-RC-