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View Full Version : Questions on making a unit German.


Zgok
09-20-12, 03:24 AM
Hello fellow Captains and Kaleun's, I am trying to make Peabody's Fuso usable for German quick missions, and if possible, the war patrols or even the Campaign. However, in the IJN_fuso.upc file located in the Submarine folder, I change the ship's nationality to "German" and when I load the game, the ship is still only playable on the American faction. Is there another step i should make? Any input, or answers would be tremendously appreciated.

Zgok
09-28-12, 12:41 AM
So i change the interior of the Fuso from the Gato to that of a U-boat as well as making the Fuso's nationality "German", and still nothing, in fact I am getting a crash:hmmm: . Any suggestions?

Cybermat47
09-28-12, 12:45 AM
go to the Roster, move the Fuso.cfg from where it is, copy it to Germany.

Cybermat47
09-28-12, 12:45 AM
make sure its the playable Fuso's cfg file.

Zgok
09-28-12, 12:50 AM
Ah, thank you mate, I shall try that right now.

Zgok
09-28-12, 01:28 AM
I can play against the Americans, yet the ship only shows up in the American quick missions and the War Patrols, its is rather entertaining because I am at an American Port, and the ships shoot at me. Did I forget a step? I changed the file name in "roster" file from Japan, to German. On further not, since I modded these files, the ship sinks(gets destroyed) at an extremely fast rate. A skirmish between me and a King George class vessel saw me capsize withing a short amount to time. Did I accidentally reset the armour levels to that of a Submarine?