View Full Version : Upgrading better Depth Charges
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)
TheDarkWraith
02-15-12, 05:11 PM
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)
Because the game uses the Granny system for rendering reflections and the likes are only able to be done with GR2 files. Trying to add reflections with DAT files causes strange/odd anomolies in the game rendering.
What about the FOAM trace on SH5 ( e.g floating traces)? Can this object be applied after when depth charge detonate??
it would be a nice indeed
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