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View Full Version : [REL] SH-5 Water for SH-3 Ultimate V84


rik007
12-24-12, 12:31 PM
http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/Splashv84.jpg

Description:
This environment mod is the third version in an evolution of three. In this version everything has been done to make it as perfect as possible.

Sharp edges have been removed and everything that was already good in the previous version has been polished again.

Basis of this mod is a carefully created model that calculates colors etc to recreate the natural mechanic of light, reflection, ambient light etc. This model gives better results then modding each parameter by hand. Also new versions can be created much quicker (one mouse click). Still a lot of work has to be done as it needs testing and tuning of images etc.

Features and improvements


As far as I can remember...

General
More and better use of reflection
Water in windspeed=0 is now still moving as the 'mirror water' is a bit ugly
Focus on playability and moderation
Testing and tuning for the all scenes, sun altitudes and intra-scenes


Clear sky (scene 0) and cloudy scene (scene 1)
Optimized underwater colors consistent with the colors above the sea surface
Attempt to create the illusion of transparancy of the water surface
More contrast in objects. Shadows a bit darker, sun lit side of objects lighter
Midday scene fully redone, a lot of tuning there.
Afternoon scene less yellow. But enough to keep it realistic. An optional mod has been added for those sensitive eyes who still cannot stand it. I actually think there is no need for this one as in the standard mod the start of the 'yellow phasse' has been shifted a bit later.
Moderated the sunset scenes. Transition from afternoon to sunset optimized as much as possible though slightly hampered by a bug in stock exe.
Evening scene slightly adapted, especially fog re-colored. The fog in the evening scene should fit both the sunset side of the sky as well as the darker side. But now it is better compromised than before


Overcast and rain sky (scene 2)
Most difficult scene especially the evening.
Overcast sceneries are now based on grey and green. Colors are more subtile. Unfortunetaly the game injects red automatically into the evening scene. Second issue is that grey and blue become purple when it gets darker. These issues spoils the perfect night scene. By now the evening scenes are the best achievable and certainly not bad.
Cloud texture replaced by a more realistic and smoother one.
Night sky made a bit lighter for playability


Fog (scene 2)
Optional 'Heavy Fog'-mod added. So at least you have an additional situation there. Remember the H.Sie fog fix will not warn you for this fog and I'm unaware if the game implemented the sensor part for the fog.
Installation
Unzip the archive and place the contents in you JGSME "MOD" folder and enable it.

The mod contain three components:

1. SH-5 Water for SH-3 16/20 Km V84
Standard Mod

2. SH-5 Water for SH-3 16/20 Km V84 Less yellow afternoon
The same mod but with a milder yellow color for the afternoon scene. I actually think there is no need for this one but you may prefer it.

Optional mod:

3. SH-5 Water for SH-3 16/20 Km V84 Optional Fog take
Redone of the 'heavy fog'. This mod you have to install after one of the
above has been installed

Testing
This mod has been tested using the GWX supermod. Previous version has shortly been tested with Living Silent Hunter. It will be a great help if you will test this mod with LSH, NYGM etc and report back to me!

20 Km/16 Km
Mod is available in both 20 Km as well as 16 Km version


Thanks

Neal Stevens for founding of www.subsim.com (http://www.subsim.com)
The GWX team for thier excellent mod
Johann Sebastion Bach (1685-1750) for his magnificant cantates so much appreciated during the many hours of modding
Distribution
No commercial use or purposes. Re-use in other mods after my permission.

Some screenshots before the download section:

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img18-12-2012_212033_2_resize.jpg
Sunset

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img16-12-2012_18640_849_resize.jpg
After sunset, slow sea.

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img18-12-2012_211648_644_resize.jpg
Sailing away

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img18-12-2012_21927_911_resize.jpg
On the bridge in a sunny storm

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img18-12-2012_211526_575_resize.jpg
Storm and rain through the persicope

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img17-12-2012_62741_471_resize.jpg
Coal powered merchant.

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img16-12-2012_182834_274_resize.jpg
The sign of Scorpio with the moon

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img29-11-2012_21413_40_resize.jpg
Destroyer in an evening storm

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img29-11-2012_20350_556_resize.jpg
Picture from the top

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img29-11-2012_20144_787_resize.jpg
Convoy in the evening

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img29-11-2012_205727_778_resize.jpg
After sunset

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img29-11-2012_21658_562_resize.jpg
Do not sink me

http://i3.photobucket.com/albums/y77/rik007/Sh3%20V33/SH3Img18-12-2012_19752_23_resize.jpg
Picture from the Optional 'Heavy Fog' mod

Downloads:

2012-12-24: Release:

Mod: SH-5 Water for SH-3 Ultimate V84 20 Km
http://www.mediafire.com/download.php?fjbaue5drjnjh19

Mod: SH-5 Water for SH-3 Ultimate V84 16 Km
http://www.mediafire.com/download.php?spwm9j9enve8thr

From the previous release available:

Optional Bigger sun (if required):
http://www.mediafire.com/download.php?s6nc5f1tqxqft2q

And if you want the Officer symbols in the screenshots:

http://www.mediafire.com/download.php?tgy4dztnfmy

Please report bugs, ideas and suggestions. Have fun!

Rik007, Dec 2012

Fubar2Niner
12-24-12, 12:34 PM
@rik007

Thank you, thank you, thank you........ Did I say thank you?

Magnificent stuff mate.

Have a great Xmas

Fubar2Niner

rik007
12-24-12, 12:47 PM
@rik007

Thank you, thank you, thank you........ Did I say thank you?

Magnificent stuff mate.

Have a great Xmas

Fubar2Niner

Hi Fubar, hope you like it. Thank you for your thanks.

Lindley
12-24-12, 01:37 PM
Can you do a 16KM version?

I get a corrupt Sky when I use the 20Km.Black with a fuzzy circle surround.
I have no problem with your SH-5 Water for SH-3 ULTIMATE V10 16KM

One of the best mods IMO.

Aces
12-24-12, 01:42 PM
Fantastic work mate!!!,

Many thanks, this looks amazing.

Have a Super Christmas and New Year.

Cheers

Aces

fitzcarraldo
12-24-12, 02:38 PM
Many thanks!!!! A nice Christmas gift!!!

Merry Christmas Rik!

Fitzcarraldo :salute:

rik007
12-24-12, 04:36 PM
Can you do a 16KM version?

I get a corrupt Sky when I use the 20Km.Black with a fuzzy circle surround.
I have no problem with your SH-5 Water for SH-3 ULTIMATE V10 16KM

One of the best mods IMO.

Thanks. I can. But the problem you describe sounds like a wrong install. Once you mix up the scene.dat with an other version (16 Km/20 Km) of the EnvColor_Atl.dat etc files you get that black circle.

rik007
12-24-12, 04:37 PM
Fitzcarraldo, Aces,

Merry Christmas to you all and thanks for the reaction!

Rik007

fitzcarraldo
12-24-12, 05:23 PM
Fitzcarraldo, Aces,

Merry Christmas to you all and thanks for the reaction!

Rik007

Working fine!

For my personal taste, I like a more reddish dawn/dusk, but the wave dynamics, the sea colours and all the stuff is very nice!

Merry Christmas!

Fitzcarraldo :salute:

Wolfpack345
12-24-12, 05:40 PM
Looks amazing, Thank You!!:yeah::yeah:
Merry Christmas:salute::salute:

Jimbuna
12-24-12, 05:52 PM
Nice one http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Lindley
12-24-12, 07:03 PM
Thanks. I can. But the problem you describe sounds like a wrong install. Once you mix up the scene.dat with an other version (16 Km/20 Km) of the EnvColor_Atl.dat etc files you get that black circle.


Yes it's not surprising I have a lot of mods installed.A while back I did something unintentional to the GME and lost the list of installed mods.SH-5 Water for SH-3 ULTIMATE V10 16KM works fine.Perhaps a 16 Km of this will too.
Once again fantastic work and thanks for deciding to make a 16 Km version.

Sailor Steve
12-24-12, 08:14 PM
Looks good! :rock:

QC01
12-24-12, 09:35 PM
A superb Mod , a true Christmas gift from Sinterklaas .
You are Sir a Gentleman and a Scholar and I thank you for your time and effort
it is most appreciated .

rik007
12-25-12, 04:07 AM
QC01 & Steve, thanks!

Notice that I just uploaded the 16 Km version as well!

Lindley
12-25-12, 12:47 PM
QC01 & Steve, thanks!

Notice that I just uploaded the 16 Km version as well!

Thank You.:Kaleun_Salute:

EmeAzul
12-25-12, 01:06 PM
Rik007, thanks a lot for the 16km version. Its been dowloaded and added to the game. Looking forward to taking it for a ride later today. Your timing for release is impecable and much appreciated. Cheers

EmeAzul

rik007
12-25-12, 01:31 PM
Rik007, thanks a lot for the 16km version. Its been dowloaded and added to the game. Looking forward to taking it for a ride later today. Your timing for release is impecable and much appreciated. Cheers

EmeAzul

EmeAzul thank you! There is a moment that you have say: and now you must release the Mod! Else you will find another tweak here a tweak there until it is summer again.

fitzcarraldo
12-25-12, 04:50 PM
Many thanks for the 16k!

Best regards.

Fitzcarraldo :salute:

rik007
12-26-12, 04:09 AM
Many thanks for the 16k!

Best regards.

Fitzcarraldo :salute:

Enjoy it! I prefer the 20 Km version.

Obltn Strand
12-26-12, 06:15 AM
Nice,
but does 20km version work with h.sie's vampire night vision bug fix?

Also I will test it with NYGM and report back as soon as this damn snowing stops.

rik007
12-26-12, 11:10 AM
Nice,
but does 20km version work with h.sie's vampire night vision bug fix?

Also I will test it with NYGM and report back as soon as this damn snowing stops.

Yes, the h.sie vampire night vision fix works with SH5 Water. These mods affect different area of the game. See testdata below:

Detection ranges without Vampire night fix:
1. SH5 Water 20Km 15500 m
2. SH5 Water 20Km 15700 m
3. SH5 Water 20Km 15400 m

After the Vampire night (25%) fix:
1. SH5 Water 20Km 5800 m
2. SH5 Water 20Km 5600 m
3. SH5 Water 20Km 5800 m

With GWX and the 16 Km version of SH-5 you get about the same results.

Railer
12-29-12, 06:53 PM
Thank you so much for your work.
I really like how it looks.
Railer:sunny:

brett25
12-29-12, 11:40 PM
thanks rik, this looks great, cant wait ti try it out:salute:

rik007
12-30-12, 02:55 AM
Hi Railer & Brett25,

Thank you very much! It was a lot of work but I hope you enjoy you it.

Regards,

Rik

Sepp von Ch.
12-30-12, 10:15 AM
Hello Rik007, looks really great, many thanks!:up: Downloading now an I will try this mod today evening!

rik007
12-30-12, 03:00 PM
Joseph, Thanks! Appreciate your message. I'm glad to see that many people download the mod. After all I didnot create it for myself alone...

Rik

jaxa
12-30-12, 03:39 PM
Good work rik007. It's hard to create good environmental mod - there aren't many to test.

rik007
12-30-12, 04:25 PM
Good work rik007. It's hard to create good environmental mod - there aren't many to test. :haha:

THORN GREG
12-31-12, 06:18 PM
Fantastic job rik007 :up:

... But I have a problem. The sun could have been a little bit bigger ... :hmmm: ...

rik007
12-31-12, 06:23 PM
Fantastic job rik007 :up:

... But I have a problem. The sun could have been a little bit bigger ... :hmmm: ...

Hi Greg! You tried the bigger suns offered with my mod???? One should be your taste if not I hear from you... Happy new year by the way!

Try: http://www.mediafire.com/?s6nc5f1tqxqft2q#!

THORN GREG
12-31-12, 06:30 PM
Tomorrow I will try this - SH-5 Water for SH-3 Bigger Sun. I hope it'll be better.

Today i'm dancing and drinking ...

HAPPY NEW YEAAARRRR :()1: :woot::rock::har:

Thank You for the link ...

rik007
12-31-12, 06:35 PM
Tomorrow I will try this - SH-5 Water for SH-3 Bigger Sun. I hope it'll be better.

Today i'm dancing and drinking ...

HAPPY NEW YEAAARRRR :()1: :woot::rock::har:

Thank You for the link ...

Over here the same: Champagne, firework & Music! :up::arrgh!::yeah:

sublynx
01-04-13, 04:04 PM
What a Christmas gift :woot:

Thanks a lot :salute:

rik007
01-05-13, 04:05 PM
What a Christmas gift :woot:

Thanks a lot :salute:

Yes! But Christmas has gone but the gift is still there for everybody. Thanks Rik

Jimbuna
01-05-13, 04:08 PM
Rgr that

Iron Budokan
01-05-13, 04:45 PM
Thanks you, very much, for this. :)

rik007
01-07-13, 03:39 PM
Thanks you, very much, for this. :) Iron, thanks!

Obltn Strand
01-27-13, 01:27 PM
Also I will test it with NYGM and report back as soon as this damn snowing stops.

Finally got some gaming done.

Good news it doesn't crash with NYGM and vampire night vision fix works. Some sensor tweaking might be appropiate since those NYGM aircraft aren't their usual pesky selves.

rik007
01-28-13, 12:18 AM
Finally got some gaming done.

Good news it doesn't crash with NYGM and vampire night vision fix works. Some sensor tweaking might be appropiate since those NYGM aircraft aren't their usual pesky selves.

Hi Obltn Strand, Thank you very much for testen! Now I can add this mod has the NYGM certificate. The sensor tweaking I will leave untouched.

Scottlu
01-28-13, 01:56 AM
It's awesome!:):)

Obltn Strand
01-28-13, 02:03 PM
Hi Obltn Strand, Thank you very much for testen! Now I can add this mod has the NYGM certificate.

No probs and thank you very much for making NYGM kosher 20km atmosphere which works with vampire night vision fix.

The sensor tweaking I will leave untouched. Just thinking about it makes my head hurt. But in the long run some sensor update for NYGM is a must. I'll keep testing and reporting. If I find right values somebody here is enough computer smart to make a fix pack.

Lindley
01-31-13, 11:47 PM
rikoo7 I have recently started sailing around theMediterranean
again.Did you consider making a version thats exclusively
Campaign specific? Less rain ,clearer water in the Mediterranean
etc.

rik007
02-01-13, 12:05 AM
rikoo7 I have recently started sailing around theMediterranean
again.Did you consider making a version thats exclusively
Campaign specific? Less rain ,clearer water in the Mediterranean
etc.

No I stopped that one after I discovered that the game doesnot respond to the actual zone you are in. So during campaigning the game is stuck in the Atlantic scene no matter where you are. So I could have put a lot of my time and energy into the Artic and Med scenes but most people will use the Atlantic one and will never see another scene.

Lindley
02-01-13, 12:23 PM
Ok Thanks rik007.
Now that you mention it in my unmodded game the enviroment
was the same no matter where you went.

rik007
02-01-13, 12:26 PM
Ok Thanks rik007. It's a shame we have those bugs in this excellent game. Once we could lay our hands on the sourcecode... By the way: there is no real parameter to reduce rain as far as I know. But I may be wrong.

Lindley
02-01-13, 01:36 PM
It's a shame we have those bugs in this excellent game. Once we could lay our hands on the sourcecode... By the way: there is no real parameter to reduce rain as far as I know. But I may be wrong.

I agree if you sail in the Mediterranean Sea it should feel like you are
there.
As a matter of interest did anybody ever model swimming fish for underwater environment?

HW3
02-01-13, 05:17 PM
Lindley, check this thread out

http://www.subsim.com/radioroom/showthread.php?t=179694

Page 204

Post 3059

It's not here yet but, soon.

:salute:

Lindley
02-01-13, 08:35 PM
Lindley, check this thread out

http://www.subsim.com/radioroom/showthread.php?t=179694

Page 204

Post 3059

It's not here yet but, soon.

:salute:

Wow! Amazing work.:Kaleun_Cheers:

_yos_
06-21-13, 04:23 PM
Many thanks!

goose814
06-21-13, 04:37 PM
The download links on the first page don't work for me. Any help? Thanks.

Sailor Steve
06-21-13, 04:56 PM
I'm not sure what to say. I read your post and tried them just now. They work fine for me.

goose814
06-22-13, 04:16 PM
Ok, they didn't work for me yesterday but today they are. Go figure.

Ligne Maginot
06-27-13, 12:20 PM
Already installed on NYGM 3.6B and works great, does not require as many resources as alternatives. In addition, the ships do not fly on the horizon...

Thanks for the work. :arrgh!:

Sailor Steve
06-27-13, 12:38 PM
Ok, they didn't work for me yesterday but today they are. Go figure.
Ain't that always the way? I'm glad you've got them now. :sunny:

Jimbuna
06-27-13, 04:00 PM
Already installed on NYGM 3.6B and works great, does not require as many resources as alternatives. In addition, the ships do not fly on the horizon...

Thanks for the work. :arrgh!:

SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Ligne Maginot
06-29-13, 06:41 PM
Now I like the weather! I hope you see the picture I uploaded.
(proving in NYGM 3.6B)
Regards :up:

moxeys
01-23-15, 07:05 PM
Hey guys, quick question - should I remove the mod "GWX - 16km Atmosphere" before enabling "SH-5 Water for SH3 20 km V84", or should I install the new one on top of it?

Thanks!

Sailor Steve
01-23-15, 07:44 PM
Remove it. Use one or the other, but not both. :sunny:

moxeys
01-23-15, 08:15 PM
Thank you! :salute:

sublynx
03-30-15, 10:59 AM
I'd like to use Rik's SH3 water in my NYGM version of SH3, but Rik's mod changes scene.dat. I'm afraid to alter scene.dat, as I've understood that changing that file might have an effect on the weather.

Does anybody know if it's safe to use Rik's scene.dat with NYGM?

Cmdr. Lennox
01-07-18, 02:23 PM
Anyone tested it with LSH?

Leoz
04-21-19, 11:18 PM
Currently using this environment with GWX and it works very nice.

:salute:

ThePrody
04-22-19, 05:21 AM
@Leoz
I noticed something with GWX and GWX only ( WAC or NYGM not ) : when it rains and the crew has the rain gear on, their faces are black , can you please check this aspect ?

amerelium
03-01-24, 12:16 PM
dead download links

Plissken_04
03-01-24, 12:32 PM
dead download links

https://gofile.me/2YNK2/7wEB77Gpf