redtyphoon
08-15-11, 01:26 PM
I'm happy to report there has been a big update released for OpenSSN. This version, 0.7, fixes a number of nasty bugs. Torpedoes now detect hits better, the issue with the game losing connection with the display (X11) has been fixed. A new mission has been added, which includes two friendly subs taking on four surface ships.
There have been a number of minor fixes to the sonar and AI. Active sonar has been added and sound is now supported. Sound must be turned on using a command-line parameter at the moment as sound effects are still in the early stages, but we'll improve upon that.
Check out the latest download at http://openssn.sourceforge.net/download.php
Suggestions for new missions, sounds and ship types are welcome.
OpenSSN is available in the package managers of FreeBSD and PC-BSD. If you're a Linux user, please let your distribution developers know about OpenSSN so we can get support on more platforms. Thank you.
There have been a number of minor fixes to the sonar and AI. Active sonar has been added and sound is now supported. Sound must be turned on using a command-line parameter at the moment as sound effects are still in the early stages, but we'll improve upon that.
Check out the latest download at http://openssn.sourceforge.net/download.php
Suggestions for new missions, sounds and ship types are welcome.
OpenSSN is available in the package managers of FreeBSD and PC-BSD. If you're a Linux user, please let your distribution developers know about OpenSSN so we can get support on more platforms. Thank you.