View Full Version : Wolfpack Addon
gazpode_l
12-10-11, 11:04 AM
I've seen a brief mention of an update which kind of adds the simulation of wolfpacks into the game... Can anyone help me find it, if it DOES indeed exist? :hmmm:
USS Drum
12-10-11, 12:11 PM
I've seen a brief mention of an update which kind of adds the simulation of wolfpacks into the game... Can anyone help me find it, if it DOES indeed exist? :hmmm:
It's a GWX feature.
complutum
12-10-11, 12:20 PM
take a look at this:
Realism- and gameplay-related hardcode fixes for SH3.EXE (http://www.subsim.com/radioroom/showthread.php?t=174225)
i think it's what you are looking for.
Gargamel
12-10-11, 01:17 PM
It's a GWX feature.
Errr wut?
Did I miss a new mod for gwx? Far as I know wolfpacks aren't really modeled in the game or gwx....
frau kaleun
12-10-11, 08:02 PM
Errr wut?
Did I miss a new mod for gwx? Far as I know wolfpacks aren't really modeled in the game or gwx....
Not a GWX thing, it's part of h.sie's latest realism/gameplay patches, which are compatible with GWX. :up:
Gargamel
12-10-11, 11:11 PM
Not a GWX thing, it's part of h.sie's latest realism/gameplay patches, which are compatible with GWX. :up:
Ahhhh, yes, knew about that. It's on my list to be installed when I get Internet back. Just when it's referred to as a gwx feature, I thought there was a mini update or something.
Sailor Steve
12-13-11, 01:45 PM
In this case it is a GWX thing. Not a very good one, but the best workaround at the time. GWX has some convoys 'escorted' by u-boats. They can only attack on the surface with their deck guns, but they do help tie up the escorts and sometimes even sink a merchant, which while not truly realistic did indeed give the feel that you were part of a group attack.
Of course h.sie's work goes far beyond that, so I'm just pointing it out.
frau kaleun
12-13-11, 01:53 PM
I'm not so sure, Steve, IIRC h.sie's patch that includes the wolfpacks is not just for GWX, I'm pretty sure Stiebler's tested it for NYGM.
Edit: I think maybe you're talking about what was actually included in GWX, but the "update" re wolfpacks mentioned by the OP is surely h.sie's stuff.
Sailor Steve
12-13-11, 01:58 PM
I wasn't aware that I hinted at that. I never thought of h.sie's project being GWX-related. Sorry if I said that the wrong way.
frau kaleun
12-13-11, 02:00 PM
I wasn't aware that I hinted at that. I never thought of h.sie's project being GWX-related. Sorry if I said that the wrong way.
No biggie, see my edit above - I think we're talking about two different things.
gazpode_l
12-14-11, 03:39 PM
Thanks for the valued feedback guys. I have downloaded the file in question. Now awaiting the chance to try it out with a new career as/when R/L allows me opportunity. ;-)
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