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Can someone with a bit more brain than myself give me the file path to put sound / music files into SH3 through JSGME please
Thanks
Troublous_Haze
02-05-13, 12:58 PM
Ubisoft\SilentHunterIII\data\Sound\Gramophone
there goes all yor music
Ubisoft\SilentHunterIII\data\Sound\Gramophone
there goes all yor music
Thanks but I am looking for the JSGME file path...is it the same?
Troublous_Haze
02-05-13, 01:32 PM
Yes it's the same. F.e. My music mod\Ubisoft\SilentHunterIII\data\Sound\Gramophone
Yes it's the same. F.e. My music mod\Ubisoft\SilentHunterIII\data\Sound\Gramophone
:up:
lafeeverted
02-05-13, 01:49 PM
not exactly. To be able to use it with JSGME you need to give your mod a named folder then inside the folder you would continue adding folders that follow the path starting with data
ie
JohnfbGrammaphoneMod - in that folder create a folder named
data - open this and create a folder named
Sound - open this and create a new folder named
Grammaphone - open this and put your sound files
if you have done this correctly your sounds will appear in the game once activated
look at any other JSGME compatible mod to see how they are all set up if it is confusing
Sailor Steve
02-05-13, 01:54 PM
Lafeeverted is correct.
ModName/Data/Sound/Gramophone is what you need. It then goes in the MODS folder, which is where JSGME will find it.
Troublous_Haze
02-05-13, 03:43 PM
Oh crap, sorry, yes the path should look like this: modname\data\Sound\Gramophone
Today I'm all distrait :dead:
Sailor Steve
02-05-13, 04:09 PM
Today I'm all distrait :dead:
Welcome to my club. :sunny:
Thanks for all the assistance
not exactly. To be able to use it with JSGME you need to give your mod a named folder then inside the folder you would continue adding folders that follow the path starting with data
ie
JohnfbGrammaphoneMod - in that folder create a folder named
data - open this and create a folder named
Sound - open this and create a new folder named
Grammaphone - open this and put your sound files
if you have done this correctly your sounds will appear in the game once activated
look at any other JSGME compatible mod to see how they are all set up if it is confusing
:yeah:
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