pedrobas
02-03-12, 12:37 PM
As published in Sobers chimney smoke thread and FX update thread, and nobody have reported any feedback or comments, Iīve decided to make a new tread just for this. I hope to get some feedback now.
"FX_Update_0_0_19_TheDarkWraith" Fix for "sobers chimney smoke V2"
I have modified the "data\Terrain\Locations\CustomAreas" sim files of the "FX_Update_0_0_19_TheDarkWraith" mod to make it compatible with "sobers chimney smoke V2". I didnīt want to loose neither the nice light of Lighthouses nor the nice effect of the smoke in the chimneys from sober. With this one YOU DONīT NEED TO INSTALL "sobers chimney smoke V2"
It is also valid to replace the same files in "Harbour_Addition_Environment_Enhancement_MOD_v0.5 "
All credits to TheDarkWraith and Sober.
Install with the mod enabler(jsgme):
http://www.gamefront.com/files/21261459/TDW_FX_Fix_for_Sobers_chimney_smoke_rar
"FX_Update_0_0_19_TheDarkWraith" Fix for "sobers chimney smoke V2"
I have modified the "data\Terrain\Locations\CustomAreas" sim files of the "FX_Update_0_0_19_TheDarkWraith" mod to make it compatible with "sobers chimney smoke V2". I didnīt want to loose neither the nice light of Lighthouses nor the nice effect of the smoke in the chimneys from sober. With this one YOU DONīT NEED TO INSTALL "sobers chimney smoke V2"
It is also valid to replace the same files in "Harbour_Addition_Environment_Enhancement_MOD_v0.5 "
All credits to TheDarkWraith and Sober.
Install with the mod enabler(jsgme):
http://www.gamefront.com/files/21261459/TDW_FX_Fix_for_Sobers_chimney_smoke_rar