View Full Version : ( GWX3 ) convoy kills not awarded
Tozzifan
10-14-11, 10:48 AM
Hi,
I'm in the middle of 1940 and on a returning haul from a resupply ship in Spain to home base
I've made a few kills at the beginning of my route, then I met a convoy in the Irish sea: 3 tonnage kills, none awarded; then, after the convoy, I scored a destroyer and two merchants, correctly awarded
I'm sorry if I missed the reply searching and for forgetting - maybe -the GWX manual, studied long ago
as I did not directly witness the convoy kills (I was busy escaping, I saw the ships sink only with external view), is this related with realism? (90%)
thanks
VONHARRIS
10-14-11, 10:56 AM
I assume that you didn't get the "She is going down" message.
How far were you from the convoy when the ships sunk?
Depending on the range of your atmoshere 8 - 16 - 20 Kms , if you are far from the initial attack place you may not be credited with the kill.
OR, you might be that unlucky that you damaged the ships so badly but the final blow was given by nature (heavy seas , winds) and again no renown is given to you.
Tozzifan
10-14-11, 11:12 AM
I assume that you didn't get the "She is going down" message.
How far were you from the convoy when the ships sunk?
Depending on the range of your atmoshere 8 - 16 - 20 Kms , if you are far from the initial attack place you may not be credited with the kill.
OR, you might be that unlucky that you damaged the ships so badly but the final blow was given by nature (heavy seas , winds) and again no renown is given to you.
I was ... good question ... a few miles behind and submerged (16Km atmosphere ... is there 20? :o )
the sea was calm, I only checked with external view once escaped the destroyers search: the ships - formerly at a stop and beginning to pitch down and going down the waterline, had disappeared
no"she's going down", only the music that usually accompanies the good hits
frau kaleun
10-14-11, 11:58 AM
If you are not there to get the "She's going down" message, you will not be credited with the kill. You have to be close enough to "witness" the moment when the damage done has become severe enough for the game to consider the ship as sunk, which will trigger the verbal confirmation from your crew. If you get so far out of range that you do not get that confirmation, then you won't get credit for anything.
Jimbuna
10-14-11, 12:09 PM
Not strictly correct I'm afraid....you only need be in rendering range but you do need the "She's Going Down" confirmation.
Also remember that in the 1st patrol of your career you will not get any renown for anything you sink - it's a well known SH3 bug and no mod can cure it. The clever workaround by GWX is to ask you to do a shakedown patrol -as real commanders did to test out their boat's and crew's capabilities before going on a real war patrol-. So do like them, go out of port, make some crash dives and test flank speed for some hours and then go back to port and prepare your boat for the serious thing :up:
Kafka BC
10-15-11, 01:00 AM
Also remember that in the 1st patrol of your career you will not get any renown for anything you sink - it's a well known SH3 bug and no mod can cure it.
If this is true, then how come the game gave me renown and correctly added it at the end of my first patrol for this career? Could it be that I don't use GWX? If that is the case, then it is a GWX bug and not a SH3 bug.
http://img210.imageshack.us/img210/8146/renownadd.jpg
You will get your renown on your first patrol as long as you do not upgrade your sub in GWX, as well as stock.
:salute:
Kafka BC
10-15-11, 07:39 AM
You will get your renown on your first patrol as long as you do not upgrade your sub in GWX, as well as stock.
OK, that make sense. I usually take my sub as I was given for my first patrol and usually spend my renown on selecting crew members.
Thanks for clearing that up. :salute:
Jimbuna
10-15-11, 09:55 AM
OK, that make sense. I usually take my sub as I was given for my first patrol and usually spend my renown on selecting crew members.
Thanks for clearing that up. :salute:
This is the way we developed the mod to be played but obviously everyone has the right to play the game the way they prefer:
GWX with SH3 Commander....
Set Commander to 14 days in base between patrols and choose the 7th/13th Flotilla out of Konigsber.
After the fourth day of your patrol you will receive a radio message recalling you to base.
Return to base and apply for a transfer to 1st or second Flotilla.
Commence your second patrol (which should be around August 19th because of the Commander days in base setting).
You will now be able to transit safely to your assigned patrol grid prior to the commencement of hostilities as was the case in RL.
We have given you extra renown to compensate for practicing attacks against neutrals out of Konigsberg on your 'shake down' patrol.
Kafka BC
10-15-11, 09:38 PM
This is the way we developed the mod to be played......
Filed for future reference. Thanks.
Jimbuna
10-16-11, 06:20 AM
Filed for future reference. Thanks.
SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
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