Admiral Von Gerlach
08-26-11, 06:29 PM
I would like to use this mod but wanted to ask members here a question...
I noted that it changes campaign files and removes all ships not in the area of the immediate campaign. I don't want to do this...if i leave out the Campaign file in the data folder set that I assume we are supposed to drop into the main SH III install, will the mod still work?
i found in the mod:
a data folder with 9 folders including the Campaign folder with three campaign files in it.
A Documentation Folder
A MODS folder with four variatoins of the mod. I plan to use the GWX Merged Campaign version...but as I said, i prefer not to have the mod mess with the ship spawning...but was not sure if that will work.
The reason is that I am unclear what the author meant in the read me about the French Port missions and what files to remove...it is not clear enough to trust without some help on this. thanks for any advice.
the part of the read me I do not understand says:
Have also created a new set of campaign files - Atlantic and US East Coast only - to be used from Oct 40 only and while in French ports - these campaign files remove all traffic from the Med/Baltic/Norway/German ports as well as North Sea
See enclosed pic - area inside red boundary is as GWX files - traffic entering and leaving through zone is still on the campaign files
SCR - RND - LND
GWX3 merged campaign 8,235 10,040 970kb
Normal GWX campaign files 7,182 8,574 970kb
Atlantic,US East coast 2,492 5,572 618kb
There is also a lite harbour traffic version - Lite Atlantic and US East Coast only
Load times will decrease dramitacaly though remember to disable these files when moving from the French ports late war
The author also does not say what we are supposed to do with the Data folder that is OUTSIDE the main MODS part of the mod set..... are we supposed to drop it into the main game directory and overwrite?
thanks again for help if possible.
I noted that it changes campaign files and removes all ships not in the area of the immediate campaign. I don't want to do this...if i leave out the Campaign file in the data folder set that I assume we are supposed to drop into the main SH III install, will the mod still work?
i found in the mod:
a data folder with 9 folders including the Campaign folder with three campaign files in it.
A Documentation Folder
A MODS folder with four variatoins of the mod. I plan to use the GWX Merged Campaign version...but as I said, i prefer not to have the mod mess with the ship spawning...but was not sure if that will work.
The reason is that I am unclear what the author meant in the read me about the French Port missions and what files to remove...it is not clear enough to trust without some help on this. thanks for any advice.
the part of the read me I do not understand says:
Have also created a new set of campaign files - Atlantic and US East Coast only - to be used from Oct 40 only and while in French ports - these campaign files remove all traffic from the Med/Baltic/Norway/German ports as well as North Sea
See enclosed pic - area inside red boundary is as GWX files - traffic entering and leaving through zone is still on the campaign files
SCR - RND - LND
GWX3 merged campaign 8,235 10,040 970kb
Normal GWX campaign files 7,182 8,574 970kb
Atlantic,US East coast 2,492 5,572 618kb
There is also a lite harbour traffic version - Lite Atlantic and US East Coast only
Load times will decrease dramitacaly though remember to disable these files when moving from the French ports late war
The author also does not say what we are supposed to do with the Data folder that is OUTSIDE the main MODS part of the mod set..... are we supposed to drop it into the main game directory and overwrite?
thanks again for help if possible.