thebeasle
06-02-12, 01:09 PM
There have been a few threads requesting mods that cannot be accomplished in the SH5 engine. There's also been talk about a kickstarter project for some of the talented programmers to make a custom subsim. Let me just say I'm pretty good with computers but I'm not a programmer. I don't know how much work it would take to design a hardcore subsim from the ground up. But I think there would be a market for it and I would encourage some of talented modders / programmers to take a chance with it.
The guy who made XPlane has to have made 8 figures if not 9 figures over the 20 year life of the software (i.e. somewhere between $10 million and $1 billion) Not bad for 20 years work. Just like Microsoft tried to turn Flight Simulator into an arcade game, Ubi is doing the same thing with Silent Hunter. So I think there'd be a market for a hardcore subsim program if someone wants to take the risk and sacrifice their time to build it. It's not a guaranteed to make money (nothing is) but there's a market for it if it's good. I'd buy it.
2010 Interview with XPlane's creator Austin Meyer http://techhaze.com/2010/03/interview-with-x-plane-creator-austin-meyer/
The guy who made XPlane has to have made 8 figures if not 9 figures over the 20 year life of the software (i.e. somewhere between $10 million and $1 billion) Not bad for 20 years work. Just like Microsoft tried to turn Flight Simulator into an arcade game, Ubi is doing the same thing with Silent Hunter. So I think there'd be a market for a hardcore subsim program if someone wants to take the risk and sacrifice their time to build it. It's not a guaranteed to make money (nothing is) but there's a market for it if it's good. I'd buy it.
2010 Interview with XPlane's creator Austin Meyer http://techhaze.com/2010/03/interview-with-x-plane-creator-austin-meyer/