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View Full Version : Trevallys automated scripts problem.


Zky
12-25-11, 08:18 PM
So guys Im trying to go 100% here with this game but run in to a problem. When I do a search pattern script from Trevallys automated scripts it just goes down to 70-80 meters where i crash bottom and I know it should go to 32m only. It did go to 32m once and did all the stuff after I replaced the script in my mod soup to the top but that just worked the first time after that it just keeps diving in to the ground.


And while I am at it I can ask if there is a way to change so I can use the free camera? I don't want to be stuck in the boat all the time even if I used 100% realistic when i started the campaign.


Here is my mod soup and it's a mess but no ctd yet any way since I started over trying to go 100% realistic.

Accurate German Flags
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
MightyFine Crew Mod 1.2.1 Alt faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM
sobers 3D deck spray mod V7
sobers best ever fog V4 SH5
DBSM_Music_1_0_4
German U-Boat Crew Language Pack
Das Boot Crew Mod For SH5
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
IRAI_upgrade_to_v_0_0_31
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_Real_Navigation
Trevally Harbour & Kiel Canal Pilot v2.8
Nauticalwolf's Interior Mod V1.0
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
Nauticalwolf's_Torpedo_Textures_v1.2
MightyFine Less Annoying Footsteps 1.0
BRF 1.3 full
Critical hits 1.1 Torpedos
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
U-boat killer
Equipment_Upgrades_Fix_v1_4_byTheBeast
sobers talking conning crew mod
stoianm pitch&roll for SH5 V1 (normal)
Stormys DBSM SH5 v1.3 optional scary creaks
Wamphyri's Plane Mod
Realistic ammo amount for AA and deck guns
SUB_hyd_fix_SH5
IO_StrategicMap_4_6_for_TDWv690
Real Environment - Revision_3
OPEN HORIZONS II_base v1.5
OPEN HORIZONS II_enviro v1.5
OPEN HORIZONS II_New_Ships v1.5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
OH II Minefield map
Trevally Automated Scripts v0.6

THE_MASK
12-25-11, 08:35 PM
Uninstall the automation script and have a look at the scripts . Which script ?
No external view is 100% . External cam is cheating :haha:
100% without sobers_realistic_underwater_FX2 is only 25% :O:

Zky
12-25-11, 09:41 PM
yeah i know it's 100% but dont want to restart the hole campaign just to be able to look outside but it does not matter much.


I did look at the script and it says go to depth 32.0.0.0.0.62
or something like that and I guess 32 is the depth so nothing wrong there.
The name of the script is something like "Search pattern script". Im not at my game computer now so cant be totally sure of the name but it's close.

TheDarkWraith
12-25-11, 11:17 PM
yeah i know it's 100% but dont want to restart the hole campaign just to be able to look outside but it does not matter much.


I did look at the script and it says go to depth 32.0.0.0.0.62
or something like that and I guess 32 is the depth so nothing wrong there.
The name of the script is something like "Search pattern script". Im not at my game computer now so cant be totally sure of the name but it's close.

Use the camera bar located at the top of the game display to change views. I might disable it if no external camera option is selected in game, can't remember.

Look in \data\Automation for a text file that explains all the automation commands. That way you can 'read' the script :yep:

Trevally.
12-26-11, 06:13 AM
To change your setting - do it in the bunker and continue your game.
I do not think you need to start a new career.

Just don't load an earlier save as it will undo your changes.:up: