View Full Version : SH4 ATO or SH5?
stormrider_sp
06-15-12, 09:58 AM
Hi guys, I've been away from Silent Hunter community for too long, but recently bought a new book which brought back in some enthusiasm for WW2 subs.
After reading some reviews, it seems that SH5 wasnt well received by the public for being unstable and filled with bugs.
Compared to SH4 + Real Fleet Boat + ATO and Trigger Maru, which I currently have shelved, how good is SH5 nowadays? Should I buy it instead?
any help is really appreciated!
cheers
Sailor Steve
06-15-12, 10:25 AM
Right here on the first page.
http://www.subsim.com/radioroom/showthread.php?t=196017
id buy it and mod it. vanilla version is troubled thats for sure. personally i like it the best of the sh series, my opinion only of course.:|\\
stormrider_sp
06-16-12, 07:39 AM
Right here on the first page.
http://www.subsim.com/radioroom/showthread.php?t=196017
Thanks for pointing me there, but I'd read that before posting. My question was specifically focused on the Atlantic Theater. But anyway, I'll make the investment and buy SH5 anyways.
cheers
stormrider_sp
06-17-12, 07:22 PM
I tried it. But...I don´t know. It feels clumsy and very "laggy". The UI is not what one might say, intuitive and friendly as SH4.
Graphics and the Atlantic World Data are great tho.
Then I tried to apply all the mods that were recommended here, trying to correct the flagrant flaws the game easily shows up but...dont get me wrong, no criticism for my part, I REALLY appreciate all the hard work that some gents had put voluntarly here, but for the people who were here from the beginning and were present during the mods evolution´s time line, its probably pretty straight forward. But for an outsider like me, caught in the middle of a copyrights war, it feels like playing treasure hunt: You´re in the middle of a sandy beach and you find a hint that needs to be decyphered, then you keep searching on lucks will til you find the next hint and you keep doing this, through dead links, complex mod´s configuration/personalization/activationg and patching, incomplete readmes (at least for an outsider)..It´s just way too much!
I just wish we could port the Atlantic World and campaing into SH4 or at least port the SH4 into SH5´s Atlantic World itself.
Or I guess I´m just late.
Dogfish40
06-17-12, 11:08 PM
I tried it. But...I don´t know. It feels clumsy and very "laggy". The UI is not what one might say, intuitive and friendly as SH4.
Graphics and the Atlantic World Data are great tho.
Then I tried to apply all the mods that were recommended here, trying to correct the flagrant flaws the game easily shows up but...dont get me wrong, no criticism for my part, I REALLY appreciate all the hard work that some gents had put voluntarly here, but for the people who were here from the beginning and were present during the mods evolution´s time line, its probably pretty straight forward. But for an outsider like me, caught in the middle of a copyrights war, it feels like playing treasure hunt: You´re in the middle of a sandy beach and you find a hint that needs to be decyphered, then you keep searching on lucks will til you find the next hint and you keep doing this, through dead links, complex mod´s configuration/personalization/activationg and patching, incomplete readmes (at least for an outsider)..It´s just way too much!
I just wish we could port the Atlantic World and campaing into SH4 or at least port the SH4 into SH5´s Atlantic World itself.
Or I guess I´m just late.
Hi Stormrider
After being used to the expected product of SH3, SH4 and now SH5 from UBISOFT, I feel like it's all part of the fun now. In fact, I've gotten so used to modding my game it almost feels like my own private picture. Mods are now half the fun. How can we make this look and play better. And (it's only my opinion) my game looks and acts pretty awesome compared to a lot of other simulations. This is no arcade game, the map is huge and SH5 has to render a whole world, well, it does it's best and I'm firing up a convoy tonight. My boat looks and performs great and I have an AI crew that at least obeys my commands. Most all of my "vanilla bugs" are in the past. We owe some of it to UBISOFT and the rest to all the Players/Modders. :yeah:
Gute Jagd
D40
Sailor Steve
06-18-12, 06:22 AM
I tried it. But...I don´t know. It feels clumsy and very "laggy". The UI is not what one might say, intuitive and friendly as SH4.
That's exactly what people said about SH4 compared to SH3. I found SH5's UI to be just fine. Not what I was used to, but no worse. On the other hand I don't like SH3's all that much. I use a mod there that clears the screen entirely and makes everything a slideout. Also TDW's UI mod replicates SH3's and SH4's, so there shouldn't a problem.
I just wish we could port the Atlantic World and campaing into SH4 or at least port the SH4 into SH5´s Atlantic World itself.
SH4 has a perfectly good Atlantic campaign in Operation Monsun. All it lacks is some of SH3's detail mods.
stormrider_sp
06-18-12, 07:33 AM
Thanks for the support guys.
That's exactly what people said about SH4 compared to SH3. I found SH5's UI to be just fine. Not what I was used to, but no worse. On the other hand I don't like SH3's all that much. I use a mod there that clears the screen entirely and makes everything a slideout. Also TDW's UI mod replicates SH3's and SH4's, so there shouldn't a problem.
I´d tried using JSGME to install mods, like I´ve been doing with SH4, specially those UI recommended on the noob mods guide, but its wierd, nothing changed in-game! I dont even know if the other mods are working. Tell me more about TDW´s SH4 UI, do you know how to configurate it? Can it really match SH4´s UI?
Yesterday I went back to SH4, just to have some fun after a weekened in frustration. Man, TMO´s UI, I love it. You know, all stations only a click away, the TDC as hide-able sidebars, the map tools so user friendly, I can even plan an attack in the heart of a convoy and succeed after not having played it in a about 3 years! Not to mention all thos "sub-menus" orders like Sonar follow nearest contact, or max range at current speed...:salute:
Cheers
TheDarkWraith
06-18-12, 08:10 AM
I´d tried using JSGME to install mods, like I´ve been doing with SH4, specially those UI recommended on the noob mods guide, but its wierd, nothing changed in-game! I dont even know if the other mods are working. Tell me more about TDW´s SH4 UI, do you know how to configurate it? Can it really match SH4´s UI?
Nothing changed in game...that means you didn't install the mod(s) correctly. In your MODS folder you should be able to open each folder in it and see a \data folder. If not, you didn't install them correctly. You can also run my JSGME mod validator app included in my UIs mod \data\Applications that will also verify whether your mod(s) are installed correctly.
Can it really match SH4's UI? It is SH4's UI if you elect that UI style.
Sailor Steve
06-18-12, 08:20 AM
Tell me more about TDW´s SH4 UI, do you know how to configurate it? Can it really match SH4´s UI?
You'd have to ask TheDarkWraith about that. I had it for awhile and it matched SH3's fairly well. Unfortunately my computer is old and started having troubles with SH5 so I had to drop it until I can get a new one.
Yesterday I went back to SH4, just to have some fun after a weekened in frustration. Man, TMO´s UI, I love it. You know, all stations only a click away, the TDC as hide-able sidebars, the map tools so user friendly, I can even plan an attack in the heart of a convoy and succeed after not having played it in a about 3 years! Not to mention all thos "sub-menus" orders like Sonar follow nearest contact, or max range at current speed...:salute:
I mostly play OM when using SH4. My problem is I don't like any of UIs in any of the games, which is why I still play mostly SH3 with the Simfeeling Big Dials mod.
[edit] TDW beat me to it. :sunny:
Dogfish40
06-18-12, 10:07 AM
Thanks for the support guys.
I´d tried using JSGME to install mods, like I´ve been doing with SH4, specially those UI recommended on the noob mods guide, but its wierd, nothing changed in-game! I dont even know if the other mods are working. Tell me more about TDW´s SH4 UI, do you know how to configurate it? Can it really match SH4´s UI?
Yesterday I went back to SH4, just to have some fun after a weekened in frustration. Man, TMO´s UI, I love it. You know, all stations only a click away, the TDC as hide-able sidebars, the map tools so user friendly, I can even plan an attack in the heart of a convoy and succeed after not having played it in a about 3 years! Not to mention all thos "sub-menus" orders like Sonar follow nearest contact, or max range at current speed...:salute:
Cheers
Hi Stormrider, :hmm2:
It really sounds like you might have opened JSGME in the wrong place. I have done this a couple of times accidentally.
I could not get anything to change in my game even though JSGME seemed to activate the mods. I was opening JSGME in the SH5/data file, ...big problem.
TDW's Mod validator is located in: NewUIs_TDC_6_9_0_ByTheDarkWraith/data/Applications/JSGME mod validator.
It's pretty straight forward to use, and it'll tell you which mods are activated and if there are problems with some.
If your mods are not working I suggest deleting your JSGME app and reinstalling it in UBISOFT/Silent Hunter5 file. I create my own MODS folder to place the mods and make sure there is only one mods folder.
Hope this helps.
Good Luck
D40 :salute:
stormrider_sp
06-19-12, 03:30 PM
Thanks guys it indeed fixed the problem. I guess I´d extracted directly into the MODS folder.
But despite that, the game still feels laggy. I guess its my Macbook Pro´s video card. It´s a good computer but not a very good gaming platform tho. It has only a GeForce GT 330M and it appears that SH5 needs something way stronger. :wah:
TheDarkWraith
06-19-12, 04:09 PM
But despite that, the game still feels laggy. I guess its my Macbook Pro´s video card. It´s a good computer but not a very good gaming platform tho. It has only a GeForce GT 330M and it appears that SH5 needs something way stronger. :wah:
I have a 330M in my Toshiba Qosmio laptop and it runs SH5 very well on high settings @ 1920 X 1080 resolution. You have something else wrong with your laptop - oh I know I why - it's a mac :O: How much memory do you have in that laptop? I have 6GB and I have an SSD installed in it. Could be reasons why I have no issues. What kind of processor in that laptop? I have an I7 2.8GHz which might be another reason why I have no issues.
stormrider_sp
06-19-12, 04:48 PM
Man, are you serious?
My Macbook Pro is late 2010 with the following specs:
Intel Core i7 2.67GHz, 8GB RAM, NVidia GeForce GT 330M which gives an Windows 7 (64bits) rating of 5.9 (Primary Disk) and 6.4 (Gaming Graphics).
I must be doing something wrong then!
THE_MASK
06-19-12, 04:59 PM
Install the shadows lite mod http://www.subsim.com/radioroom/showthread.php?t=171982 (download lite version)
and move the shadows slider to half on the ingame graphics option . Use Multi sample AA on your card settings .
Extract antilag to your main sh5 game folder (dont use the mod enabler)
http://www.subsim.com/radioroom/downloads.php?do=file&id=2871
set to
[config]
RenderAheadLimit=2
FPSlimit=38
stormrider_sp
06-19-12, 06:04 PM
I think I might have found the problem, which was ignored after first install.
When instalation finishes itself, a system verification dialog window tells me that my graphic driver version, 101.42 doesnt comply with the minimum spec, tho my GeForce drivers were updated at June 15th!
This same dialog tells me that the minimum graphic driver is 179.48.
Is there anything I can do about?
TheDarkWraith
06-19-12, 07:09 PM
I think I might have found the problem, which was ignored after first install.
When instalation finishes itself, a system verification dialog window tells me that my graphic driver version, 101.42 doesnt comply with the minimum spec, tho my GeForce drivers were updated at June 15th!
This same dialog tells me that the minimum graphic driver is 179.48.
Is there anything I can do about?
It's a bogus error that can be safely ignored. I have my video drivers updated with the latest from nVidia and have no problems.
stormrider_sp
06-19-12, 08:01 PM
Install the shadows lite mod http://www.subsim.com/radioroom/showthread.php?t=171982 (download lite version)
and move the shadows slider to half on the ingame graphics option . Use Multi sample AA on your card settings .
Extract antilag to your main sh5 game folder (dont use the mod enabler)
http://www.subsim.com/radioroom/downloads.php?do=file&id=2871
set to
[config]
RenderAheadLimit=2
FPSlimit=38
Its incredible what this change only has improved the laggy slugish UI that I´ve been experiencing so far!
Thanks a lot mate!
Now I think I need some help with the mods, what mods to choose and their loading order.
THE_MASK
06-19-12, 08:20 PM
Its incredible what this change only has improved the laggy slugish UI that I´ve been experiencing so far!
Thanks a lot mate!
Now I think I need some help with the mods, what mods to choose and their loading order.
http://www.subsim.com/radioroom/showthread.php?t=190656
http://www.subsim.com/radioroom/showthread.php?t=192374
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.