View Full Version : Indie Subsims
- Bearings Only - A web based knife fight (2 replies)
- Wish there was a "History of Submarines" sim (0 replies)
- It's been 9 years... (22 replies)
- Enigma Random patrols (2 replies)
- Playmate? (0 replies)
- New subsim project idea (1 replies)
- Destroyer_The_UBoat_Hunter/ (2 replies)
- U-Boat Sim is now Crush Depth: U-Boat Simulator (0 replies)
- Sub Commander - Free Indie Cold War Submarine Management Game First Look (0 replies)
- I need feedback and help with accuracy on a sonar system I'm working on (0 replies)
- My own submarine "simulator" with 2D, text graphics (10 replies)
- Game Jam Subsim (2 replies)
- Yes, another indie SubSim (29 replies)
- Sub Chase Online - crew WWII ships in online battles (2 replies)
- Project (3 replies)
- Silent Victory - RTS game during War in the Pacific (1 replies)
- DSubs - abstract multiplayer subsim (103 replies)
- Blue Water Development Diary (218 replies)
- U-Boat Atlantic Campaign - PBEM game (2 replies)
- Grey Wolf - a browser project. (28 replies)
- Is the Project Blue game and mappack some where (2 replies)
- Seawolf (0 replies)
- Battleship Command - Demo! (15 replies)
- Submarine strategy game (3 replies)
- Abyss Crew, dive into the abyss with your crewmates (5 replies)
- Crowd/Open Source Nav Sim from Scratch (5 replies)
- Battlecruisers/Battleships in Enigma: Rising Tide? (0 replies)
- U-Boats - itch.io indie game (0 replies)
- IronWolf VR (24 replies)
- Looking for old, educational Flash game about WW2 destroyer ASW tactics. (1 replies)
- Board Game "Raiders of the Deep: U-boats of the Great War, 1914-1918" now available (11 replies)
- Battleship Command (225 replies)
- Silent Depth (22 replies)
- Project Operation Trident Offical Development Log (155 replies)
- Any collaborative SubSim projects? (6 replies)
- Please someone design this!!! (2 replies)
- Submarine Engineer (2 replies)
- Design it, Drive it : Speedboats (12 replies)
- My Idea Of A Sub Game (12 replies)
- Naval Battles Simulator (34 replies)
- Displacement Theory VR gameplay (0 replies)
- Danger from the Deep-Any news? (5 replies)
- Project Redwater: Angles and Dangles Unreal Engine 4 Submarine Naval Simulator (1 replies)
- "Objects in Space" - if Space Ships were Nuclear Submarines (11 replies)
- Diluvion kickstarter (5 replies)
- Sub^3 reboot (8 replies)
- My Future Cold War 1945-1991 Sub Sim Project (215 replies)
- Unreal Engine 4 sub sim project: Sub^3 (24 replies)
- project LODKA (52 replies)
- WW2 Atlantic Scene 3D Models to Share? (0 replies)
- Steel Waves: A new Battleship & Submarine Arcade Sim (5 replies)
- Creating Anti-Torpedo Defense systems in HUE v3.10 (0 replies)
- U-Boot Simulator for Android (6 replies)
- ColdWarSubmarineSimulator (20 replies)
- Songs of the Sea (16 replies)
- Enigma Rising Tide Gold Problem. Missing textures? (1 replies)
- Source for submarine-related sounds (3 replies)
- Are they (0 replies)
- Seacraft (CHECK THIS OUT!!!) (9 replies)
- Could the next 'Silent Hunter' be built by...us? (5 replies)
- New indie project (with screencaps) (2 replies)
- Mine Warfare in Command - Part II: Mine-sweeping (5 replies)
- GCB2 vs. Command: MA/NO (0 replies)
- Command's new video: Mine Warfare Pt. 1 (0 replies)
- USS Cavalla - SSN 684 (14 replies)
- An idea from an old-timer here (27 replies)
- Global Conflict Blue (1 replies)
- NEW VIDEO!!! Another first by Command: Ship docking operations (2 replies)
- Command interview at PC4WAR & new screenshots (3 replies)
- Tic Tac Toe WARGAMES (1 replies)
- More from Mike (0 replies)
- Enigma Rising Tide Gold Edition Help (0 replies)
- Battleship for Android! (31 replies)
- Anyone have a CVN 3d model? (13 replies)
- Play Minecraft? Well I made a Naval battle/Submarine Mod! (5 replies)
- Command's new Video: Making a simple opposed TLAM-strike scenario (0 replies)
- Deep Battle (0 replies)
- Subsimmers, Command needs your Help! (4 replies)
- Command's New Video: Realistic Satellites! (1 replies)
- Command: Modern Air/Naval Operations (2 replies)
- Command presented on Serious Games Showcase & Best Practices 2011 (1 replies)
- Command: Modern Air/Naval Operations - September 2011 update - part II (4 replies)
- News from OpenSSN (0 replies)
- New release of OpenSSN (8 replies)
- Command September 2011 update - Part I (3 replies)
- Silent Hunt AR (0 replies)
- OpenSSN now works on Windows! (1 replies)
- Question for the gamers (36 replies)
- New Command Screenshot - Busy Day at Hormuz (1 replies)
- LinuxSSN Lives!! (6 replies)
- Big update for OpenSSN (10 replies)
- Danger from the deep on Mint/Ubuntu (1 replies)
- New Command video: Mines in the Hormuz straits (1 replies)
- Help needed concerning sonar modelling (1 replies)
- SUBWOLVES SHELVED INDEFINITELEY (3 replies)
- Update to OpenSSN (6 replies)
- New subsim, OpenSSN, in its early stages (26 replies)
- Nothing to see (6 replies)
- sky and water renders (6 replies)
- The new age of air/naval wargaming has a new name (1 replies)
- Red Pill screenshots: J-20 trial by fire (7 replies)
- Enigma Rising Tide Help (1 replies)
- Red Pill video: Convoy attack (1 replies)
- New Installment in the Ironclads series released (0 replies)
- Silent Runnig [WIP] (2 replies)
- Pacific Battles - Turn Based Naval Game (12 replies)
- Red Pill screenshots #8: Choose your weapons (8 replies)
- Spherical World Bounty for realistic navigation (0 replies)
- Red Pill screenshots #7 - Bits and pieces (20 replies)
- Red Pill screenshots #6: Wild weasels and ground-pounders (3 replies)
- New Project - Pacific Subs Strategy game? (15 replies)
- Red Pill screenshots #5: Kola nuclear strike! (2 replies)
- Red Pill developers interview (2 replies)
- DDG-sim (13 replies)
- Virtual Sailor!? (29 replies)
- Red Pill screenshots #4 - "Cans Only" Part II (4 replies)
- Submarine Detection (6 replies)
- Red Pill screenshots #3 (0 replies)
- My 1st Post! (1 replies)
- Red Pill Screenshots #2 (2 replies)
- The Red Pill: First Screenshots (4 replies)
- Thresher and November, anyone? (Subsim for 50s-60s) (6 replies)
- A subsim written in Python? (7 replies)
- 637 Class (12 replies)
- Unreal3 Development Kit (UDK) free of charge (0 replies)
- Playing Silent Steel (1 replies)
- Practical Tips for Independent Game Development (2 replies)
- Silent Wolf - Subsim (25 replies)
- Danger From The Deep (5 replies)
- Nero CD IMG file of Enigma: Rising Tide GOLD (60 replies)
- Question For You (10 replies)
- Independent Paranormal Research (6 replies)
- Silent Depth? Anyone heard of it? (7 replies)
- My Brute (1 replies)
- New Iron Coffins Renders (5 replies)
- Time to clean house in here (5 replies)
- Danger from the Deep (ALPHA) (1 replies)
- Hiring a programmer for IC (1 replies)
- Practicing Modelling Techniques (21 replies)
- Another Enigma Rising Tide: Gold Edition question... (14 replies)
- Attack Video - Iron Coffins (9 replies)
- enigma RT noob needs bit o help please... (1 replies)
- TGE vs TGEA vs Blitz3d (5 replies)
- Open Source "Red Storm Rising" ? (13 replies)
- Silent Depth - A Submarine Game (12 replies)
- "New" free subsim "Danger from the deep"! (13 replies)
- Creating a bow wake in DC? (6 replies)
- A life sign from Mike 'Red October' Hense! (24 replies)
- Searching Nautilus 3d model (2 replies)
- Submarine Simulation WW1 (Project) (54 replies)
- USS Miami SSN755 (V2) for VS (23 replies)
- New Video -Attack (5 replies)
- Cruiser sighted! (11 replies)
- Sailing the open sea (4 replies)
- New Control Room Screenshots (4 replies)
- List Of Indie Projects (48 replies)
- Quastions about torpedo (4 replies)
- Update On Games (1 replies)
- Atlantic Wolf (13 replies)
- New website in the makes (3 replies)
- danger from the deep 0.3.0 crash to desktop (4 replies)
- How to beat Vista (1 replies)
- Harpoon: Commander's Edition 2007.000 released! (2 replies)
- Iron Coffins MAJOR update (4 replies)
- Global Conflict Blue 2 (GCB2) (67 replies)
- Danger from the Deep question (1 replies)
- Deep Six Update (11 replies)
- Royal Thai Navy using GCB (1 replies)
- Dangerdeep 0.3.0 (22 replies)
- Current Available Downloads.... (9 replies)
- First Video Released! (8 replies)
- Camera Question -Coding in Blitz3d- (12 replies)
- What is the deal with this? (0 replies)
- Danger From The Deep - A Question (9 replies)
- Ships in Danger from the Deep (11 replies)
- Silent Steel ??? (6 replies)
- USS Texas SSN 775 for Virtual Sailor (68 replies)
- Enigma: Rising Tide (gold edition) (78 replies)
- DftD 0.2.0- Error, and Ruined Settings (4 replies)
- Danger from the Deep 0.2 released (3 replies)
- Global Conflict Blue (GCB) 0.8.4 (49 replies)
- New Screenshots (7 replies)
- Polls and posts (0 replies)
- Still progressing... (0 replies)
- Iron Coffins is back (2 replies)
- USS Dallas for Virtual Sailor (9 replies)
- Smurfs Unite! (2 replies)
- Update (0 replies)
- Devlog Alpha goes live (0 replies)
- Deep Six Update - 7.27.2006 (8 replies)
- Please Welcome the new moderator: Deamon (5 replies)
- I Think It's Time For Me To Retire (15 replies)
- Attn Game Developers -Element Competition- (0 replies)
- Global Conflict Blue (GCB) 0.8.3 released (27 replies)
- Deep Six Gear (0 replies)
- Grandaddy of all MMP Subsims: Iron Wolves (13 replies)
- Dangerdeep network gameplay modes (0 replies)
- Harpoon 3 Advanced Naval Warfare (matrixgame) (8 replies)
- Smoke on the horizon! Deep Six (2 replies)
- What is the attraction of SH3? (14 replies)
- Deep Dive Cam Shots (8 replies)
- DangerDeep on Mac OS X Tiger (13 replies)
- Free human model (9 replies)
- What Copy Protection? (4 replies)
- Release of Interior Models for submarines new and old (4 replies)
- Good News on 688i Project for VS !!! (16 replies)
- Question for Mike Hense (4 replies)
- Global Conflict Blue (GCB) 0.8.2 released (14 replies)
- Interior models and viewing exterior (10 replies)
- Back again - Iron Coffins (7 replies)
- From jahre viking with love (2 replies)
- civil war subsim (11 replies)
- Harpoon 3 ANW! (2 replies)
- Still On The Topic Of Crew And Multiplayer (18 replies)
- Global Conflict Blue (GCB) 0.8.1 released (3 replies)
- Pooner Voting 2005, Last day to vote! (1 replies)
- Finally Got PerPixel BumpMapping On A Sub (2 replies)
- Just A Pic (15 replies)
- Danger from the Deep - An open-source subsim (106 replies)
- Interiors Getting Fitted Out (10 replies)
- NOT AT E3 (1 replies)
- How Does This Sound... (15 replies)
- virtual sailor errors (4 replies)
- USS Holland - micro sim (30 replies)
- Queen Mary 2 for virtual sailor ? (2 replies)
- Right Back Where I Started (0 replies)
- can some one please (4 replies)
- Open Source World War 2 Submarine Project (5 replies)
- *** Click here to read older topics *** (0 replies)
- Making Waves (11 replies)
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