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View Full Version : Black hull skin error after attempted mod


DC SH4 TJH
07-07-12, 09:31 AM
Hello everyone

I decided to make a test mod of the final war appearance skin of the Gato sub. The conning tower has come out the colour I want it but the hull has come out completely black when it is meant to be a similar colour as the conning tower. I can't seem to fix this problem/bug.

I'm using Gimp 2.8 with the Gimp dds plugin, on Windows 7 32 bit.

https://lh3.googleusercontent.com/-9Q2FBwLJsNI/T_hEeVKhaoI/AAAAAAAAAQ0/jJXDdP2R3GU/s800/SH4Img%25402012-07-07_15.02.35_327.jpg

https://lh4.googleusercontent.com/-NlQv3V9H--0/T_hEj0jkxXI/AAAAAAAAARQ/yNes5Vfl7X8/s800/Test%2520SUB%2520scheme%2520problem%25201.jpg

http://www.subsim.com/radioroom/%22https://picasaweb.google.com/107510034639134277376/SilentHunter4?authuser=0&feat=embedwebsite

https://picasaweb.google.com/107510034639134277376/SilentHunter4?authuser=0&feat=embedwebsite

https://picasaweb.google.com/107510034639134277376/SilentHunter4?authuser=0&feat=embedwebsitehttps://lh5.googleusercontent.com/-HamwQ1Wvb_Y/T_hEkbR39MI/AAAAAAAAARQ/2oN1yMW1Yv4/s800/Test%2520SUB%2520scheme%2520problem.jpg

Thanks

Thomas

Tempest555
07-07-12, 04:39 PM
Just taking a guess here-because something similar happen to me. Is the texture listed in your GATO config file (like for example mine)

C:\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Roster\American\Submarine\
SSGato.cfg file



[UnitClass]
ClassName=SSGato
UnitType=200
AppearanceDate=19411101
DisappearanceDate=19721015
DisplayName=US Gato

[Texture 1]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T01.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19411231
EndDate=19421231
Frequency=1

[Texture 2]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T02.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19430101
EndDate=19601231
Frequency=1


[Unit 1]
Name=USS Nerka (SS-380)
DOC=19411101
DOD=19460216




;************ The End ************

Off the top of my head.

DC SH4 TJH
07-08-12, 07:01 AM
I've checked my Gato's config file and it is identical to yours:

[Texture 1]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T01.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19411231
EndDate=19421231
Frequency=1

[Texture 2]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T02.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19430101
EndDate=19601231
Frequency=1


Thomas

Tempest555
07-10-12, 03:49 AM
bump.
Now I have the same problem after making an AO map for a ship. Black hull.:/\\!!