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View Full Version : Upgrading better Depth Charges


dpajic
02-15-12, 05:03 PM
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)

TheDarkWraith
02-15-12, 05:11 PM
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)

Because the game uses the Granny system for rendering reflections and the likes are only able to be done with GR2 files. Trying to add reflections with DAT files causes strange/odd anomolies in the game rendering.

dpajic
02-15-12, 09:26 PM
What about the FOAM trace on SH5 ( e.g floating traces)? Can this object be applied after when depth charge detonate??

Jmack
02-15-12, 10:54 PM
it would be a nice indeed