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View Full Version : Sounds on ships...


Missing Name
02-12-12, 01:24 PM
How would you add a sound to a ship that is independent from its speed? I'm trying to add the "ear candy" sound of acoustic minesweepers to the Sperrbrechers. I suspect my failures up to now have something to do with the "Label" (eg. shipwake, mix, engine) definition in a dsd file. Is there some database in the game files dictating what they do? Can I make a new label with no ill effects?