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View Full Version : Someone help fit a GUI with 16:10 aspect ratio?


SouriaBasharAkbar
05-24-12, 06:45 AM
I would really like to get this working! It is very frustration having to play at resolution 1280x1024 with the rez fix on my widescreen monitor. There seems to be no GUI's compatible with 1680x1050. Now I know I made this post before but, I saw somewhere others got it to work with their monitors, however they had to change the settings somewhere or to a certain resolution what would that be? Because I get the message "cannot initialize 3d engine" when I am always doing this, thanks so much if anyone could help get it working it would be amazing!!!!!!

Othere wise I am stuck with 4:3 aspect ratio :nope:

Fubar2Niner
05-24-12, 07:25 AM
@SouriaBasharAkbar

Are you using an nvidia card by any chance?

Best regards.

Fubar2Niner

Myxale
05-24-12, 08:43 AM
The message pop's up when you try to run resolutions not supported by your hardware.

If I try to play a non supported ReZ on my machine, I get the same.:salute:

Fubar2Niner
05-24-12, 08:54 AM
@Myxale

If you're using an nvidia card, as I suspect SouriaBasharAkbar is. Then try using drivers no newer than 266.58. They work for me with no problems :yep:

Anything newer I've tried result in the "cannot initialize 3d engine" error.

Best regards.

Fubar2Niner

Vince82
05-24-12, 09:04 AM
Othere wise I am stuck with 4:3 aspect ratio :nope:

MaGui widescreen (1360x768) and select keep aspect ratio in your display menu. You can play the SH3 fullscreen (1360x768).

Myxale
05-24-12, 10:28 AM
Sorry mate, it's an ATI ( for better or worse ):88)

SouriaBasharAkbar
05-24-12, 01:09 PM
@SouriaBasharAkbar

Are you using an nvidia card by any chance?

Best regards.

Fubar2Niner

Yes I have Nvidia! It is updated to latest version
My card is a Geforce9800 GT, and I run WinXP 32bit OS
Could you provide me link for that driver? Your sure it works for you? I need to run it in 1680x1050! That would be amazing if I could use MaGui WS, because that is my first choice, running on my 1680x1050 WS monitor.

SouriaBasharAkbar
05-24-12, 01:11 PM
MaGui widescreen (1360x768) and select keep aspect ratio in your display menu. You can play the SH3 fullscreen (1360x768).

Ok so your saying, make the Rez fix to 1360x768? Then chose driver settings run at aspect ratio? Not sure what you are saying, thanks for help!

Fubar2Niner
05-24-12, 02:33 PM
Yes I have Nvidia! It is updated to latest version
My card is a Geforce9800 GT, and I run WinXP 32bit OS
Could you provide me link for that driver? Your sure it works for you? I need to run it in 1680x1050! That would be amazing if I could use MaGui WS, because that is my first choice, running on my 1680x1050 WS monitor.



Here's that url shipmate, I'm running in 1920x1200 res no troubles, hopefully this should sort you out :salute:

http://www.nvidia.com/object/winxp-266.58-whql-driver.html

Best regards.

Fubar2Niner

Vince82
05-24-12, 04:41 PM
Ok so your saying, make the Rez fix to 1360x768? Then chose driver settings run at aspect ratio? Not sure what you are saying, thanks for help!

Yes thats exactly what I'm saying. Driver config/display settings/desktop size and position----> keep aspect ratio. When you got that selected and you download and install MaGui widescreen ur golden. U don't have to change the Rez fix as it is already 1360x768 by default.

I got that setup and it's the best I've ever seen, it's great. MaGui widescreen doesn't support anything better than 1360x768. If you want that you should install a different Gui, but I don't think that's around. At least I've never seen that.

Reece
05-24-12, 06:03 PM
The hi-res mod is for 16:9 aspect ratio monitors, if I run the mod the image is squashed vertically and without the mod squashed horizontally(4:3)!! I fail to see that the video card can change this without clipping the sides or having black borders top and/or bottom, the way I see it we need a d3d9.dll catering for 16:10!:hmmm:
My card is ATI btw.

Vince82
05-24-12, 06:31 PM
I fail to see that the video card can change this without clipping the sides or having black borders top and/or bottom, the way I see it we need a d3d9.dll catering for 16:10!:hmmm:



I agree, you should have a bit black border on top and bottom, that's because of the GUI being 16:9. So yeah not totally fullscreen, but almost. Wouldn't be a problem for me.

Personally I don't think the d3d9.dll is the problem because you can change the settings in the d3d9.ini to whatever you like. It's the GUI that's the problem if you want 16:10 without a bit of black borders u need a 16:10 Gui. I'm not a wizard when it comes to this kind of stuff, but I do know what it looks like when u got a wrong GUI.

Reece
05-24-12, 06:45 PM
You can have a nice GUI easy enough but the actual game video will still be 16:9!:oops:
Thinking about it what is happening at the moment is that the game video remains constant 4:3 and at 16:9 leaves a blank area to the right that the modders have utilized with a GUI screen so logically all that would have to be done is a set of GUI screens to fit 16:10.:hmmm:
This can be very confusing!!:yep:

Edit: It has been awhile since I played SH3 but IIRC with the Hi-RES mod the game video, if full screen, is 16:9, if this is true then the problem has to exist with 16:10 monitors.:hmmm:
Another problem with higher vertical resolutions is that the mouse will run off the screen by the amount larger than 768 this is why 1360x768 was selected!:yep:

SouriaBasharAkbar
05-25-12, 12:49 AM
Here's that url shipmate, I'm running in 1920x1200 res no troubles, hopefully this should sort you out :salute:

http://www.nvidia.com/object/winxp-266.58-whql-driver.html

Best regards.

Fubar2Niner

Ok I downloaded the driver installed it and it still doesn't work I get the same error. I have the d3x9.ini thing set to 1680x1050 using the widescreen mod. I get the same error "cannot initalize 3d engine" Then I set to aspect ratio and it will start but the GUI is all distorted and tiny basically as its own size, at 1360x768!
:damn:

I don't understand how you have 1900x1200 resolution, because I cannot get mine to work at 1680x1050, surely there's something else I can do I hope, this is just to frustrating I guess.. :nope:

Vince82
05-25-12, 03:26 AM
Then I set to aspect ratio and it will start but the GUI is all distorted and tiny basically as its own size, at 1360x768!


That's why I'm saying u need a different GUI.

But I would just set the .ini file to 1360x768, that's what I got right now.

SouriaBasharAkbar
05-25-12, 04:24 AM
That's why I'm saying u need a different GUI.

But I would just set the .ini file to 1360x768, that's what I got right now.

Could you send screen shots of yoru GUI, and what it looks like? Also could you upload your d3x9 files etc, the rez fix and those files. Also what resolution are running? If you can do those it might work for me because maybe my res files are corrupted. I want to run WS GUI on 1680x1050 monitor. Your saying I can set resolution to 1360x768? I did that and i get the error, "cannot initilize 3d engine" So please just upload the files your using, config, dlls etc.

Thanks, I really want to get this working!

Vince82
05-25-12, 05:34 AM
Well I'm running 1280x720 (no particullary reason other than that I've a 16:9 monitor), when it comes to SH3 it's about the ini file anyways so it doesnt matter for me.

What does matter is what kind of resolutions your display driver/monitor supports. I think that's where things go wrong. It might be obvious, but like I said I'm not a wizard when it comes to this kind of stuff.

If you go to display settings/resolution you can't select 1360x768, right?

http://imageshack.us/photo/my-images/834/kbargsten3jun2012.jpg/

SouriaBasharAkbar
05-25-12, 07:21 AM
Well I'm running 1280x720 (no particullary reason other than that I've a 16:9 monitor), when it comes to SH3 it's about the ini file anyways so it doesnt matter for me.

What does matter is what kind of resolutions your display driver/monitor supports. I think that's where things go wrong. It might be obvious, but like I said I'm not a wizard when it comes to this kind of stuff.

If you go to display settings/resolution you can't select 1360x768, right?

Please send/upload your cfg, ini, dx39.dlls rez fix? I will just use yours. And do you use aspect ratio select for the video card settings? And yes I cannot select that resolution

Vince82
05-25-12, 08:11 AM
I won't send you my files or whatever, because I'm pretty sure that's not the problem.

I have the d3x9.ini thing set to 1680x1050 using the widescreen mod. I get the same error "cannot initalize 3d engine" Then I set to aspect ratio and it will start but the GUI is all distorted and tiny basically as its own size, at 1360x768!


That tells me your files are alright, but you have a different setup than me and that's what's going wrong. Basically the thing Reece was already saying and that a different Gui would solve things.

Still there might be some things you could try using Magui WS.
-You should start out with selecting a 16:10 resolution in your driver display menu as close as possible to 1360x768 (could you make a post which settings are avaible to you + what your monitor refresh rate is?).
-Select monitor refresh rate of 75Hz
-Use scaling instead of keep aspect ratio (I'm using keep aspect ratio tho)
Try again, if it doesnt work try this aswell:
#Change the ini file to 1365x768 instead of 1360x768

SouriaBasharAkbar
05-25-12, 08:18 AM
I won't send you my files or whatever, because I'm pretty sure that's not the problem.



That tells me your files are alright, but you have a different setup than me and that's what's going wrong. Basically the thing Reece was already saying and that a different Gui would solve things.

Still there might be some things you could try using Magui WS.
-You should start out with selecting a 16:10 resolution in your driver display menu as close as possible to 1360x768 (could you make a post which settings are avaible to you + what your monitor refresh rate is?).
-Select monitor refresh rate of 75Hz
-Use scaling instead of keep aspect ratio (I'm using keep aspect ratio tho)
Try again, if it doesnt work try this aswell:
#Change the ini file to 1365x768 instead of 1360x768

My refresh rate is 75, and I use scaling. I will try that, let you knkow what happens

SouriaBasharAkbar
05-25-12, 09:28 AM
I won't send you my files or whatever, because I'm pretty sure that's not the problem.



That tells me your files are alright, but you have a different setup than me and that's what's going wrong. Basically the thing Reece was already saying and that a different Gui would solve things.

Still there might be some things you could try using Magui WS.
-You should start out with selecting a 16:10 resolution in your driver display menu as close as possible to 1360x768 (could you make a post which settings are avaible to you + what your monitor refresh rate is?).
-Select monitor refresh rate of 75Hz
-Use scaling instead of keep aspect ratio (I'm using keep aspect ratio tho)
Try again, if it doesnt work try this aswell:
#Change the ini file to 1365x768 instead of 1360x768

No it does not work. It loads but it shows everything small in the GUI resolution. This is ridiculous how did that other guy run the widescreen Magui GUI in 1900x1200. Completely unfair
:nope:

I tried everything, possible nothing works, it either "cannot initialize 3d engine" or everything is distorted and screwed up. I can't even get it to run at Widescreen with the bars on the bottom which I would not mind doing but that doesn't even work pfff. All I can do is either MAX resolution non widescreen 1280x1024 which looks horrible or 1680 with stretched out GUI that looks so damn ridiculous. Seriously why cannot someone make a 16:10 ratio GUI, and only do laptop screens. Surley other people play on desktop with widescreens now at year 2012? :hmmm:

SouriaBasharAkbar
05-25-12, 09:30 AM
Here's that url shipmate, I'm running in 1920x1200 res no troubles, hopefully this should sort you out :salute:

http://www.nvidia.com/object/winxp-266.58-whql-driver.html

Best regards.

Fubar2Niner

Please walk me through how to get this working? I installed that driver, I can start up now without crash but when it loads the GUI is all shrunk to a 1360x768 resolution and the rest of it is all distorted. How the heck did you get yours to work, and use the widescreen GUI? Please walk me through each step you did, maybe there's something I'm missing. I really do feel like on the brink of giving up though this is just driving me nuts!
:damn::damn::damn::damn::damn::damn:

Vince82
05-25-12, 09:55 AM
No it does not work. It loads but it shows everything small in the GUI resolution. This is ridiculous how did that other guy run the widescreen Magui GUI in 1900x1200. Completely unfair
:nope:



Yeah you got to hate this mess. Better go somewhere and have a couple of drinks. Always makes me feel better.

Not getting the error message is progress, you only need to make this GUI stretch up if at all possible.


Change the ini file to 1365x768 instead of 1360x768
Did this make a difference?

Best you can do is keep the scaling setting and make some changes in the .ini file try different 16:9 and 16:10 settings in the file itself hoping to stretch the Gui while not getting the error message.

SouriaBasharAkbar
05-25-12, 10:08 AM
Yeah you got to hate this mess. Better go somewhere and have a couple of drinks. Always makes me feel better.

Not getting the error message is progress, you only need to make this GUI stretch up if at all possible.

Did this make a difference?

Best you can do is keep the scaling setting and make some changes in the .ini file try different 16:9 and 16:10 settings in the file itself hoping to stretch the Gui while not getting the error message.

Yes I get that error message after doing the 1365x768, and tried virtually EVERY resolution also. Nothing works. I'm waiting for Fubar to help me, because he can run his WS at 1900x1200 resolution! :damn:

Vince82
05-25-12, 10:16 AM
WIP

Olamogato, couple days ago:

Classic GWX GUI for all resolutions 16:9 (1920x1080, 1600x900) and 16:10 (1900x1200, 1680x1050, 1440x900, 1280x800) are being done. In the case of low-resolution will be a scaled version of this GUI.
GUI in HD causes serious memory problems in SH3 because of the size of the texture, so it must be the most cost-effective and based on small reusable textures.


http://www.subsim.com/radioroom/showthread.php?p=1887749

SouriaBasharAkbar
05-25-12, 10:25 AM
WIP

Olamogato, couple days ago:



http://www.subsim.com/radioroom/showthread.php?p=1887749

Yes I read the post, I wish MaGUI would make one for 16:10, it shouldn't take that long since its only resizing it and maybe moving a couple things around. It would already fit just not completely oh well :cry: Somethings I think I should just make my own, on paintbrush or something and take pictures of real u-boats :har::haha::har:

P_Funk
05-25-12, 10:57 AM
I had this problem when I went to put SH3 into the latest Widescreen GUI mods. I realized that because I'm using 1680x1050 (16:10) that my aspect ratio is different from the now standard 1920x1050 (16:9) aspect ratio.

The reason 16:10 has now been phased out is becuase 1080p is in the 16:9 aspect ratio family.

Basically, making a 16:10 ratio GUI mod is a very niche job for an already niche game, especially considering the fact that not everyone uses MaGui. So making a separate 16:10 version is like doing a lot of work for god knows what fraction of a percentage of the current community.

I'd just as soon buy a new monitor so that your 1080p rips look as shiny a they're meant to be. :|\\

Myself, I'm doing 4:3 with the black bars. At the end of the day I prefer it without the stretching over the extra and basically useless real estate.

Good luck finding your solution though.

SouriaBasharAkbar
05-25-12, 11:28 AM
I had this problem when I went to put SH3 into the latest Widescreen GUI mods. I realized that because I'm using 1680x1050 (16:10) that my aspect ratio is different from the now standard 1920x1050 (16:9) aspect ratio.

The reason 16:10 has now been phased out is becuase 1080p is in the 16:9 aspect ratio family.

Basically, making a 16:10 ratio GUI mod is a very niche job for an already niche game, especially considering the fact that not everyone uses MaGui. So making a separate 16:10 version is like doing a lot of work for god knows what fraction of a percentage of the current community.

I'd just as soon buy a new monitor so that your 1080p rips look as shiny a they're meant to be. :|\\

Myself, I'm doing 4:3 with the black bars. At the end of the day I prefer it without the stretching over the extra and basically useless real estate.

Good luck finding your solution though.

Im switching over to SH5 until there is a solution. I wasted literally a week trying to get SH3 set up lol

P_Funk
05-25-12, 09:31 PM
Im switching over to SH5 until there is a solution. I wasted literally a week trying to get SH3 set up lol
You could always suck it up and just play it in a 4:3 aspect ratio you know.

If you use nVidia you just have to make sure that you set the right scaling properties in the nVidia display options.